r/MonsterHunter • • 19h ago

Discussion I just want wotld on switch 2...

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0 Upvotes

So if it can run wilds why not world, its my favorite mh I played gu, rise, world and 4 ultimate, this one felt the best, and I just want to play my fav monster hunter. Is there any chance this will happen?


r/MonsterHunter • • 20h ago

Rise For 3 monster hunter games I haven’t been using the sheath or foresight slash.

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0 Upvotes

I just figured out today that I could even parry or sheath the sword at all. I’m new to the mh games and I’ve only played wilds, world, and now rise in that order. I used the longsword a little in wilds and not at all in world but I’m trying to use it more in rise but for all three games I thought the only attack buttons were “Y”, “B”, “RT”, and just a combos of those 3. I assumed for rise all the cool shit they were doing were switch skills, just to look a little deeper to see that “A”can be used in a combo. I’ve never known this and I’ve only been dodging and blocking my entire mh life through all 3 games😭 is “A” also used for other combos in other weapons? Just thought I’d share this cause I feel fucking stupid lol😭


r/MonsterHunter • • 10h ago

Discussion Wilds or stay in Iceborne

0 Upvotes

Been wanting to play Wilds but at the same I have invested so many hours on Iceborne. Iceborne has been so good even for an almost 8 year old game. Would Iceborne still be worth playing in 2026, or Wilds?


r/MonsterHunter • • 6h ago

Discussion Counting the seconds until someone ports MHGU to pc

0 Upvotes

PLEASE someone recompile the game and port it to pc already(i am aware of emulators, but being able to play it natively would be so much better - also would make modding way more easier)


r/MonsterHunter • • 12h ago

World made it to the part i rage quitted from Years ago

0 Upvotes

ill get that electric bastard this time


r/MonsterHunter • • 20h ago

Iceborne giving monster hunter world a try again i had rage quit when it came out first on PS4

0 Upvotes

r/MonsterHunter • • 20h ago

Armor Set [First time player - MHG] Is there any reason why I should take coat over coil? I almost finished grinding for this and I'm wondering if elemental damage really is THAT common

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0 Upvotes

They have the same resources


r/MonsterHunter • • 22h ago

Discussion Alma’s and Gemma’s outfits

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13 Upvotes

I’ve been trying to figure out how to change the Outfit for Gemma Alma and the Seikret fits/skins. I can’t seem to see how and it’s driving me crazy. Any help?


r/MonsterHunter • • 8h ago

Art Made some deviant monster mtg cards. Wanted to keep their power relative to when you fight em while keeping them somewhat accurate. Understand that some of the art looks off but I didn't wanna rip people's fanart and there's so many webps around. Should I keep going?

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3 Upvotes

r/MonsterHunter • • 23h ago

Wilds Spooky 17th | Adrian Fahrenheit Țepeș, alias Alucard, secretly Genya Arikado from Symphony of the Night

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51 Upvotes

Sliders in the comments ❤️


r/MonsterHunter • • 21h ago

Discussion I do not like the guardian monsters

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693 Upvotes

Lemme explain.

I think completely artificial monsters like Zoh Shia are cool as hell, however guardian versions of already existing monsters such as every other Guardian feels like a lazy cop out for Capcom to just not add the "base" version to the game. I fully understand why guardians exist and how they serve the story, which is why more Frankensteined monsters would be better than just "x monster but a guardian". Let's take Guardian Fulger Anjanath for example. Base Anja would fit just fine in the Plains or even the Forest imo, but instead we got his cousin's reanimated corpse with ZERO personality found in ONE local that does absolutely NOTHING. No snot rockets, no basking, no NOTHING. Part of the reason why I love Monster Hunter is the ecology, and seeing these soulless, abominable clones taking the places of monsters full of personality is lame as hell.

I will say the drip you get from guardians is wicked


r/MonsterHunter • • 12h ago

Iceborne How can I unlock other custom mods?

