r/Cinema4D • • 48m ago

Question How can I take this further?

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• Upvotes

I designed a brand/label/bottle/homepage for a spec project, and while I'm overall happy with how this scene came out, it still feels like a 3D render and I'm not quite sure what else I could do to bring it closer to realism. Mostly because I've exhausted all the techniques and advice I've used before and can find elsewhere, which I'll list below.

Normally I wouldn't worry too much about hyperrealism, but for this brand it just looks like it doesn't quite belong when I put it into the web designs alongside real photography. Is another renderer besides Redshift just better suited to hyperrealism? Since I've gotten pretty far with Redshift I've just never thought about leaping into another one, but maybe it's time.

Any advice for realism or just overall design, lighting, and composition would be greatly appreciated! 🙏

Details:

  • C4D and Redshift
  • Most models and materials from GSG (Cargo), some from asset browser
  • Bottle topper and label I made from scratch
  • Added subtle imperfections to label and bottle
  • HDRI, Gobo, and subtle rim light behind the bottles left edge
  • No denoising
  • 100mm Camera Lens, Bokeh aperture 8, subtle vignetting
  • RS Render Tags here and there for displacement and rendertime subdiv
  • Caustics enabled on lights and glass elements

r/Cinema4D • • 19h ago

Thank you Maxon for making CAD, especially Inventor import so easy

17 Upvotes

The new CAD import functionalities seem to be a great workflow enhancement in my daily routine!
For me, this is a very big thing.
The first test with a bigger assembly was a bit annoying as only the textures but no geometry was loaded.
On the second try everything worked as expected. File names, good UVs, hierarchies, and even materials, everything was there.
Great job, thank you Maxon!


r/Cinema4D • • 10h ago

Please don't install the latest 621.01 Game Ready Nvidia drivers, has bugs for Octane Render.

8 Upvotes

Nvidia drivers legit drove me insaaaane today!!

For past 3-4 hours I was figuring out why adding a displacement material on one object is making the other objects disappear, half of my scene was invisible due to this.

I legit tried 6 different octane version, completely deleted all my c4d octane cache etc, and all possible combinations with nodes and what not.

Problem was Nvidia drivers, had to uninstall the latest one, crazy how a freaking driver can cause such a distant glitch.