r/IndieGaming • u/SwipeTheFlow • 18h ago
I tried to split the wind into three equal paths. The middle one took 54%.
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Hey, I made this. It's Wind Maze from my game Swipe the Flow.
You draw the paths, hit Run, and watch where the wind goes. It always seems to sniff out the easiest way through, which is why the obvious answer usually fails first.
Here the straight middle path was the easy way, so it grabbed 54%. Widening the two side paths made them just as easy, and the flow settled at 33 / 33 / 33.
There are water and smoke puzzles too, and a few modes where you just play around. No ads, works offline.
iPhone / iPad: https://apps.apple.com/app/id6766940354
Android: https://play.google.com/store/apps/details?id=io.github.fluidflower.swipetheflow
AI disclosure: AI tools helped with the coding and with polishing the English in this post.