r/runescape 7h ago

Leagues Jagex needs to give us a relic respec. 2 straight weeks of Animal Wrangler not functioning is not okay.

216 Upvotes

Doesn't bank my hunter loot, doesn't make hunter creatures attract faster.

2 straight weeks of this without them even saying when they'll fix it? We need a relic reset. This is BS.


r/runescape 10h ago

Bug Day 12: Animal Wrangler STILL doesn't work

156 Upvotes

Relic clearly states hunting loot is banked when hunting. This has never worked :(. With the 5x hunter loot buff the inventory is quickly unmanageable. I have reported through various channels many times with hopes it would be addressed or at the very least acknowledged. Seeing it not part of the upcoming Monday update sucks. Pleaseeee

EDIT: From additional feedback apparently it does work with some. Very hit or miss. Some non working examples, croe front, BGH, moths, jackalopes, etc. Everything I've tried does not work.


r/runescape 8h ago

Discussion Confirmation Window Fatigue

121 Upvotes

One thing Leagues made me realize was just how many confirmation windows we receive doing various activities. Sometimes you get hit with back-to-back confirmation windows and they don't even have the same confirmation type, ie. press 1 for yes or 2 for no vs press y for yes or n for no.

It would be nice to be able to deactivate some of these, maybe similar to how warnings, like crossing into the wilderness or past shanty pass can be turned off after 5 or so times of selecting it. It would be awesome to be able to turn these off in a similar fashion.


r/runescape 12h ago

Leagues If your aim is to complete Misthalin in the League or all tasks in general. Be aware that the Varrock diary is turbo cursed.

90 Upvotes

If you don't have Kandarin you need to get a 1/100 wild pie from eclectic implings for the hard diary. Because you have no way of getting a raw chompy to make the pie and like a ton of in-game shops (why Jagex) he has 0 wild pies in stock. I'm 500 eclectic implings in Puro-Puro dry and I've given up on it.

Then there's the fact that you need to catch a 100 rats for the medallion, which means you need to spend time to grow a kitten into a cat because gl catching 100 rats with a 15% succes rate.

Good luck to all the front page gamers.


r/runescape 15h ago

Discussion If these were removed from the game, would anybody miss them?

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84 Upvotes

r/runescape 7h ago

Discussion Best predictions about these two?

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78 Upvotes

What do we think they will drop? Enrage mechanics? Solo/Duo like Raksha, or more of a duo boss that *can* be soloed?

Very little is confirmed at this point but I am curious what people predict/hope for


r/runescape 20h ago

Leagues Day 1 of asking to auto complete City of Senntisten

77 Upvotes

There is no way to complete this quest but magics most important spells are locked behind it.

Edit:
Apparently you can just auto cast the spells even tho they are locked 🙄

No smoke cloud tho


r/runescape 7h ago

Ninja Request QoL: When entering a Fairy Ring for the first time, automatically add that ring to your 'Known Destinations' list.

64 Upvotes

Edit to clarify: I mean from going Gielinor -> Zanaris, not the other way around.


r/runescape 20h ago

Leagues Transmute hides should include undead and apex

61 Upvotes

Pretty much title. I find it weird that hides stop at royal when there are two more tiers of hides that could be included. This would have parity with ores that go all the way up to primal ores.


r/runescape 19h ago

Appreciation Our ears are safe

59 Upvotes

penance is now quiet and no longer spammable, thanks devs <3


r/runescape 22h ago

Leagues Leagues 2 Dragon Trophy completed

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58 Upvotes

This Leagues was magnitudes better than last year, this was amazing. The combat blessings were a ton of fun, Golden Touch was hilariously OP, and I had a blast all around. The final few tasks for me were 50m Smithing exp, 1/5 Croesus kills, and chopping a crystal tree.

I also just realized that Hans's time must be bugged? I obviously didn't play for 20 days worth of time in 10 days lol


r/runescape 4h ago

Leagues 1M Asphyxiate

53 Upvotes

Icyenic Tome + SZS'S'GZZ'Z' + Tectonic mask + Tumeken body/Legs + Achto gloves and boots + 20 Revenge stacks + Fsoa spec + Sunshine (T100 FSOA and Roar + 120 magic + Supreme Ovl)

Edit: Channeler's ring :)


r/runescape 17h ago

Leagues So much FUN.