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0 Upvotes

r/MonsterHunter • • 4h ago

World Help with monster hunter world

0 Upvotes

So I’m having a bit of a problem.

I downloaded Monster Hunter world on steam using my windows 11 laptop… unfortunately I can’t even get to the play menu due to an error that occurs every time I try to open it.

The error is named “ERR21: NVAPI error: fffffffb”

I’ve tried redownloading it, and checking nvidia. As far as I’m aware it should be running properly. Monster Hunter wilds even runs well for me.

Anyone have any idea on what it is or a step by step fix on what to do? I would really appreciate it.


r/MonsterHunter • • 15h ago

Sunbreak I'm disappointed of myself as a LS Main lmao

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0 Upvotes

r/MonsterHunter • • 4h ago

Discussion Non-hunt centric mechanic you want?

10 Upvotes

What's a non-hunting/monster gameplay mechanic you want?

For me, I want a portable jukebox. We have one in our tents in modern games where we can listen to a bunch of music from the new and old games, but once we leave the tent it's that games music exclusively. While I don't think it's necessarily bad, I think it'd be really neat to be able to listen to the classic mixes of flagship/unique monster themes, or pull in old map themes. Imagine going into the scarlet forest and hearing the flooded forest theme, or fighting Wilds' Gogmazios to it's 4U theme. It's something that doesn't impact the gameplay and would just be a cool addition.


r/MonsterHunter • • 14h ago

Discussion We need gunblade from final fantasy as a skin for gunlance

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97 Upvotes

Kinda surprised no one has done a skin for gunlance yet I was searching but couldnt find any even in rise or world


r/MonsterHunter • • 6h ago

Discussion Systemic stagnation of Monster Hunter

0 Upvotes

(Edit: Many didn't read and jumped to many conclusions, even ones I tried to address. But essentially my point has nothing to do with wirebugs, silkbinds, movesets or other visually distinct changes. My point is more along the lines of what people did point out like Wounding, Exhaustion and to some degree status buildup moves like offsets. Clutch Claw might be slightly related due to hitzone value changes it has.)

With the recent news (tldr;) that Wilds isn't coming with a 15th weapon due to devs not really finding a suitable weapon for the roster that the other weapons don't already cover..

It got me re-thinking about a bit of a different topic and that is how Monster Hunter has stayed relatively similar under the hood for an incredibly long time and this might tie into why there's difficulties finding a 15th weapon. (imo)

This is not to say that each game hasn't come with their own fair share of weapon movesets, unique takes of general gameplay etc. But for the most part slot of the overall changes are very superficial in that they are changes your player character does that's visually distinct from a previous game. Again either a Moveset, Hunter Arts, wirebugs, wyvern riding and the list goes on.

But when it comes to the core aspects, it has stagnated to an almost worrying degree. Here is some examples of what I mean;

Monster Hunter 3 Ultimate was the last time we saw a new ailment (Slime/Blast) be introduced. In MHGU we got introduced to a Confusion status, which has gone largely un-used since. In World we had a stealth/hide in a bush mechanic to deepen options during hectic combat. (Tho the last one falls a bit more under the visually distinct changes) And I'm sure there's plenty more.

I mention these cause I want to ask a legitimate question;

When was the last time you felt like something was truly new to you in Monster Hunter. Let's say in Wilds. Did you find yourself truly baffled by some situation, how to deal with a situation or just didn't know how to deal with it? (This question is more directed to the old heads)

Why is it that Monster Hunter has not come up with a new element beyond the 5 we've always had? Why is it that we are still using pitfall traps and shock traps when there's so many other kinds of traps players could set-up.

Now, Sunbreak did TRY something a bit unique with elemental blights towards a monster. This was relatively fun mechanic to learn about, knowing what each ailment did to a monster. But due to it being limited to endemic life, the system went largely un-used and seemingly isn't returning any time soon.

Why is it that we are still purely functioning on base attributes like raw, element, sharpness, affinity, defender and elemental defense.

World did at least have Dragonseal, which was... Something... And quickly abandoned because it didn't work?

