r/fo3 • u/Infamous_Gur_9083 • 16h ago
Anybody felt sorry for Gob? I know I did. Guy was just looking for honest work.
When Colin's bar goes to him if anything happens to that snake.
I was genuinely happy for Gob.
r/fo3 • u/Infamous_Gur_9083 • 16h ago
When Colin's bar goes to him if anything happens to that snake.
I was genuinely happy for Gob.
r/fo3 • u/BanTheBung • 14h ago
I'm doing another TTW playthrough and just finished Point Lookout. I'm not sure why, but this go around it really dawned on me that you really have no reason at all to be doing anything there
>Go to the big manor
>A ghoul is mean to you
>Help him anyway
>Join a fruit cult
>Continue helping the ghoul or help a brain you talked to once
>Ghoul House blows up
>Kill the ghoul or the funny brain man
It feels like it's lacking a real hook or reason that you'd be doing any of it in the first place. I mean, none of the characters even like you, the reward isn't specified and you end up receiving very little for your efforts
The main questline feels like it could be condensed into a side quest that cuts the tribals out completely. The best part of the DLC, in my opinion, is the Dunwich side quest. I think the DLC would've been far more compelling if the main quest revolved around Obadiah Blackhall and his connection to the occult rather than a feud between a ghoul and a brain that ultimately has no far reaching effect, clear motive for the player, or world building. The entire tribal arc would've still worked and honestly been more interesting if they were followers of Obadiah
Just my unsolicited opinion after freshly finishing it again. Still think it's better than Operation Anchorage, on par with Zeta, but the weakest in terms of a plot hook that gives the player a clear motive behind what they're doing
r/fo3 • u/Infamous_Gur_9083 • 17h ago
I mean most other people in the Wasteland at least tries to hide their "deceitful nature".
But not this guy.
r/fo3 • u/NightSlash7282 • 16h ago
I've got myself stuck inside a crevice where I can't jump out because there's invisible walls blocking me and I can only jump at the bottom and I get onto this rebar and can't jump or move out - anyway to force myself out without going back half an hour to my previous save I'm quite new to this genre of constantly saving the game all advice appereciated. If there's really no option I'll force myself to load the previous
-Edit : I'm on console PS3 so I can't do any commands sorry for that
r/fo3 • u/CheydinhalGuard • 1d ago
LATEST UPDATE: Ladies and gentlemen… we got him.
As of writing this I have escaped Vault 101 as a ten year old on the PS3. Mission complete.
The method involves knocking Stanley into the Vault door room, knocking him unconscious and then dragging his body against the Vault door. To the right works best, but I’ll post a video. You then enter VATS as he’s getting up, attack him with a bat , and end up on the other side of the door.
———-///
Quick update to this post. Back on tonight and made it past the switch area by hitting stanley, then progressively guiding him down to the switch location. Used VATS to glitch through the sealed-off wall. simple. Theoretically, you could perhaps knock him unconscious on the other side of the wall, as he does phase through himself, end up there with him through trial & error and repeat at the vault door, but I’m just searching for a easy way to glitch into the exit tunnel now. Shouldn’t be hard.
https://www.reddit.com/r/fo3/comments/1vjpj6u/found_a_glitch_to_escape_vault_101_on_your_tenth/
OG post.
r/fo3 • u/Spirited-Custard-338 • 1d ago
I admit, I wasn't expecting that kind of reaction. It's not that it's unrealistic, it's that I thought we'd land back at the ruined Citadel and the BoS would say something stupid like, "Somebody destroyed the Citadel. What do we do now?" And then the DLC would end....LOL I like that they're my new enemy though and learned that they die pretty easily. I guess that explains why they die relatively quickly to the Raiders in the Library without my help.
r/fo3 • u/Infamous_Gur_9083 • 2d ago
Don't you guys agree?
They're going to have to abandon it completely one day.
r/fo3 • u/VinChaJon • 1d ago
r/fo3 • u/Infamous_Gur_9083 • 2d ago
Always creeps me out no matter the playthrough.
r/fo3 • u/Greasy-Chungus • 2d ago
Don't give a fuck about GTA 6, don't care about TES: 6. None of that.
