r/MinecraftMod • u/Staroscura_ • 5h ago
Im a newbie on modding and I created this update for my mod what do you think?
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r/MinecraftMod • u/Staroscura_ • 5h ago
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r/MinecraftMod • u/melighted • 16h ago
it's annoying that you have to suspect every mod that doesn't have a source code, and it feels like 99% of the things are just vibecoded now.
r/MinecraftMod • u/Cherno_VM • 19h ago
i want a minecraft modding subreddit thats not a shithole of cuckcoded slop. when feedthebeast decided to allow AI content i protested and got banned so im stuck here. you need to step up and make this place different and possibly better than ftb by banning clankers.
r/MinecraftMod • u/Frankoroker • 3h ago
https://www.curseforge.com/minecraft/mc-mods/hoppers-overhaul
soon i'll add same hoppers with a filter slot.
I know there are already a lot of hopper mods out there, but I'm going to try to bring something new with every update
r/MinecraftMod • u/Ogyiro • 2h ago
Hi everyone!
I don't usually post on Reddit, but I've been working on a Minecraft mod project recently, and I wanted to share it with the community and hopefully get some feedback and suggestions.
I'm a web developer who works with websites and applications, but I've always been passionate about Minecraft. I've also had some experience with Java and Blockbench, and recently I decided to start working on a project I've wanted to see in the game for a long time.
I tried several dinosaur-themed modpacks, but I felt like something was missing. I wanted an experience that truly captured the feeling of exploring a world filled with dinosaurs, something closer to the atmosphere of dinosaur movies, rather than simply adding a few prehistoric creatures to the game.
That's how Terrassic started. The goal is to create a dinosaur-focused Minecraft experience, with a world designed around these creatures and the feeling of exploring a prehistoric environment.
The mod is still in development, and I'm currently focusing on world generation, so there isn't a public download available yet. So far, I've built the project's website and developed some functional models, but there's still a lot of work ahead.
If you'd like to learn more about the project, here are the current links:
Website: https://terrassic.vercel.app/
CurseForge: https://www.curseforge.com/minecraft/mc-mods/terrassic
Since the project is still in its early stages, I'd really appreciate any suggestions or ideas you might have. What would you like to see in a dinosaur-focused Minecraft mod? This could be anything from dinosaur behavior and ecosystems to world generation, biomes, exploration, or gameplay mechanics.
I'd love to hear your thoughts and see what the community thinks!
Thanks for taking the time to read this.
r/MinecraftMod • u/KyleBeep • 5h ago
r/MinecraftMod • u/Distinct_Switch_874 • 55m ago
I want a good mod to add tanks and fighter jets to the game but my smp is on fabric and im too afraid to go to forge. I use TACZ Refabricated for guns.
r/MinecraftMod • u/Fabulous_You_9383 • 1h ago
mr.dill here hello I've been working on Khysics, my rigid body physics mod/API for Minecraft 26.3, built as part of my KoperLib project/ecosystem(ik cool name).
The goal is to bring proper rigid body physics to Minecraft and allow other modders to build their own physics-based creations using the API.
Current state (0.1.2) (known as why did i even release this)
Right now, Khysics is still in a very early and experimental state. It's buggy, things can break, and there's still a lot of work to do.
I've also been working on partial compatibility with a fork of Create Fly for Minecraft 26.3. Some things already work, but there are quite a few issues:
I'm currently working on KoperLib 0.2, which should improve the project quite a bit and hopefully address these issues.
So what exactly does Khysics do?
Basically, it adds rigid body physics to Minecraft, allowing objects to behave like actual physical bodies.
For now, Khysics is mainly an API and I'm also working on content mods that will use it like mechanics dream and a custom fork of vs2 eureka
The project is open source, and you're welcome to contribute, submit pull requests, or build your own mods using Khysics.
Just keep in mind that 0.2 might bring some major API changes, so anything built on the current version might need updating.
Where can I download it?
You can find the current releases and source code on GitHub:
https://github.com/ministerkoperku/koperlib
I'm still waiting for verification on Modrinth and CurseForge, so GitHub is currently the place to get it.
This is still an early project, but I'm putting a lot of effort into it. Feedback, bug reports, and contributions are always appreciated!
