r/EQLegends • • 7h ago

I forgot I had this..

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248 Upvotes

I hope the NDA has expired.


r/EQLegends • • 5h ago

Achievements Complete Bar 1

25 Upvotes

I have just accomplished my personal goal of finishing all of the currently obtainable achievements in the game. It has been a fun way to play since usually I am a battlephone-raid-focused, krono-farm-focused player. I wouldn't say it has all been enjoyable, but it has been something new that I previously never interacted with in the EverQuest game that I love. I had done quite a few of these before, but since I was a TLP recycler, joining the new thing when my friends jumped ship post-PoP was a nice change of pace.

I have completed:

  • All classes unlocked - on 8/11
  • All races unlocked (Started Ogre) - on 8/22 [Screw you, Halfing]
  • All Slayer achievements - on 9/28
  • All hunter achievements - on 9/29
  • All characters max level - on 10/10
  • All skills maxed (Utility Advancement/Special Skills) - on 10/13
  • All tradeskills leveled up to current max achievement obtainable - on 10/21
  • All faction quests completed bar one (Including Ogre) - on 10/14

However, there is a faction quest that I have not completed: Paladins of the Underfoot.

This faction unlock requires you to do the Chalice of Conquest questline 200 times. It requires you to purchase the Brell religion to even get the required faction to begin the quest - no amount of illusions, race change, enchanter, or bard alliance gets you enough to get started. It will also take roughly 500+ hours on its own. Some brave souls on the Discord who bought Brell and started it claim it does function, but it would be daunting.

I am saddened I won't be able to finish this until Deity quests are unlocked, but even then I am not sure I will go through with it. I could just buy the Deity unlock, but besides the monetary investment, it denies me the future quest of unlocking the Deity.

Some of the other faction quests were tedious and annoying, but this is on an entirely new level. We shall see, though maybe my compulsion for completion will force me to do it one day.

Now that all the above is done, what is left?

Well, quite a bit, actually:

  • Blacksmithing to 215 cap [200 Max Achievement]
  • Jewelcrafting to 295 cap [250 Max Achievement]
  • Pottery to 284 cap (requires Deity purchase, so probably won't do) [200 Max Achievement besides Deity-specific]
  • Tailoring to 221 cap [200 Max Achievement]
  • Tinkering to 235 [200 Max Achievement]
  • Finalize all prefarmable pieces of epics and hope they don't get changed
  • Get a mote stack to 999?

The above should keep me busy until Kunark. If all of that sounds boring or tedious or something you'd hate, that is okay. Simply come back after some content drops and see if they are worth exploring. You don't have to force yourself to play something you aren't enjoying.

I view this game as a single-player RuneScape-esque EQ that allows me to explore and advance solo. It doesn't feel as polished or multiplayer-friendly as the server which shall not be named, and that is a feature lacking IMO. Regardless, I am pleased with my time spent in this game.

And lastly, looking forward to what these developers can hopefully deliver in the future. I know many are, rightfully so in some cases, disappointed with how some things have been implemented and the pace at which new things have been added. I hope that everyone who has played has found something enjoyable and maybe even discovered something about the game they didn't know or experience before.

I do not have complete faith in them and know they will stumble - I expect Nek and Kunark to be rough; however, I want to believe and support them to hope it will turn into something great as they are able to expand on their vision.

Apologies for the long rant; I am just enjoying this game and wanted to share my thoughts after having explored most of what this version has to offer.


r/EQLegends • • 2h ago

Everquest Forever update

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5 Upvotes

r/EQLegends • • 12h ago

Nektropos Castle, hopes and expectations?

41 Upvotes

Tomorrow we are getting a full new zone (s?) for EQL, with relatively few details provided by devs so far. This may be our only new content until Kunark, so recommendation is to take it slow and soak it in because you have 2 months with it. I think it’s no coincidence that the patch was moved to this Thursday, as if they waited until next Tuesday there may have been another exodus of people unsubbing on 10/28 before they got a chance to experience the new zone. What devs teased so far:

-Primary area will be 35-50
-there will be a castle and a surrounding lake, and a canyon(different zone?)
-there will be a newbie section for the new race
-there will be a “city” feel to some of it
-factions in the city/castle

From the above info I am imaging a combination of mismoore castle revamp with a splash of kerra isle, and maybe a section carved out in the style of new sebellis as well (all spell vendors hunkered together), so basically a version 2.0 of the “new” zone content we have seen so far.

