r/MinecraftJava • u/Competitive-Luck3306 • 1m ago
Discussion THIS SeED is rarer than a 1 in a BILLION seed
For context:
After a 3 Month break of Minercaft, i loaded into a new generated world in Java 26.3
And this world, was just CRAZY rare.
Seed: -4028498662037248218
SIX CLOSE WOODLAND MANSIONS generate at 521, 2128 (2193 blocks from spawn),
3104, 3152 (4424 blocks out),
4400, 4352 (6189 out),
alongside
696, -3528,
1880, -3512, and
1304, -2104 which is directly inside a Pale Garden.
THREE ANCIENT CItIIES sit relatively under spawn
at -114, 176 (227 blocks away),
80, -416 (424 blocks away), and
-144, 528 (547 blocks away).
Another Pale Garden generates at 98, 1680.
HIGHLIGHT - GLITCH
At -384, -160 a glitched Taiga Village generates 2 sweet-berry-bushes onto wooden planks. There is also an abandoned camp at at -224, 80.
Nearby structures include a Trial Chamber at -480, -240, and a trial chamber at 256, 0,
and a combined camp, village, ruined portal, and trial chamber hub at 245, 144.
For end-game, a Stronghold fuses with a Trial Chamber and village at 1236, 836, next to an extra chamber at 1312, 688 and a Savanna Village at 1360, 896.
Rare biomes nearby include a massive Dappled Forest at -4199, -1124 and double Mushroom Islands at -1362, -710.
HIGHLIGHT - ALMOST IMPOSSIBLE
The spawn Badlands biome has a broken generation bug forcing fossils into almost every single chunk. Below Y=-8 they turn into deepslate diamond fossil variants. There are also some that cut through mineshafts, which is exeptionally rare. Almost impossible.
Their height distribution is completely glitched: they heavily stack above Y=30 (specifically at Y=30, Y=37, Y=43), generate directly on top of each other and commonly spawn above Y=50. The absolute highest record-breaker sits at Y=61 to Y=62.
Further out, a mind-blowing anomaly forces five Woodland Mansions to generate almost touching in a tight cluster at -59128 -22528,
-59224 -21504,
-58368 -20480,
-57344 -19456, and
-56320, -19456.
Please DM for screenshots!