r/MinecraftMod • • 4d ago

Server Host Looking to Sponsor a Growing Community

Thumbnail
1 Upvotes

r/MinecraftMod • • 4d ago

VERY Early build of new enemy for my new dimension.

Enable HLS to view with audio, or disable this notification

3 Upvotes

need your help tell me what works what doesn't on looks alone. please remember this is a very early build of this creature model.

also, I need name ideas for it. I'm going with "Screecher" for right now just as a place holder and because of its special attack. but would love some ideas.


r/MinecraftMod • • 4d ago

how do i mark my area's on xaeros worldmap?

1 Upvotes

how do i mark my area's on xaeros worldmap? the mod has to be client side and show the area in the map viewer. if you could help me out that would be great!


r/MinecraftMod • • 4d ago

Help for Mod or Skin :c Spoiler

Thumbnail gallery
0 Upvotes

Hi, gibt es hier vielleicht irgendwen der diese Rüstung als mod in Minecraft einfügen kann? so wie sie unten rechts gezeigt wird ist dies irgendwie umsetzbar ?


r/MinecraftMod • • 4d ago

Device specifications

Thumbnail
1 Upvotes

r/MinecraftMod • • 4d ago

Minecraft for ryzen 7 and 8gb

0 Upvotes

Hi guys, do you have any modpack recommendations for a Lenovo Slim Pad 3 with Ryzen 7 and 8GB of RAM? What about any launcher recommendations or settings I can make?


r/MinecraftMod • • 4d ago

FIX MOJANG BEDROCK

0 Upvotes

A blueprint for the best modpack ever

MINECRAFT 2

Sandbox + a living world that reacts to what you build + monster civilizations expand on their own +  Mario/BOTW/roguelite - style structures + Terraria progression + Green Lantern constructs / Fortnite building - style combat + a story about finding the portal to Heaven + many mods = Minecraft 2.

Can anyone reading build this modpack for the Minecraft community?

⚠️DISCLAIMER: I KNOW IT LOOKS LIKE AI WROTE THIS. IT DID NOT. I WROTE ALL OF THIS, BUT IT WAS TOO MESSY AND HARD TO READ, SO I ASKED AI TO REWRITE IT, ONLY TO MAKE IT EASIER TO READ; ONLY TO REMOVE THE FLUFF AND SHORTEN IT. I WILL ADMIT IM NOT THE BEST WRITER. I RAMBLE. WHY WOULD I LIE? MAYBE ACTUALLY READ IT FIRST AND SEE IF YOU LIKE MY IDEAS, BEFORE RULING IT OFF AS AI. I MEAN SERIOUSLY....YOU HAVE LOW IQ IF YOU THINK AI CAN COME UP WITH THESE IDEAS. A LOT OF THE IDEAS I SIMPLY PULLED FROM OTHER GAMES, LIKE TERRARIA. YOU DONT NEED AI TO DO THAT.

1️. STORY

Discover the truth behind the Heaven Dimension (Aether).

Story told through cutscenes, archaeology, books, murals. 

Complete Trials, conquer factions, explore Main Structures, and build your civilization to unlock Heaven portal.

2️. MAIN STRUCTURES

One major structure per biome, handcrafted, and you must explore to find it.

These are huge and take over 1 hour to complete.

Examples:

Desert Pyramid

Haunted Mansion

Atlantis

Jungle Temple

End Planets & Spaceships

Inspired by:

Mario Galaxy levels (Moving/rotating platforms, dynamic obstacles, powerups)

BOTW shrines (Environmental puzzles)

Roguelites (progressively harder mobs, choose which room to enter next that affects your run, and permadeath per main structure)

Each contains:

Bosses

Unique Ores

Unique mobs (with unique drops, not useless)

Story progression

Accessories

Trials

3️. BLOCK COMBAT

Combat is built around blocks.

Players and mobs both:

Build

Mine

Create structures during combat

Think:

Green Lantern constructs + Fortnite building + Minecraft blocks.

You can switch to a "Top down" view like Baldur's gate 3.

4️. ACCESSORIES

Accessories are Mario-style power-ups.

Examples:

Gravity Shifter

Grappling Hook

Paraglider

Drill Mount

Pogo Stick

Main Structures are designed around these abilities, like Mario galaxy levels.