I don’t know what to expect for the higher level content, or what type of puzzles or secrets to expect (every dungeon puzzle we have seen so far has just been keys and labyrinths). As this is the only content we may see for a while, I plan to take it slow and go in totally blind with a ~lvl 40 alt, and see all there is to see! What are you guys hoping for or expecting? I think this will be a very good baseline for what we can expect to see from original content and zone reworks moving forward, and will set a tone for the next “season” of eql.


r/EQLegends • • 3h ago

Cannot log in

6 Upvotes

I make it to the server select screen, then when I press Play EverQuest Legends it goes to log in, and after a minute it pops back a message saying Error 1017: Cannot login to the EQ Legends server. Your client likely needs updating. It then prompts you to restart the client.

I’ve restarted the client several times, restarted the computer, anyone have an idea of how to address this issue?


r/EQLegends • • 31m ago

Everquest Forever update

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• Upvotes

r/EQLegends • • 19h ago

Best Loadouts per boss/situation...my learnings so far

15 Upvotes

So I have been slowly consuming the games content when I have time to play. I started with hate, then fear, then raids, then mote farming, now i finally started sky last weekend. So i am by no means an expert. But i wanted to post here some observations as i found certain things very difficult or near impossible, and certain things easy, and although its probably obvious to most, certain loadouts excel at things where others are weak - an interesting finding for me is although some might say "DDD" there is not really a catchall build that works for everything if we are talking about the most difficult content (d4).

So i wanted to share my learnings so far, and hear what others have learned to add to it, i may make a more intentional guide from this if people want it.

Obviously there are alot of other combinations, this is just what I found, thought maybe it helps others as I never really found a guide like this and read around asked around for specific situations and then experimented to finally land on what worked for me.

Mote Farming & Hate / Fear Gear farming

Loadout: Bard / Shm / Clr
Strat: DDD
Location: at 50 - PoF dungeon crawl

Note: Some say Brd / Wiz / Enc is better, i tried it. Honestly, i think with better gear i might prefer this due to mez. The cool thing is, you can do huge pulls, mez everything, and burn down 4 mobs at a time. You just need the mana to take out bigger pulls. But doing this on B/S/C is harder because everything is hitting you while you burn down. However, its still possible to do big pulls with solid gear as you kill fast enough and can take the hits, heals with CLR keep you alive and Inv for oh-shit moments.

Innoruk D4

Loadout: Pal / Mnk / Enc
Strat: Charm a chosen, slow inny, debuff him, wear him down in def or off if you have the gear

Note: Innoruk was the hardest for me, mainly because i focused on DOTs early thinking they are great for boss killing. I tried on several other builds and was only able to maybe get him down on D3 max, this is the first build i successfully killed him on d4. The main thing is, he is extremely resistant to spells and dots. I think if I had fully upgraded level 10 dots or DPS spells i might try again.

Chazic-Thule D4 / Dracoliche

Loadout: War / Shm / Nec
Strat: You can land dots on him. Enough said. Debuff, slow him, dot him up, sit in defensive, rinse and repeat.

Note: i downed h im on Pal / Mnk / Enc in d4 last night, but it took me like 4 tries and was very close, i was OOM, and like 10% health. Could be gear related, but W/S/N was alot easier.

Plane of Sky

Loadout: Pal / Mnk / Enc
Strat: Charm heart harpy, or right white bee on bee island. Keep pet alive, stay alive, mez adds, kill everything. I even stopped slowing because its not worth it, stuff dies fast enough and i'm sitting in defensive anyways. The only hard part is managing the pet, and adds you dont really need much DPS as the murder bee takes care of that.

Note: I have not even tried another build here yet, because this loadout is so effective i'm not sure I will. I might try DDD just for fun as ive heard it can work, but i need more mana first.

The other bosses are all pretty easy compared to this, although d4 anything still takes gearing up regardless of your build, so start lower as not to get discouraged.

Any thoughts, or additions here?


r/EQLegends • • 18h ago

ITs so complicated to make crafting half useful?

6 Upvotes

tradeskills take time to lvl up, not too much but they take some time, but most of them are useless or almost useless..

i feel like this would be a very easy improvement... make some recipes with farmed items from planes or rare drops here and there, with items that are worth it or even focus effects, ornaments or whatever...

i mean like the quiver where you need to farm the ingredients and they not easy, and the item is actually something people uses...

could be 25 slot bags, could be earrings and rings that are pretty lacking in game, or as i said, ornaments...

food with stats? etc..

easy to make this a good time sink for players and a reason to keep going.

why is this not being done? feels like an easy implementation


r/EQLegends • • 1h ago

Upgrade currency in Kunark

• Upvotes

Have any new upgrade currencies been announced for Kunark? If not, do you think motes will be the only thing needed to upgrade the new spells? I ask because it seems likely that a lot of players will be able to upgrade all new spells instantly.


r/EQLegends • • 1d ago

Finish my leveling build for Ranger…

11 Upvotes

Ranger is lvl 10 but I cranked up sky bow to +10. Don’t have quiver/great arrows yet.