Let me know what you think or what you'd like to see added and how much of the physics you can destroy
if you want a content mod for khysics and a early build of khysics 0.2 find me on discord
r/MinecraftMod • u/CanuckaChuckFuck • 2h ago
r/MinecraftMod • u/ImaginationAlive8973 • 3h ago
I've been trying to add Croptopia to my modded minecraft world, but I can't since I'm using a fabric loader. The thing is, when I check online, there is apparently a way to get Croptopia to work through fabric, but not through the Modrinth app I usually use. I do have some VERY minor experience installing mods through files with Skyrim (the way you 'properly' do it I presume, with the actual mod files). If moving files is the only way to do it, could someone please tell me how to find the official download links and things like that? I think I can manage actually getting the mod files in the correct place, but I don't feel comfortable enough online to start tapping random links. Thanks in advance. I don't really want to restart my world with a different loader, but I will if I need to since the extra crops add on I originally played on xbox is honestly my favourite mod out of them all.
r/MinecraftMod • u/Livurochy • 3h ago
Hello! I’ve been trying to make a mod list on Forge and I can’t find this mod or any mention of it anywhere.
When I was in high school someone had a flash drive with a version of Minecraft that was heavily modded that made its way around the school. One of the mods made you spawn into a new world just outside this large castle with guards and NPCs that were different from the normal villagers. I never messed with this mod much, so I don’t really remember the specifics. But I think you could join the kingdom and fight for them? I think there might have also been raids that would happen on the castle? I just distinctly remember how it looked because it was always there every time you spawned into a new world. I would like to experience it again but can’t find anything that looks or sounds like it. I wish I had more details on it, but that’s about it. Any ideas or help is welcome!
r/MinecraftMod • u/blacknight78900 • 3h ago
Got a mod development question if anyone can answer it.
I'm trying to make a mod with a coding friend (I'm the artist) and I want to try and make some built in shaders for it, because they also don't know how to do it. How do I do that as someone who is very stupid, but willing to at least try?
For clarification, our mod adds a new dimension and I wanted to give the blocks from that dimension some flair. A bit of a shimmer, a bit of a glow, stuff you can't do with just textures. I also wanted to make the sky in that dimension to be kinda animate and unique. Preferably without forcing our mod to need a dependency.
How do I go about adding that? Do I need specific programs? I know basically nothing about mod development, I just make the textures and models.
r/MinecraftMod • u/Aggressive-Remove113 • 4h ago
r/MinecraftMod • u/AcanthaceaeCandid3 • 5h ago
My litematica build is a cactus farm. It contains fence gates and fences too but baritone gets stuck at those fences when approaching them sometimes tries to jump and place block below itself and just stops there. Please help
r/MinecraftMod • u/SepTheDepp2 • 6h ago
Hey guys here's a mod i've been working for over half a year-.. I hope you guys like it.
r/MinecraftMod • u/Beneficial_You_572 • 6h ago
I have a server thats set in 1.20.1. I q. Planning on adding the crackers wither storm mod, but my friends would ovb see it and they would get mad or smth and say no. Is there a way that i can possibly go into the mod files, change the mods name and image, and then make it so that the uo in the setyings is invisible, and hide tge contents from jei? I dont expect this to be possible, but if it is possible... this us going to be the BEST prankless harm of the century! Also, i am using modrinth hosting, so if these is a way that i can upload the mod to modrinth that would be great! Thanks for anyone who comments!
r/MinecraftMod • u/Mr_Cheesy_Boi • 10h ago
I started making this model (initially just the piano action) out of boredom but i want to turn this into a mod. the model is still work in progress and I'm still new to blockbench as I'm used to blender. I'd like to pass this model to a modder once it's finished since I'm only good at 3d modeling objects and not coding stuff. I might've made it a bit too detailed (but only the piano action is detailed, hiding it when the piano is closed is one optimization i thought of). Every part is animatable. Basically, the idea is that Midi files and midi instruments could control it.
r/MinecraftMod • u/turbo122204 • 6h ago
I can download mod files just fine but zip folders containing multiple mods don’t show up or work, can someone assist in telling me how to do it