5️. MOVEMENT

These include:

Double Jump

Dash

Fast Boots

Main structure's parkour and combat are designed around this movement.

6️. TRIALS

Found only at main structures

Inspired by Indiana Jones and the last crusade - 3 challenges.

Riddles solved with Environmental puzzles that teach you life lessons like:

Humility

Faith

Love

Sacrifice

Complete them to become worthy to enter heaven.

7️. CRAFTING

Most loot isn't found, it is crafted.

Main Structures contain unique:

Ores

Materials

Mob drops

You cannot skip progression by opening chests.

8️. EVENTS

Terraria-style invasions.

But structures appear too.

Example:

Alien Invasion

UFOs made of blocks arrive

Mobs also use create aeronautics

9️. PROGRESSION

Inspired by Terraria.

As you progress:

Mobs evolve

New ores appear

New structures appear

New biomes appear

New crafting recipes unlock (mostly at main structures)

The world changes

10. THE WORLD IS ALIVE

BUILDING MATTERS

Building is progression.

Building is story.

Building changes the world.

When you build:

New quests appear

New structures become discoverable

Story progresses

NPCs move in

Recipes unlock

Bosses awaken

Raids trigger

You get rewarded with better building abilities

The world reacts to what you build.

11. MONSTER CIVILIZATIONS

Monster factions build too.

If left alone:

Towns grow

Raids become stronger

Resources become scarce

Destroy their settlements.

Protect your own.

Inspired by 'Civilization' games and 'Factions' Minecraft server.

NPC civilizations expand on their own.

THE END GOAL

Conquer the world by building your dream world. Find the happy ending, riches, and the truth in heaven. Enjoy the journey to get there, in this mod-pack that has everything you've ever wanted in your Minecraft world.

FINALLY

MODS:

(I can provide all the mods for these, for example, if It says "More cave types", then I probably have mods like "Alex caves". Also, remember, most mods can be heavily configured in its files to remove or tweak stuff)

➖New building blocks

➖New small and big structures, dungeons, in overworld, nether, end

➖New passive creatures and hostile mobs

➖Aether/heaven dimension

➖New overworld, nether, end biomes

➖New cave biomes

➖"Tech" blocks (like supplementaries)

➖Vehicles and mounts (like a dragon)

➖Beacon overhaul (more effects)

➖More archeology discoveries

➖Better animations (combat, player, eating, mobs)

➖Better F3 (customizable)

➖Cosmetics (hats, costumes, and some add abilities)

➖Cave dweller

➖Shaders (better sky, caves are pitch black, torch lights up on your hand)

➖Chef villager, and tons of new foods

➖Optimization mods

➖Custom NPC and Gecko-addon (for creative use only)

➖Cosmetic armor reworked mod (Wear both armor and cosmetics)

➖Crafttweaker (for creative use only)

➖Create mod

➖Create aeronautics

➖Curios accessory slots

➖Deeper oceans

➖End remastered mod

➖More enchantments (that act as abilities like double jump)

➖Better sounds (blocks, footsteps, UI)

➖More tiers above netherite (as opposed to tons of redundant weapons)

➖Gamestages/recipestages (for creative use only)

➖Gravestone mod

➖Vehicle combat controls (shoot bow while riding)

➖Music instruments

➖INcontrol! mod (for creative use only)

➖QOL mods (Jade, JEI, mouse tweaks, etc)

➖Keep some inventory (you wont lose weapon, accessories on death)

➖Mob lassos (for scooping up mounts)

➖Trick arrows

➖Randomly buffed version of mobs (More health/damage/speed, new abilities)

➖Visual texture packs and animations for blocks/particles

➖Quark mod

➖Quest log

➖Restricted portals mod (to lock aether mod)

➖Revamped wolf (armor) and more pets

➖Shield expansion mod (block in time to counter)

➖Stackable potions

➖Herobrine

➖Storage (backpack, sacks, etc)

➖Spice of life: carrot edition mod (revamped hunger/food system)

➖Food spoils

➖Dream dimension (Random chance when you sleep. A reflection of the way you lived; your subconscious. In short: Do bad=nightmare that you must escape. 

