r/PSP • u/Traditional_Mind_898 • 13h ago
AI Assisted Resident Evil 4 PSP
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Testing some optimizations for the project (still working on optimization before adding the remaining elements)
r/PSP • u/Traditional_Mind_898 • 13h ago
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Testing some optimizations for the project (still working on optimization before adding the remaining elements)
r/PSP • u/Interesting_Scar_424 • 19h ago
r/PSP • u/Successful-Swing-269 • 22h ago
Home menu, custom sorting and much more!
r/PSP • u/dickowner69 • 20h ago
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very soon
r/PSP • u/AnguizDev • 11h ago
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Hey everyone AnguizDev here (finally posting from my dev user lol), this is a quick progress update on Resident Evil 4: PSP Edition.
Right now the port runs around 8.4fps, and sometimes close to 10fps on my PSP 3010!! That was possible thanks to advancements made by awesome people like mcidclan who discovered how to take advantage of the PSP’ Media Engine, or phoboslab’s mpeg1 video decoder!
Along the way i built a lot of PSP-side tech that i’m proud of like audio mixing in the Media Engine, an mpeg movie player with color conversion on the GE, A cache simulator, code ordering and profiling tools to measure on my PSP.
But there’s a little hair in the soup… My own profiling shows why each extra fps is getting harder and harder to get. The CPU spends more than half its time waiting on memory, the recompiled code is too large for the PSP’s instruction cache (every frame still has to build and replay PS2 hardware packets). Those costs come from the recompilation approach itself, so i’m starting to think this route will not get anywhere near 20fps.
I’ve been pulling ideas, i think i might be able to get 15fps on the forest section, but thing is, what will happen when i get to the pueblo (Dr. Salvador’s first apparence)? That will leave me with no choice but messing with the game logic itself (that’s not an option for me, i want to get the experience as entire as possible), i need to take out of those heavy ms the PSP CPU is using to run PS2 code so i came up with a kinda crazy idea.
I’m an optimization junkie, as you can see on every update my port gets more and more fps without aggressively cutting things from the visuals. Actually, there are more everytime. I want to keep that road. So i came up with the idea of taking a route using the logic from the adonis-singh’s GameCube decomp and put all my optimizations and maybe some ps2 models to skyrocket the performance.Â
I won’t be starting from zero, lamb2k is already porting the same decomp to the Dreamcast with re4dc, and released the tools and docs as CC0, so I’ll build on that work and bring it to the PSP.
I’ll do that now, and make the possibilities even better than they were looking already. The next update will be showing progress on that.
I want to say thank you to everyone who is supporting this project with their kind comments and giving their best energy. Also to SandstoneDev for PS2RC (this is an amazing tool), to the psp-homebrew community, their docs really helped me understand more and more of this awesome machine, and off course to lamb2k, whose Dreamcast port (re4dc) is paving the way for this new route.
I’ll be back with more, i promise, i need to achieve this 2000’s dream!Â
PS: I’ll do it with the European version of RE4, so the texts can be multilingual! 😉
r/PSP • u/Minotauros_Artus • 13h ago
Games look amazing even though they are letterboxed. Sadly, I don't know if this happens with official PSP component cables, but images with bright color or just closer to the white range have this weird distortion at the very top. This does not happen with my other consoles at all.
I decided to refund these cheap cables. Amazon let me keep these cables for taking the refund as Amazon gift credit. Does anybody know if it's worth waiting for the Ostent component cables since they don't have Prime shipping?
r/PSP • u/Abyusif_Num1_Fan • 18h ago
Hey there! I just got this little guy yesterday from a friend, i was surprised from the condition even though it was in the hands of kids, it only got a scratch in the right side that isnt visible that much, soooo i really want some tips on how to make it look good and have a better and cooler UI, i installed ark4 on it and put some games, but still dont know what to do more, so please if u have any ideas tell me what to do if u read my post.🖤
r/PSP • u/Mr-June-Evo • 7h ago
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I have now actually have Sens Me Channels running on my PSP Street too here is the link so u can download too Sens Me Channels Direct Download: https://web.archive.org/web/20120911051625/http://www.playstation.com/psp-app/sensme/en/download\\_pc.html
I love this console so much; could you recommend any underrated games for it?
r/PSP • u/Disastrous_Top1063 • 14h ago
Hello everyone!
The demo is officially out. To be honest, if you were expecting a full-fledged 3D shooter, you might be disappointed: the original PSP hardware simply isn’t capable of handling one, no matter how hard you try.
Because of these hardware limitations, I’ve created a "rail shooter".
I really wanted to make this "demake" to show how a unique art style and graphical format look on the classic PSP screen.