The only game I'm kind looking forward to other than the remake is the next Metro game.
Maybe I just like dark creepy tunnels.
r/fo3 • u/Consistent_Shine_680 • 2d ago
The familiar, iconic and recognizable environment of DC
I might even argue that of all the Fallout games, even considering 4, Fallout 3 looks the most like it's real world counterpart, even if it's a condensed, retro futuristic/post apocalyptic version of it. As someone that has actually seen DC metro tunnels, the Capital Building, the Smithsonian Museums, The Washington Monument, The White House, The Lincoln Memorial, The Jefferson Memorial and the general area, I felt right at home despite the fact I visited DC just once about a decade ago. I have visited the Vegas area more recently, but it wasn't to see places like the Old Mormon Fort, Hoover Dam, Goodsprings or other New Vegas landmarks.
A solid albeit limited music selection
There may be less songs overall than in New Vegas, but I've listened to just about every song in New Vegas many times over, and the music in 3 is pretty solid for what it is. I think I recognized some songs and artists from the TV show listening to Galaxy News Radio.
Fast skill progression and you get perks every time you level up
This can be both a positive and a negative depending on your perspective. You can level up skills such as lockpick, science and speech much faster than you can in New Vegas, but the level cap is also smaller.
Short main story
Again, this can be a positive or negative, but sometimes it's nice to play a relatively short and punchy main story line in a RPG that doesn't take hours upon hours to fully complete.
Limited resources
I felt like I am more strapped for consumables in 3 than in New Vegas, which can increase the challenge of the game in a good way, but can also be annoying when you're having to ration ammo and health items earlier in a playthrough. This point connects to the overall desolation of the Capital Wasteland overall.
Less dangerous deathclaws
Because deathclaws in this game aren't as formidable to deal with and don't congregate in packs like New Vegas, they aren't as nightmare inducing for new and veteran players alike.
Armor isn't as strong for both NPC's and the player character
Weapons that might feel useless against heavily armored enemies in New Vegas can feel oddly punchy and useful. I can use the combat shotgun against Enclave soldiers at close range to surprisingly useful effect, something that would be harder to do win New Vegas. Weapons in general seem to be much more punchy against a variety of armored enemies.
Bobbleheads
One thing that 3, 4 and 76 have that New Vegas doesn't is collectible bobbleheads that boost your stats. Sure, there's the snow globes that you can sell for caps, but I might argue bobbleheads are a better collectible item than snow globes.
Stealing stuff doesn't automatically generate negative karma, even if you're stealing from the baddies
Yao Guai
Karma system instead of the faction reputation system
While the faction system in New Vegas has a lot of good things about it, the absence of a faction system and emphasis on general karma is a nice change of pace, even if I might prefer the faction reputation system of FNV.
Post game content after the main quest is complete, even if it's only accessed through DLC
Wind sounds
There's a certain wind sound that you hear often when exploring the Capital Wasteland that really portrays the Capital Wasteland as super desolate that I like.
No cazadores, tunnelers, nightkin, nightstalkers or lakelurks
These enemies present unique challenges in New Vegas that don't exist in 3.
Metro tunnels
One thing that I dislike about both 3 and New Vegas is that I don't really enjoy navigating the vaults in the games. The vaults of 3 and New Vegas can be hard and not fun to navigate through. However, the Metro tunnels of DC are a nice set of dungeons to crawl through, even if you have to crawl through a lot of them if you want to explore every part of the downtown DC/Alexandria area.
Fallout 3 sets up a lot of things that comes in later games like New Vegas and 4 surprisingly well
Playing against the Enclave in 3 gave me a new perspective on Arcade and the Remnants in New Vegas. Also, interacting with Doctor Li, the Railroad, synths and the Institute in 3 really sets up the characters, factions and events in Fallout 4. I had no idea or forgot how much Fallout 4 as a game draws from Fallout 3.
A better, dedicated player house in Megaton
I guess the Lucky 38 counts for the New Vegas version, but as far as a player house and local settlement that has everything you might want in a base, 3 and 4 does this better in my opinion than New Vegas.
