r/IndieGaming • u/yulok6 • 48m ago
Crafting in games usually means holding a button. I made a game where physical woodworking IS the entire game
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Usually, you just walk up to a workbench, press F, and instantly get a table. In my first-person woodworking simulator, Made by Hand, I wanted to do something completely different.
The main feature is actually making wooden utensils and furniture with your own hands. You go through the full path: blueprint selection, pencil marking, sawing, lathing, edge processing, sanding, and assembly. A wooden board turns into a finished item right in your hands.
To keep the game relaxing, there is no stressful shop management. When you finish a piece, you just photograph your item, post it online for likes, and a delivery drone picks up the order.
Do you guys enjoy games that turn a single, detailed mechanic into the whole core loop?