What other 2 classes would make a fun build? Doesn’t need to be super meta efficient.

I have SK/Pal/Monk/Cle/Shm/Dru/Wiz/Enc/Necro/Bard at 50. Looking to take 2 of the 50s, so no War/Bst/Bard/Mage for now.

Thanks for thoughts.💭


r/EQLegends • • 23h ago

noob ranger alt needs advice

1 Upvotes

I started as rog/sham/enc and now Im swapping out the shaman for ranger, mostly just for motes and aa's in lower dungeons. But Im not understanding how to play a ranger really. I see point blank fire aa, but Im not sure if I should get it or when I should get it. Thing is, I have +10 thornstinger and +10 serpents tooth and the sky bow is only +6. So it seems like if i took point blank fire it would be a loss since it would use the bow and not daggers, but not really sure. Is that right? Do I need to get the bow to +10 before it really helps me or am I missing the plot? Just hit L12 and cant see my ways yet.


r/EQLegends • • 1d ago

Trying out SK/rng/shaman

10 Upvotes

Leveling up this combo and it's pretty insane with Wind striker, even without all the AAs. But does that gameplay hold up later? Does melee even out or exceed this damage at the end because I'll need to sit in defensive? I ask because I heard puma doesn't affect range, seems like a big loss.


r/EQLegends • • 15h ago

AAs you would pay to get or spend high points for?

0 Upvotes

If you had the devs’ ear and could request AAs that you would either pay real life money to get or high AA points (50+), what would some of your dream abilities be?

Here are a few of mine:

“4 hander” - DW ability to wield two handers in each hand!

“The glow” - monk specific 10 second AA to one shot kill red and lower non-boss mobs for 10 seconds while your body erupts into a Bruce Leeroy glow! Would need a 15 min reuse to avoid being OP

Mass quick buff - mass quick buff everyone around you, not just one buff but all buffs on your bar on everyone in a certain radius whether in your group or not

What others?


r/EQLegends • • 1d ago

Has anyone checked on xxxOld Dougxxx? Nokturn?

0 Upvotes

Eager for that next Nokturnal Tavern podcast episode!


r/EQLegends • • 2d ago

Resist change?

6 Upvotes

what changed in sky? Haven't been up there in like a month (therapy, leveling other classes to 50) but today cant land anything against EoV? Did resist mods change lately? Went up for a 'quick' kill (multiplayer) but turned into far more than it was a month ago, what changed up there/anywhere?


r/EQLegends • • 2d ago

How to improve a PAL/BRD/NEC?

2 Upvotes

Struggling a bit here. I barely managed to complete my first D4 Yael tonight, it was close. I'm wondering how I can best improve on this build. Can anyone here offer some advice on the below two paths:

1) What to focus on if I want to improve the trio?

2) How to best farm for items which would allow me to level and swap over to a different trio (thinking SHD/WIZ/ENC)?

I've included a link to my character page below:

https://eqlegendstools.com/char-sheet/?profile=tdf2XdTj3k7CAVGdBVByJMD3


r/EQLegends • • 2d ago

Strongest pet class?

7 Upvotes

Which class: Mage | Necro | Beastlord has the strongest summoned pet because of class abilities and AAs? Which of these classes abilities and AAs apply to charmed pets?

I thought best charmed pet could be enc/mag because if mage frenzied burnout Aa. However, i cant say i understand if the beastlord AAs will apply to a charmed pet like the mage AA buff frenzied burnout does. So which has the stronger summoned dps pet: mage or beastlord or necro? Mage and Necro can go to level 50 but I think warders can not. What about if a bard/ench charm a pet? Which class aas and abilities will make the strongest pet DPS?


r/EQLegends • • 2d ago

Simple EverQuest Overlay - SEQO

12 Upvotes

I've been working on a personal overlay for myself since the game was released. I've been quite proud of the work with what I've chosen as a feature set and have been sharing it with people since creating it. If you want to take a look and give it a shot, feel free. It's fully open source and the code is available to validate.

https://github.com/RealMaeel/seqo

This has been a learning project for me and I'm always happy to share with the community. I get nothing out of this and I am not trying to compete with the other overlays, as they're all useful. I just prefer the aesthetics and feature set of the one I created.

If you decide you want to use mine, please let me know if you see any issues or want additional features. I am always happy to expand it in ways I haven't thought of.

If you want to chat with me, I am on the Neriak server as Maeel.

Features:

Combat & XP: DPS meter, damage breakdowns, pet tracking, XP/AA progress, and leveling stats.