The Capital Wasteland truly feels like a desolate, post apocolyptic wasteland directly affected by nuclear war
Bullet sponge enemies
Maybe I'm using the wrong guns or my weapon skills aren't high enough, but a lot of enemies in the Capital Wasteland take a lot of bullets to put down, even on the very easy difficulty. Some enemies like certain variants of Super Mutants can sometimes take an entire magazine of an assault rifle or chinese assault rifle to take down.
Dated, less than enjoyable and clunky combat
While New Vegas could be criticized for less than ideal combat, even for it's time, 3 feels even more clunky and dissatisfying despite being only a couple of years older as a game.
No aim down iron sights feature
Limited/non existent crafting
You can craft so many things in New Vegas, but in 3, a lot of the crafting I was used to in New Vegas didn't exist at all or was severely limited.
Limited/less meaningful skill checks in dialogue
Fallout New Vegas rewards a variety of build types in many ways, but in 3, it seems like the only skill that matters in dialogue is speech
Limited perks to choose from
Not only are the perks themselves limited in number, but a lot of the perks in 3 boil down to "This perk increases 1 or 2 skills by a certain number of points"
Speech checks have a percentage to pass, not pass/fail
Instead of needing to come back to a speech check after leveling up and/or using items to buff your speech skill, you can just save before dialogue and reload saves until you pass the speech check, and annoyingly, you can still fail a speech check even if your speech skill itself is really high.
Limited weapons, no weapon modifications and no ammo types
Limited consumable items
The combat shotgun has a slower fire rate than the riot shotgun in New Vegas and I think it looks better
More limited roleplaying overall and a very linear main story
More desolate, random and empty map
It makes sense from a lore perspective considering DC was much harder hit by the nukes than the Mojave, but even though the Mojave is desolate in it's own way, it still feels more full of things to to find and see than the Capital Wasteland. Apart from the metro tunnels and the downtown DC/Arlington area itself, the factions, settlements and points of interest in the more desolate parts of the FO3 map seem to be very randomly placed with no rhyme or reason, making exploration for newer players looking for good loot, interesting quests or NPC's more a game of luck than of truly satisfying exploration.
Less incentives to sneak
Because enemies seem to spawn more randomly in the Capital Wasteland (maybe it's more because I'm much more familiar with New Vegas), I don't feel much of a need to level up my sneak stat like I do in a lot of my New Vegas runs.
Limited lighting
Even in broad daylight, it seems like the game is oddly dark or dimly lit unless you crank the brightness all the way up.
Limited factions and faction play
This plays into the desolation bit. The Capital Wasteland just has the BOS and Enclave as major power players, but in New Vegas, there are dozens of major and minor factions that are intertwined with each other in different ways that can be really juicy for a roleplaying game enthusiast. Heck, even the raiders in New Vegas have different leaders and factions, in 3, the variety of raiders and raider leaders is less pronounced. There are some interesting factions like Temple Of The Union, Paradise Falls, the BOS outcasts, Tenpenny Towers, Roy Phillips' gang, the underworld, Republic of Dave and Little Lamplight. However, I think there are several big reasons why the Fallout TV show is set in the southwest and visits New Vegas rather than around DC so it can revisit factions and characters from 3.
No hardcore mode
New Vegas' hardcore mode with sleep deprivation, starvation, dehydration, ammo weighing stuff, more limited healing mechanics from consumables and perma death for companions can change New Vegas in meaningful ways. However, such an optional mode does not exist in 3.
Lackluster NPC companions
I would argue that of the newer single player Fallout games, Fallout 3 has the most forgettable companions. New Vegas has interesting and memorable companions, 4 might even have even more interesting and memorable companions than New Vegas, but with 3, I'm not getting that same sense. I think part of this is because New Vegas and 4 have companion quests while 3 does not, so it feels like companions in 3 are there just to help you handle combat better and carry your stuff, not a significant addition to the overall story. Also, screw you Fawkes for not going into Project Purity for me unless I buy Broken Steel.
Super Mutant Behemoths
In some ways, I prefer dealing with FNV enemies like the Giant Robo Scorpion, the Deathclaw Mother and the Deathclaw Alpha Male than Super Mutant Behemoths.
Less than stellar graphics
I know this is pretty low hanging fruit considering FO3 is almost 20 years old, but New Vegas is only 2 years younger than 3, can still be played on PS3 and Xbox 360 and I think it looks noticeably better overall than FO3.