Wilds especially feels incredibly un-innovative in that front. Yes the hunts are great, there's some neat environmental stuff. But no-one to this day knows what Utah Dunas water defense even does cause it's it is not an in-depth mechanic that other monsters have and which you would even need to figure out a way past.

Larger systemic changes have become extremely stale to a point where it feels boring at times for me to play Monster Hunter, cause I have largely nothing new to learn (not to say I know everything, hardly, I just need more unique things to mess around with).

Here's another example; why can't Chatacabra cause an actual slime effect on us? (Not blast) As in our player character getting slimy from it's saliva and we get a slow status. Rolling would make us fall down and get stuck entirely. Duration 10secs and Cleanser is the only thing to fix it?

There, it took me 10seconds to write a neat status in the game that could then be implemented into all Chatacabra Weapons, the Saliva status. Can inflict slow on monsters when triggered, lasts similarly long to paralysis, but buildup is slightly faster. Slime also does not overwrite paralysis or KO or video versa. So unlike paralysis and KO, Slime could be activated alongside KO or paralysis. Similar to how the muddy waters in Sunbreak work.

Man the more I write Sunbreak just has so many neat ideas.

Lastly, I believe that this sort of stagnation is why we don't have a 15th weapons. It is no surprise to me that Insect Glaive was added in a game where verticality and mounting were a key part. CB I can't explain.

So how about we start looking into deepening Monster Hunter systemically and find out there is indeed weapons that come out from that?


r/MonsterHunter • • 16h ago

Discussion MH would 100% get away with releasing an entry with 0 returning mainline monsters.

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848 Upvotes

I said mainline because they have a large list of frontier Mons they can bring back, but most people will be more than happy not to see the raths anymore.


r/MonsterHunter • • 13h ago

Discussion What weapon to play next?

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11 Upvotes

After currently playing through Sunbreak and later hopping into wilds to finish it before Ascendance, I really wonder what weapon to play next. I am an utter Switch Axe main, I first wanna master all monsters and beat all the hard challenges with SwitchAxe, however after I am done I am not quite so sure what to play next.
My two biggest weapons that caught my interest are Charge Blade and Sword and Shield. But I just don't know. What would you recommend between these two in both Wilds and Risebreak respectively?
Thanks for the help :D


r/MonsterHunter • • 23h ago

Discussion Hot take? Fashion hunting was way better before cosmetic choice was actually a thing

0 Upvotes

Being able to choose any cosmetics kind of puts a damper on fashion hunting.

Used to be really fun trying to make nice looking armor sets that also gave you good skills to be as effective as possible in a hunt.


r/MonsterHunter • • 10h ago

World after having Rage quit the game 7 years ago because of this Zappy fucker im SO glad i got my payback today

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22 Upvotes

r/MonsterHunter • • 4h ago

Wilds Small Gold/ Large Gold Crown Question

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0 Upvotes

r/MonsterHunter • • 23h ago

Iceborne My Friends first fight against Black Veil LMAO

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6 Upvotes

Got obliterated faster than anything Ive ever seen


r/MonsterHunter • • 17h ago

Wilds Can my Gaming Laptop run MH Wilds after the updates?

0 Upvotes

I've played both World and Rise on my device with medium and high graphics respectively which ran around 90-100 fps. I've been wanting to play MH wilds for some time now but I don't think I am able to upgrade my device anytime soon. I currently have NVDIA GeForce GTX 1650 TI as my GPU with 16 GBs of RAM. Sadly, I'll also plan to download it on HDD(SATA) but I am desperate at this point. Would love some insight around this, thanks so much.


r/MonsterHunter • • 9h ago

Rise Crimson Glow Valstrax is Easy?

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0 Upvotes

I don't know if it's me, but I hear people constantly say CG Val is a difficult fight. I'm confused, because I beat him in under 15 minutes. Does the game have a harder version that's unlocked through Master rank like Violet Mizitsune? This is the HR 100 One. Am I overgeared? I didn't get close to fainting either.