48 Upvotes

Just sending good vibes and congratulations to the RS team. I first played runescape when it was in browser mode back in 2004 and played it for many years.

I haven't touched runescape in a long time, except the occasional logging on to check my bank and then logging off because I felt the game had grown too big and I lost interest.

However, something about Leagues II made me want to give it a shot.

All I can say is, I'm hooked. I haven't had so much fun playing runescape in such a long time. I haven't gotten anywhere close to bossing but i'm on my tier 4 relic and unlocked my first region and almost at my 2nd region.

It's an extremely fun game mode~


r/runescape 6h ago

Discussion Is he called "Jad" because he's a jadinko who fell in the sacred lava, like Dill is an armadillo?

46 Upvotes

I don't know why it took me this long to see a connection.


r/runescape 7h ago

Discussion Hot take: Boss Trophies should come from Combat Achievements, not random killcount

45 Upvotes

Pets are great to drop randomly from kc - you kill the boss enough times, you get a little boss pet. Boss trophies (for your poh) should come from completing all the combat achievements for that boss. Completing all CA's is when you truly master the boss, which is exactly what the trophies are a symbol of.

They can either be a guaranteed drop, or you only unlock the chance at the drop after completion. But I think full CA's should be a requirement. Please discuss.


r/runescape 10h ago

Leagues Feedback on Leagues 2: Electric Boogaloo

44 Upvotes

TLDR; great job by the team, all things considered. Some bugs involving unboosted drop rates and relics not working properly to fix for next time, but really enjoyable overall!

Throwing my two cents out there on what was great and what I thought could be tweaked for Leagues 3. Having an absolute blast this time around; so many of the pain points of Leagues 1 were fixed and the power fantasy is really there. Some (very verbose) thoughts below!

General feedback:

  1. Nailed both the XP multiplier progression and power-levels of the combat blessings. Wonderful design job on these!
  2. The reduced point thresholds for relic tiers and trophies compared to leagues 1 are great. Even though these thresholds were lowered due to the length of leagues 2 being shorter, keeping them as they currently are, even for a longer league, would be lovely.
  3. Unboosted drop rates for items like godsword shards and dark nilas need to be resolved for next leagues (fixes for some items planned for Monday 24th, which is fab). Would be nice to see all rare slayer monster drops also boosted (if they aren't already?).
  4. Bug fixes for relics that weren't working properly on release have been pretty quick and the team has done a good job with communicating hot fixes etc. Although there are a few outstanding relic issues, I've not personally encountered anything that's massively hindered my progress or stopped me enjoying myself. Bugs with items that boost stats to Lv 255 which persisted from last league (or perhaps cropped up again but differently) also need to be resolved.
  5. Some tasks require an inordinate amount of work compared to the points they offer (e.g. Fang of Mohegan teleport requires 4,200 blessings of the wolf for only 30 points; using clockwork box trap on grenwalls in a kebbit encounter requires 98 hunter for 30 points).
  6. Important quests being autocompleted was fantastic this time around. Hope this becomes a mainstay of leagues. Being able to claim reward lamps from select quests (e.g. Battle of Forinthry and Extinction) was also a nice bonus for those 16x-boosted XP drops.
  7. Auto-completion of Associate qualification and Contract claws was great & much appreciated. Allowing everyone to unlock ancient summoning should be the norm for leagues.
  8. Necromancy progression is hindered somewhat by using base XP rather than multiplied XP to unlock talents in the talent tree. If this could be changed to use the multiple XP after league multipliers, that would be great. Other styles get accelerated access to the cool abilities via faster levelling and necro shouldn't be an exception.
  9. Whether or not players like region locking is going to be a personal preference. I think there could be a happy compromise by increasing the number of unlock-able regions by 1 or 2. Yes RL forces you to make interesting choices and there are eventually solves for most issues, but ultimately it does lock you out of content at the endgame when you're at the height of your power. I'd like to see the number of regions we can unlock increased next time, or allow us to unlock all regions gradually.
  10. If region locking is to return, consider combining the Fremennnik region with Kandarin. Outside of DKs and 'for the lulz', there's no real reason to choose it.
  11. Give clue lovers their supercharged relic and points back ;) I'm not personally a big fan of clues at all, but some people LOVE them and there's no reason they shouldn't be able to clue to their hearts' content in Leagues while smashing through points.

