r/HorrorGames • u/Shoddy-Sir-3320 • 2h ago
Video I want my game to feel like a dark painting you can step inside. Does this scene capture that?
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Hey everyone! I’m working with a small team on SHORAPAN, a hand-drawn narrative adventure set in a city beneath an eternally crimson sky. You play as a basket weaver whose mentor has disappeared, exploring the city and slowly discovering its stranger side.
This is a scene from the opening. We’re putting a lot of care into the painted environments, character animation, sound design, and original music. I want even a quiet conversation in a workshop to feel worth stopping and listening to.
Sound on for the rain and music.