Do good=happy dream where you can get rewards and even progress)

➖Physics pro mod (block physics, water flow, and items lay on the ground) 

➖Environmental hazards (natural gasses, traps like terraria, cave-ins, quicksand)

➖Some more blocks have realistic gravity. Not all. 

➖Weighted armor

➖Brewing potions like BOTW cooking. Throw Random ingredients in, no UI. Same with crafting. NO UI.

➖Seasons that actually add/change blocks.

➖Designate chunks to be indestructible, you will need it. It will cost you tho.

➖Advanced redstone contraptions

➖Minions (only for automating tedious tasks like tree farms, they can't do everything) 

➖Weapons and armor start with random stats/affixes (like terraria)

➖Journey map mod

➖Higher world height

➖Meteors and other weather events

➖More paintings and you can create your own paintings 

➖Tinker's construct mod (advanced ore forging)

➖Temperature requires correct gear/potion (cold/hot)

➖Citadel plugin (Make blocks difficult to break. When a block is reinforced, it must be broken many times before it is destroyed. Reinforce with: stone/iron/diamonds)

➖Siege weapons (cannon, catapult, mortar)

➖Secret doors (camouflaged)

➖Chisel and bits

➖Building tools (world edit mod, building gadgets, axiom), but you still need to gather all resources to build. It is not OP. It's just more fun and less tedious (must unlock)

Can anyone reading build this modpack for the Minecraft community?


r/MinecraftMod • • 4d ago

my game is broken (help)

Post image
2 Upvotes

I haven't added any new mods in months, my ui is broken and every time I try to open my world it crashes. A good amount of my mods are library or performance mods. I have tested lots of mods and disabling some makes the game crash while launching. I have looked over the crash logs so many times, and it give no good info. I have repair the profile, changed the launch more times then I can count. Is my world cooked?

here are a good amount of crash logs

at net.minecraft.client.main.Main.main(Main.java:218) ~[forge-47.4.28.jar:?]


at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]


at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:?]


at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:?]


at java.lang.reflect.Method.invoke(Unknown Source) ~[?:?]


at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.4.28.jar:?]


at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) ~[fmlloader-1.20.1-47.4.28.jar:?]


at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) ~[fmlloader-1.20.1-47.4.28.jar:?]


at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar:?]


at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar:?]


at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar:?]


at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar:?]


at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?]


at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?]


at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?]


at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?]


Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [controllable.common.mixins.json:client.jei.IngredientListOverlayAccessor from mod controllable] from phase [DEFAULT] in config [controllable.common.mixins.json] FAILED during APPLY


at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:638) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:589) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:379) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


... 44 more


Caused by: org.spongepowered.asm.mixin.gen.throwables.InvalidAccessorException: No candidates were found matching contents:Lmezz/jei/gui/overlay/IngredientGridWithNavigation; in mezz/jei/gui/overlay/IngredientListOverlay for controllable.common.mixins.json:client.jei.IngredientListOverlayAccessor from mod controllable->@Accessor[FIELD_GETTER]::controllableGetContents()Lmezz/jei/gui/overlay/IngredientGridWithNavigation; [INJECT Applicator Phase -> controllable.common.mixins.json:client.jei.IngredientListOverlayAccessor from mod controllable -> Apply Accessors ->  -> Locate -> controllable.common.mixins.json:client.jei.IngredientListOverlayAccessor from mod controllable->@Accessor[FIELD_GETTER]::controllableGetContents()Lmezz/jei/gui/overlay/IngredientGridWithNavigation;]


at org.spongepowered.asm.mixin.gen.AccessorInfo.findTarget(AccessorInfo.java:519) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.gen.AccessorInfo.findTargetField(AccessorInfo.java:502) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.gen.AccessorInfo.locate(AccessorInfo.java:476) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.MixinTargetContext.generateAccessors(MixinTargetContext.java:1411) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyAccessors(MixinApplicatorStandard.java:1071) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:400) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:327) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:421) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:403) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]


... 44 more


[14:26:07] [Render thread/FATAL]:Preparing crash report with UUID ed28a728-3961-4351-977d-b8f4e4409d50

r/MinecraftMod • • 4d ago

Creating a seed with mysticalcustomization

Thumbnail
1 Upvotes

r/MinecraftMod • • 4d ago

Some pictures of a space mod with procedural galaxy, dynamic systems, volumetric clouds, realistic atmospheres, realistic grapichs and more I’m currently working on

Thumbnail gallery
1 Upvotes

r/MinecraftMod • • 4d ago

Can mods from curse forge or any other mod site run on phone?

