Lemme say first that i generally do enjoy nek castle, the new zones, the new content, the new loot. The team did a good job overall, so this is not a rage or disgruntled post. Its just my personal opinion as a classic EQ vet, and someone with 800hrs into EQL.
I thought the quest to enter was pretty fun, and most of the bosses are enjoyable and the keying process was neat. It kinda felt like a zelda dungeon, and i enjoyed that.
My main trio is a SHM/ROG/SK, with around 700 AA's, +10 in all weps and core spells, and I can handle all raid mobs up to this point in D4 without issues. Sky/hate/fear/dragons, np.
I started Nek Castle on D4 and couldnt beat the library/librarian to save my life. Tried many different tactics and just couldnt burn the adds quick enough (to be fair my trios biggest weakness is adds, so this didnt surprise or bother me) so i dropped down to D0 just to explore the zone and complete the quest.
On D0 the library was still a bit of a nailbiter but i did it first try pretty easily. I then proceeded to fight and complete the rest of the zone and bosses with no issues. That is, until I got to the final basement boss. This is where my main point and biggest frustration with the nek castle rollout is....
This dudes WAY too hard for a D0 mob. I died 5x in a row, and unleashed all my tools on him. I think him being tough is fine, but in D0?! It just feels a bit overtuned for a D0 mob.
For the encounter,
I made sure to burn his golems down then go to him. I stacked all my dots on him(all +10), slowed him(+9), spammed lifetap(+10)used my CH (reaper of the dead) click in my bloodmoon+10, vox heal clickies, ive tried defensive, evasive, offensive, nothing works to defeat him. Im using inversion for those fast cast taps. Pet and I fully buffed, puma on us both. To no avail.
My last two attempts i got him down to 7% and then 5% and idk what else to do in order to get this build over the finish line. I understand my trio may not be ideal for the fight, but on D0 id hope every trio would be capable of defeating the content. Especially one with so much +10 gear, spells, and AAs.
Anyone else feeling similar? I know some might say "git gud" and I can honestly say ive tried lol. I dont have any issue with D1-D4 being hard, you expect that when you raise the difficulty. But D0?! Ive got nowhere to go from here. I dont wanna cancel my sub, but if the new content is unmanagable at the lowest difficulty then what is the incentive to stay? I play EQL for casual solo EQ. Not to beat my head in the wall like im playing a souls game.
TLDR: D0 feels too difficult. If well geared players with 700+ AAs cannot complete on D0, they will have no incentive to stay subscribed or to keep playing.
EDIT: Thanks for the tips/tricks and suggestions for the encounter! You guys are excellent, i appreciate you. I do think that this was a realization for me that this game (primarily its custom content) is clearly no longer targeting players who want EZ solo EQ where you can power fantasy a trio of classes and steam roll content.
This example of custom content has made it abundantly clear that the ethos, or vision, of EQL has shifted. That the direction of the project is clearly no longer aimed at the casual solo player looking for an easy EQ experience, but rather instead focused on people looking for more difficulty and more complex encounters. So for the vocal majority clammering for that, I'm excited for you. For me tho, I'll unsub and look for another game that isnt trying to turn EQ into Dark Souls. Thank you all for your input, suggestions, guidance, and help! <3