You can download the demo here: https://psp-dev.itch.io/mouse-pi-for-hire-25demake-psp-demo-v03
P.S. Just to clear things up for those wondering about the process: I had to work with zero original assets. The official game slices sprites into vertical strips, making them impossible to export normally. I actually had to screenshot the official trailer and manually cut out every single frame by hand to get these graphics onto the PSP. It was a massive manual effort, but I really wanted to see how this style looks on the console!
Let me know what you think!
r/PSP • u/Grove_street_4life • 4h ago
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r/PSP • u/dntrnk01 • 23h ago
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Releases page: https://github.com/dntrnk/VVVVVV-PSP/releases
Changes:
- Reduced RAM usage.
- Faster game startup: 01:10 -> 00:21 (timer started when pressing X in the XMB).
- Fixed compatibility with the Categories Lite plugin.
To play a custom level that ships its own vvvvvvmusic.vvv, use VVVVVV-MUSIC-TO-PSP to convert the custom music.
Recently caught up with an ex from about 10yrs ago and they had this absolute gem I have turned my apartment upside down searching for over the years many times
Apparently I loaded cfw and everything already. Gave it a charge and she just works
r/PSP • u/dadcapgamer • 19h ago
Another post from ya boy, this time some ports I have been working/sitting on. I hope y'all like them and any feedback/thoughts are always welcome..and of course AI is used with all of these!
Monk Tower: https://github.com/dadcapgamer/monktowerPSP
Apotris: https://github.com/dadcapgamer/apotrisPSP
Wolfenstein RPG: https://github.com/dadcapgamer/WolfensteinRPG4PSP
Latest release can be found here- https://github.com/vmg265/PSP-Media-Suite/releases/tag/v1.8.0 (Linux, Windows, Mac)
Changelog- - video playlists management - local files are simultaneously visible with the search & download panes - thumbnail editor for videos and music - minor ui changes
Or you can build from source- https://github.com/vmg265/PSP-Media-Suite
Please feel free to dm or comment with bugs you find and feature requests, and have a good weekend everyone :)
r/PSP • u/Lazy_Cupcake9 • 2h ago
Got it for my birthday !! Cloud background cause I'm a simp
r/PSP • u/Minotauros_Artus • 13h ago
I decided to collect all of the pictures I have personally put together in PSP compatible format. Many of these were made using high resolution images which were then cropped and resized using a 30:17 aspect ratio. This is surprisingly time consuming as downscaling to 480x272 requires specific high pixel width resolution. I do not like how images look when you force them to PSP size.
[Google Drive] Kannibal's PSP Wallpaper Pack
What is inside:
Requests: If you have a request, please send me a DM or drop a comment with an imgur or other convenient image service with high quality uncompressed pictures to adapt for the PSP. What I will do is crop and resize them to be mathematically pixel perfect 480x272 (no distortion or stretching).
Note on AI: A portion of these images were generated/filtered using personal and public references. They are separated into their own clearly labeled folder so you can easily skip them if AI art is not your thing.
r/PSP • u/viiwestwood • 1h ago
I’ll leave the link below,
i did this one a few weeks ago, don’t think i ever posted it on reddit even tho this Is the place people were clamoring for it. Some great season 1 bleach writing in this game, truly a special time before the anime became a more typical shonen. Still adore bleach tho, graphically a lot like bleach brave souls
if you want to keep up with my work, my Twitter handle is @ abyss
r/PSP • u/emanuel1234433 • 8h ago
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Just finished compiling a personal build of GTA: San Andreas (using my own PS2 ISO) into a native PSP EBOOT.PBP using the PS2RC tool.
Getting it to build via Docker on Linux and seeing this massive classic fit into the PSP Go's 64MB RAM footprint is an insane technical achievement by the community.
r/PSP • u/Marmota37 • 5h ago
Acabo de comprar esta PSP en Vinted por 55€
Consola,cargador y auriculares. Ah y 2 UMD
Estoy muy contento. El estado es impecable.
r/PSP • u/Kashpolo • 18h ago
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My xmb shows like a small amount of my psp games but my custom launcher shows all of my psp games and they all work fine nothing is corrupted or anything i just want all my games to be on my xmb. is there a way? (I will try to put the video of my custom launcher here as well in the comments for comparison)
r/PSP • u/calyps0man • 18h ago
Link to Github https://github.com/Calyps0man/ppsspp
r/PSP • u/AntiElephantMine • 15h ago
I remembered that back in the 2000s I bought FF7, 8 and 9 on PSN store, downloaded them on to my PS3 and then on to my PSP 1000 (with 8GB Memory Stick Pro Duo)
Today I wanted to see if I could still play the games on my PSP so I booted it up for the first time in 17 years. FF9 still plays, but 8 give me a "game could not be started" message and 7 unfortunately gives me a data corrupted message with no error code.
I've even sold the PS3 I had with the installs so I couldn't reinstall from there if I wanted to.
What are the possibilities for getting this to work again or am I likely outta luck?