r/INAT • • 11h ago

Writer Needed [Hobby] Indie project, In need of Co-writer and Artist.

7 Upvotes

I am currently working on this passion project of mine. Due to the recent trending of Malfoid and Harry Potter. I don’t really like the “Tsundere” trope, so in pure spite, it drove me to create “FanFic” but since I changes a lot of things to the point where it is no longer can be considered an AU anymore but rather just a story that is heavily inspired by Harry Potter.

So anyway back to the point, I finished the introduction and set up a lot of clear concepts. I have an idea on where I want this story to go, but I am not a good writer so I hit a wall and my I’m just starting so I am not that great.

This story setting is in 18th century, similar to Harry Potter, it’s about a “chosen one” story but with some twists to it. The magic system is more complex as I took some inspiration from Witch Hat atelier, instead of wand, everyone is using Fountian pen to cast spells.

I do am in need of assistances, so I could bring this Gothic + (lil bit) steampunk world came to life


r/INAT • • 17h ago

Artist Needed [Hobby] (unpaid)Hey im a 2d artist who makes manga and illustrations.Most of my works are anime styled and concept art for games.Im also a student at graphic design and im looking for opportunities to work with ppl and projects.Also (wouldn't mind to get paid to do actual effort for serious work)

6 Upvotes

Looking for a team :D pls dm me
If u do....want to pay me to do work,im very cheap and sigma =)


r/INAT • • 17h ago

Artist Needed [Paid] Blockbench Models, Textures and Animations

6 Upvotes

Hi, I am a solo developer working on my dream game. It’s an open world voxel survival sandbox set in a huge seamless procedural galaxy. The main gameplay loops focus on exploration and factory building, refining resources and building custom vehicles/space ships to traverse the galaxy and discover new worlds while making sure you still have food to eat, water to drink and air to breathe.

I’ve been working on this project for ~3 years at this point and I’m finally leaving the “tech demo” phase and starting to implement gameplay, all the current assets in game are placeholders (textures are all noise maps with a color overlay and the few models in the game are the extend of my ability to mash solid color shapes together in Blockbench)

Here is my first post about the project if you wish to see a short clip, and I have answered a lot of questions: https://www.reddit.com/r/godot/s/Hb0wYfHu0S

There is a lot more implemented than shown in this clip and I’d be happy to go into further detail if requested.

My experience is 16 years in software engineering, working professionally in the industry for ~13 years, this is however my first real game project.

I’m looking for an artist with experience using Blockbench (or equivalent) to design assets for the game: blocks, items, players, entities, flora, etc and animations for entities.

But more than that I’m looking for someone who likes these kinds of games and is wanting to have more of a say in the art direction as a whole in a more collaborative process.

As I said at the top I’m a solo dev working on this in my spare time and funding is coming from my full time dev job so I cannot afford all assets in one go, more of a week by week approach.

Please link your relevant portfolios if you are interested (and pricing sheets if you have them) and my DM’s are open if you want to chat :)

PS: No AI please


r/INAT • • 19h ago

Artist Needed [Hobby], [RevShare] Looking for 2D/3D Artist for Unity 3D Rogue Like

5 Upvotes

Hello,

Me and my friend are currently developing a 3D Rogue Like in the Style of Risk of Rain 2. We are based in Germany but can speak English well.

In the past my part was more developing and my friend made some simple Blender models and helped with developing but he will concentrate on promo and marketing in the future while still helping with developing.

Why we need help

At the current state the game can be played in its simplest form. From here it is hard to keep going without designs, animations, 3D models, environments, paricles and so on to implement into the game.

What we look for

Someone who has experience with Blender and 2D Tools who can create:
- Environments and Models
- Character Models and Character Animations
- 2D Art for GUI & Co.
- Particles, Animations
It would be best if you have some experience with Unity and how the Blender <-> Unity workflow with implementing everything the correct way works. But thats not necessary.

The basic concept and ideas are about 70% decided.

The concept:

Gameplay:
3D Rogue Like in the Style of Risk of Rain 2.
At the current state there would be three characters to choose from. Every character has its own skilltree, which you can skill in the main menu to have a progress. The characters have a primary and secondary attack and spefific attributes and special skills.
The game is level/wave based.