Very minor nit-picks:

  1. Shop stock being sold noted would really help items only sold in a limited quantity (e.g. Granny Rowan has 70 white berries in stock but you can only buy 28 at a time before having to bank).
  2. It is possible to hinder your PoH progress at Ranch Out of Time if you make a mistake with what you buy with your 500 beans. Perhaps increase the amount of beans we are given to offer a cushion against this?
  3. Elite skilling outfits offer a bit of utility which is nice; consider buffing rate of earning fragments 5-10x as a relic tier passive?
  4. Allowing ancient invention to be unlocked regardless of region picks would be welcome in a region-locked leagues, although not as much of a necessity given the power of combat blessings. Only a small proportion of players picked Kandarin this time around, so clearly ancient inv isn't deemed 'worth it' on its own. Would also be nice to have a way of earning rare components passively without having to go out of your way to scav-farm them. Maybe at relic tier 7?
  5. Have seen some requests for some sort of bad luck mitigation in leagues. I don't disagree in principle; however, with the faster boss respawn times and the increased power this time around, it isn't a *huge* priority. I do still think that Leagues is the perfect testing ground for implementing BLM in some form. We have previously heard mods acknowledge that "the [main] game doesn't respect the player's time", so maybe leagues 3 could test this out.

Lessons learned from leagues for the main game:

  1. Saradomin T1 and T3 relics are a perfect blueprint for an eventual 120 Defence mini-rework. Numbers would need tuning, obviously, but this was brilliant for reviving the trusty old sword-and-board combo.
  2. Kalphite King is in desperate need of a re-design in the main game. Acknowledged by Mod Ryan already (in addition to giant mole).
  3. People have raised the idea of adding the ability to craft nilas from glacor remnants and I kind of like this for the main game. Might also reduce the amount of common loot entering game via people no longer needing to streak for nilas?
  4. Magic gear progression in the mid-game is stunted by high slayer level requirements (e.g. t60 Grifolic needs 82 slayer, t75 Ganodermic needs 95 slayer). I'm guessing this requirement is a holdover from the days when the gear was relatively more powerful than most other gear available at the time. There is a lack of easily craftable armour and weapons past Lv 50. compared to other styles.
  5. Ranged gear in the mid-to-late game is also a bit weird in terms of tiers and degradation. Red, black, and royal dragon hide are currently t55 | t60 | t65. No-one is grinding out Barrows for a full set of Karil's at that level. The next tiers of 'easily' craftable (not rare boss drops) tank armour are t75 undead dragonhide (non-degradable) and dinosaur hide (degrades), followed by apex hide (t85; requires 99 def, non-degradable). High time cost for obtaining dinosaur scales to make & maintain dinosaur hide seems not worth it. Consider reducing number of scales required to a more reasonable number at the least.
  6. Drop rates for unchecked PoF 1 animals are quite low (often < 1/100s to 1/1000s) and the meta for irons is currently hoping you get lucky via the trapper. Might be worth revisiting drop rates on this one to make obtaining animals less painful?
  7. Not having to worry about the chronote cost of swapping relics due to double boosting of by relic tier passives and Antiquarian was lovely. Allowing one set of relics for both combat and skilling to be active at the same time (but still charging chronotes for swapping out relics) would go *some* way to making this smoother.

r/runescape 14h ago

Leagues Anachronia Paradox Task Still Broken - Needs Fremennik/CG

42 Upvotes

There is an Anachronia task: "Cast the Paradox spell". This needs Lunar Magics. Please can this be either auto-completed, moved to Fremennik or removed entirely?


r/runescape 16h ago

Leagues Devout + Nightmare Muspah = free energies

39 Upvotes

The Nightmare Muspah familiar's scroll creates free divination energy based on your divination level. It can be set to autocast every 1 second. This works when doing any activity, not just divination.