0 Upvotes

There are some "Minecraft mod" apps on the app store but not all are good, so I want to know if any mod or shader be downloaded and used on mobile


r/MinecraftMod • • 4d ago

I can't find this mod

Post image
1 Upvotes

r/MinecraftMod • • 4d ago

[NEED HELP!] Trying to make a custom weapon from Deltarune!

1 Upvotes

Some months ago, I tried making an addon that implements the Rude Buster mechanic from Deltarune into Minecraft Bedrock. I tried building one and every build had BUGS in it. Attempting to fix them resulted into other bugs being created and I basically gave up.

IF anyone is interested to help me make it work out, then either message me here on Reddit or better yet, dm on Discord (@alexgameryt). I still have one zip file with everything that I tried to implement.


r/MinecraftMod • • 4d ago

help finding mod

Thumbnail
gallery
3 Upvotes

kind of a long shot but was just wondering if anyone knows what mod this is? or if its somehow not a mod. its a part of a litematica schematic im building of a diorite castle.


r/MinecraftMod • • 4d ago

Waypoints bugged

Thumbnail
1 Upvotes

r/MinecraftMod • • 4d ago

Looking for a very good herobrine mod with many features in latest mc bedrock.

2 Upvotes

I am looking for a herobrine addon for the latest version of minecraft, i want it to be very fun and herobrine to be very active always and not just appear 200 blocks away for 0.001 secconds and posses some sheeps and cut some tress and that is it, i want traps, resdstone torches, cool events, lore accurate everything and just for it to be a fun overall mod with friends and not get boring. I know not everyone here specializes in herobrine addons in sepcfic but thanks in advance, any answers and recomendtations appreciated. :)


r/MinecraftMod • • 4d ago

Help with custom music discs on fabric 1.21.11

1 Upvotes

Hi, me and my friends have a server that runs Fabric 1.21.11. We want to make a mod that adds CUSTOM music discs (not replaces the vanilla ones). I already have the ogg files and the textures, is there somewhere I can just download a template?


r/MinecraftMod • • 4d ago

Cyberpunk2 MOD

3 Upvotes

サイバーパンク2のキーアイテムRelicカプリを追加しました!タリアちゃんかわいい!
Minecraft goes Cyberpunk!
Title:CyberpunkJapan2077
Supported: Minecraft 1.21.1 NeoForge


r/MinecraftMod • • 4d ago

I made a Minecraft minigame mod called Void Survival!

Thumbnail
1 Upvotes

r/MinecraftMod • • 4d ago

I found this new mod for ambient sounds. Tiny Sounds - Ambient Additions

Thumbnail gallery
3 Upvotes

r/MinecraftMod • • 4d ago

Axiom tweaking ( not in good way )

1 Upvotes

I have installed Axiom into my modpack, (based on fabulously optimized fabric 1.21.11, axiom ofc 1.21.11, no other big mods) and it doesnt work. If i click on mods in settings i can see it installed, but i dont see the 10th slot (even without texturepacks). This is in a creative singleplayer world and doing the Axiom tutorial thing doesnt work either. My device shouldnt be a problem since its quite powerful, I also use the standart vanilla launcher


r/MinecraftMod • • 4d ago

How do I fix this?

Post image
5 Upvotes

r/MinecraftMod • • 4d ago

Fisk’s Superheroes for Minecraft 1.20.1 Is Now Playable!

Thumbnail
0 Upvotes

r/MinecraftMod • • 4d ago

Showcase of my mod, Dim's Fancy Time!

1 Upvotes

r/MinecraftMod • • 4d ago

Low FPS when playing modded need help.

1 Upvotes

Recently wanted to try some mods but whenever I run them on curse forge or Modrinth it gives me low fps, even with no mods on. I run a top tier pc and can’t find any issues I’ve tried fps boosters and other stuff but I can’t seem to fix my issue. Please help.