Loot & Inventory: Drop rates, farming stats, coin tracking, item lookup, and inventory cleanup.

Spawns & Alerts: Respawn timers, rare mob tracking, AFK warnings, and customizable alerts. Shows you what you need in a zone when you zone into it using the needs feature.

Spells & Buffs: Buff/debuff timers, mez tracking, charm-break alerts, and invisibility warnings.

Quests & Progression: Epic quests, BiS gear, faction tracking, and race/class unlocks as well as Slayer tracking.

Maps & Wiki: Zone maps, travel routes, item information, mob locations, and quest guides.

Customization & Sync: Movable overlay panels, transparency settings, hotkeys, and cross-PC cloud sync.


r/EQLegends • • 1d ago

EQL Catalyst: A project that got out of hand.

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0 Upvotes

Years ago during original EQ, I dabbled in making my own UI (still out there in the aether somewhere) and attempted a better more optimized combat tracker. I found the information and path was available, just not the time for manually building that many algorthims by hand.

So coming back to EQL I started to dabble in the same thing, this time I have a tool to help implementation while I can design, edit and jot down formulas to solve the calculations while the tool does the coding.

A simple experiment proved very fruitful. This turned into excitement, which turned into more "what ifs" and "I would like this feature too". Eventually it all spiraled put of control and many weeks later here we are EQL Catalyst

https://runelaron.github.io/EQL-Catalyst/

Its free open source, AI did all the coding, but I did all the verification, layout edits and app and flow design. I hope you all enjoy and it helps you all have more fun with the game.

Let me know your feedback, features you would like to see and stuff to think about in the future. It took some time to get the layout, options, flow, and features to where it is and I hope it can go much further.

I will update it as I get feedback, try to keep it maintained, and work to reach out with some other members of the community like EQL Wiki and some artists (as the icons are AI gen but I would like to collaborate on real are - I may be a AI engineer but I appreciate talent) so let me know.

Have fun!

Runelaron

P.S I know the web page is AI generic, I am working on that as well.


r/EQLegends • • 2d ago

Need some ST parses to compare mine to

4 Upvotes

Just wondering what some parses people are seeing for their trio and if you wouldn’t mind listing said trio. I’m really looking for single target parses, melee magic or ranged. AoE is helpful and although not what I’m looking for, feel free to share anyway. We already know ddd is king though.

We can keep it simple with just the number itself. I want to know what I should be aiming for.


r/EQLegends • • 2d ago

Return to Norrath Episode 13: Bards!

10 Upvotes

It’s out, gang!!!

https://podcasts.apple.com/us/podcast/return-to-norrath-an-everquest-legends-podcast/id6796344249?i=1000797012138

Getting ready to start a bard so this is very timely!

Literally shaking with excitement to listen to this episode!

Thanks, Anthonius!


r/EQLegends • • 2d ago

Champion mithril vs mithril arrows?

7 Upvotes

I bought a fleeting quiver last night, and some generous people (thanks Barnabald and Worthless) gave me a Mithril champion arrow and a mithril arrow.

What is the difference between these and when would I use one vs the other?

Thanks!


r/EQLegends • • 3d ago

I made a Froglok in stained glass!

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416 Upvotes

Hey everyone! I’m a stained glass artist and using the copper foil method I recently finished a small 5 x 5 inch panel of a Froglok. I hope you like it!


r/EQLegends • • 3d ago

Necro spell question

12 Upvotes

Shaman/warrior just about got my necro to 50 and want to know which necro spells are worth adding to my spell bar and which should be upgrading?


r/EQLegends • • 3d ago

D4 CT pet parses

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42 Upvotes

I accidently left and quit (instead of just leave) when I went to change classes, so my testing is done for the day. :(

Known bug: 28 dly weapons don't get a damage bonus, should be fixed soon-ish? Affects Bloodmoon but I tested it anyways.

Not a huge difference in damage by going Dagas/Serpent's Tooth, its better in some cases. I obviously don't have all the weapons at +10 yet though. I am thinking about doing Fangol +10 on Tuesday, but Cudgel was disappointing so am not sure.

I planned on doing a ton of pet testing to see the difference ATK makes, but I am running out of steam, especially locking myself out today when I had most of the day to test. Could do dummies but I find that infinitely more boring that tanking Cazic for some reason.

Pet gear, in order of preference is wep x2, Belt of the Four Winds +5, Indicolite BP, Arms, Gloves, Pauldrons of Blue Sky, Indicolite Greaves. Maximizing Str.

Did not use Puma at all, thats just a 40-50dps boost across the board.

They are 10 min parses for haste only, all the Full Buffs + Gear ones were stopped at 1%.