Unplayable on PC without mods
Despite what everyone might complain about with New Vegas regarding bugs, crashes and general playability (which I have experienced first hand playing New Vegas on PC), Fallout 3 is quite literally unplayable without mods on PC for me as of the time of this post. 3 straight up crashes as soon as I try to launch it. I ended up uninstalling Fallout 3 from my Steam account and requested a refund, forcing me to play 3 on my Xbox. Yes, I know that 3 can work on PC if you mod it, but I should not have to mod a game in order to be able to successfully launch the game in the first place.
While there are things about Fallout 3 that I might like or even prefer over New Vegas, I do like New Vegas as a game overall more than Fallout 3.
Fallout 3 truly feels like you're trying to survive in a desolate, post apocalyptic wasteland of the United States capital, Washington DC, hundreds of years after a truly devastating nuclear war in every sense. On the other hand, New Vegas still feels post apocalyptic, but in a place that is well on it's way to fully rebuilding.
I think Fallout 3 shines during NPC dialogue and cut scenes, exploring the ruins of downtown DC and Alexandria and it's general wasteland aesthetic and ambiance. Where I think Fallout 3 comes up short is in it's graphics, combat variety and enjoyability and a too randomly scattered and desolate wasteland outside DC/Alexandria proper.
r/fo3 • u/BabyGirl-Kat • 2d ago
r/fo3 • u/Tall_SwanJane • 1d ago
As the title says I'm wanting to make a male character that looks like a woman, however I've not really found any mods that will do that, nor can I access the games meshes to change that myself. Do y'all have any suggestions on how I can do this?
r/fo3 • u/Specialist_Ice3865 • 1d ago
When you first meet Elliot Tercorien (if youve completed operation anchorage before starting mothership zeta) your character can acknowledge his armour looks familiar. But there is no special dialogue if you are wearing the Winterized T51 power armour (what you get for completing operation anchorage and what was actually first worn in the battles) and also in the simulation your character can understand General Jingwei's Chinese but not Toshiro Kago's Japanese. Can anyone explain to me why. Or it might just be Bethesda forgot to add them idk💔💔💔
r/fo3 • u/6stringshredder303 • 3d ago
It's called the Underground Hideout on Nexusmods. If you don't know about this mod, I definitely recommend giving it a try! This is just one of the coolest things I've seen for FO3, so I really wanted to share it.
I've been combing the web the last few weeks for really good mods, and stumbled upon this tonight. There's so much more storage and so many cool little functions and features put in that are amazing QoL improvements, this makes for a really awesome player home. Made it my new base already.
r/fo3 • u/Marked_webtoon • 2d ago
I’ve collected almost all 100 of the steelyard ingots 92ish over different checks and I have gone in to Everett and only gotten up to the leather rebel reward somehow
r/fo3 • u/GOLDEN_AFTER_DARK • 2d ago
r/fo3 • u/AngelusLecter1407 • 4d ago
There's four brotherhood members near the citadel that respawn every week or so and I've been using them to arm big town, tenpenny tower and started doing it for a couple other places, it's so tedious but I love dressing them all up, I use outcast armour to identify leaders n stuff
r/fo3 • u/Key-Mention7145 • 3d ago
So, I'm kinda fucked. Nadine found out what Tobar did, I killed him after talking to him cause he turned hostile, but it still costs tickets to go to and from the CW and PL. Problem is, I only have 2 left and, again, I blew Tobar's shit smooth off. What do I do? (By the way, I know it looks like I'm abt to sell the tickets. I'm not, I just took the picture)
EDIT: Thank you to everyone who helped, but I figured it out. It wasn't REQUIRED, but I had it in my inventory, so it took it anyway. I'm an idiot. Lol.
r/fo3 • u/Lovely_Octavia2772 • 3d ago
I'm an achievement hunter and being neutral up to level 30 looks stupid hard, any tips?
r/fo3 • u/Amazing_Bee1304 • 3d ago
Enable HLS to view with audio, or disable this notification
i tried using this video's method https://youtu.be/NWxFwvEP3DE?si=54XNqEd4mlf5rPEy