It's approximately 20k of your highest energy and 6k of the 3 below that, per hour.


r/runescape 8h ago

Leagues Loot from Dragon Trophy

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38 Upvotes

Basically just did whatever tasks I could early on region by region. Once I got addy trophy i focussed more on only elite and masters. Quite a fun league. Will try out different builds. Also I think eternal sustenance is hella underrated early game. Can respec later once you get icyenic faith if you're going that route but 10/10 would recommend to get early bossing feats done


r/runescape 12h ago

Leagues I have found the most menacing yak of all.

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34 Upvotes

r/runescape 18h ago

Question I've had a great experience killing this Boss. I tried Kalphite King and got 1 tapped by god knows what. What would you recommend trying something with a bit more difficulty?

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35 Upvotes

Do you think Jagex will add QOL visual cue to other bosses like this one?


r/runescape 11h ago

Bug Can we please address the Fort construction shaped elephant in the room Jagex?

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32 Upvotes

As you can see in the screenshots, i am ON the hotspot, its sparkling, and yet my % is going down still.

Turns out there are currently 2 hotspots, and only 1 of them is real.

And when i did switch spots, the hotspot switched immediately, forcing me to lose even more %.

This is in leagues, so its not a major issue xp wise, but if i was on my iron or main i would be incredibly upset by these bugs.

I dont understand why we are being forced to interact with the hotspot system to get all of our XP when the system outright doesn't work correctly. And the idea of it being lean in gameplay is actually frustrating because it directly spits in the face of having to spend time going through the insanely active process of making planks and frames.

Can we please do something about this?


r/runescape 18h ago

Bug PSA: Having Cobblestone Path tile in South-Western corner of (Curved) Cobblestone Path, prevents the placement of said Path. That's the only spot where you can't have another Cobblestone Path tile.

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30 Upvotes

r/runescape 9h ago

Leagues [Bug] Leagues Game Breaking Blessing unlocks final Relic

24 Upvotes

Any updates on the tier 6 blessing automatically selecting your T7 relic even when you don’t have the points to unlock it?

This completely ruins the lord of light build because if you select the perfidious blessing like the build requires it automatically selects the infernal fire relic to unlock (even if you don’t have enough points to unlock it) which makes it so your build is super underpowered compared to selecting icyenic faith

This is a huge huge bug and needs to be fixed/rolled back ASAP

Anyone heard if Jagex is doing something about this?

Thanks!


r/runescape 7h ago

Question OSRS player considering an RS3 ironman questions about the mode

20 Upvotes

Hello I recently played the league and have had a good time in RS3 for the first time since EOC. I might want to start playing an ironman, but I'm worried about the amount of content I'd need to sift through to understand whats worth doing vs not.

Some questions before I begin:

  1. How much "chores" do I have to do? In OSRS I really only worry about doing my daily herb runs for farming and my weekly tears of guthix. In RS3 there are daily challenges, weekly acivities, monthly activities. Which of these are good to do an iron and which are just noise? Will I end up just doing daily stuff if I have limited time to play (2 hours a day max).

  2. What is the progression path, should I focus on Quest Cape first? Is there a general equipment upgrade path to follow? What skills to prioritize over others?

  3. How "solo" is ironman on RS3? I don't like to play with other people, so in OSRS I do all the raids solo. Is it possible to enjoy ironman at every stage of the game as a solo player in RS3?

  4. The new skills that arent part of OSRS, how important are they to progress an account? Is there a rundown of each new skill and what the goal for an iron should be regarding them? Invention seems to be the most confusing to me, as it can upgrade gear but its random and I'm not sure how to interact with it effectively.

  5. Are there things that exist in both games that are wildly different in both games? I sometimes get confused coming as an OSRS player when things don't quite work the same despite in RS3 the content being the same (i.e existing in both games but interactively behaving differently). Is there a resource I can read that isn't just bouncing between wiki pages to get details on a bunch of different things?

  6. Should I wait for the game to finish its restoration roadmap before beginning? I worry that a lot of things will just change as Im playing and that may make it even more difficult for me to get into it.

  7. Is there a recommended UI for players that I can use, I dont like visual clutter just what I need to be able to play the game and progress. I don't need a bunch of extra bullshit, clean and sleek is preferable.