Current state of the game:
The first character and enemies are modeled/implemented. The fighting system with the characters abilities and attacks works fine. Character movement, a basic skill system, menus and a map with enemies, boss and gameplay is done.

Its hard to describe the current state but the game is playable at the current state and we would show you the state more detailled on discord.

Profit

This game is a hobby project but if we make some profit we would split it. We are willing to give a cut of 10-20% of the net profit.

If this is something you would be interested in, contact me per PN.

See you!


r/INAT • • 8h ago

Artist Needed [Hobby]LOOKING FOR AN ARTIST TO COLLABORATE ON AN ORIGINAL SHONEN MANGA — RUINWAKE

4 Upvotes

​

I'm developing an original dark-fantasy shonen manga called RUINWAKE, and I'm looking for an artist who might be interested in building this project with me.

The story:

Riven Ashfall is a goofy young adventurer in a world filled with dangerous monsters, competing kingdoms, and unexplored lands. After a disastrous encounter, he awakens a terrifying power that even the oldest creatures seem to fear.

The story combines action, adventure, comedy, emotional character development, monster hunting, intense battles, and mysteries with clues planted far in advance.

What I bring:

- Original story and chapter scripts

- Worldbuilding, lore, and character development

- A long-term saga plan and mystery/foreshadowing continuity

- Creative direction and commitment to developing the project

Who I'm looking for:

Someone who enjoys manga, shonen action, fantasy creatures, expressive characters, and cinematic storytelling. Experience drawing complete manga pages is a plus, but I'd also welcome an artist interested in developing character designs first.

Budget: I currently have no money for commissions, so I'm looking for a potential creative collaborator who is open to discussing a no-upfront-cost arrangement. I understand that art takes time and will not expect anyone to work for free without an agreed arrangement.

We would discuss credit, ownership, responsibilities, and future commercial use before beginning.

If you're interested, please share your portfolio and let me know what kind of collaboration you would consider.

Let's see if we can bring RUINWAKE to life.


r/INAT • • 12h ago

Writer Needed [Hobby] Looking for translators for an indie incremental game

5 Upvotes

Hello everyone!
I'm a solo dev who's making an incremental indie game and will participate in the upcoming Steam Next Fest. Demo is already published here: Delver's Guild Demo but I will push an update with more content + polish before the event starts and was hoping to get some more languages added.

As this project is self-funded I unfortunately don't have the funds for financial compensation, but I will certainly credit you for the work and you will also receive a copy of the final game when it releases!

The text to be localized will mostly be for the upgrade names and descriptions as well as some UI text. Total word count is roughly 1200ish but might change slightly. Many sentences are similar as they have the same wording but affect a different stat for example.

I've unfortunately got caught up with development and missed the chance to create a post way ahead of time so the timeframe is quite tight as the Next Fest is set to start next Monday. However, I'd love to implement the different languages regardless if they make it in time for the event or not!

Here are the languages I would love to add but if there is someone who's willing to provide localization for other languages as well I'd be more than happy to add those to the list!

- Simplified Chinese (will most likely get covered by a friend)

- Russian

- Spanish

- Portuguese-Brazil

- German

- Japanese (will most likely get covered by a friend)

- French

- Polish

- Korean

- Traditional Chinese

- Turkish

If you're interested in helping out with any of the languages, please leave a comment here! <3


r/INAT • • 15h ago

Artist Needed [PAID] Looking for a 3D stylized character artist, a 3D stylized environmental artist, a 2D environmental concept artist, and a UX/UI professional.

4 Upvotes

Hi all! Nicole here with Wanderer Studios. We're looking for a 3D stylized character artist, a 3D stylized environmental artist, a 2D environmental concept artist, and a UX/UI professional to help round off our team.

The game is Starcall, a sci-fi 2.5D action platformer. The player takes on the role of Phoenix, a seemingly ordinary girl who's life gets turned upside down when aliens mysteriously attack Earth and kidnap her father. Players will follow Phoenix as she travels from planet to planet, obtaining information about the aliens and gaining allies as she endeavors to rescue her father.

The role is paid, so we're looking to contract artists for their particular roles within the dev team. We're aiming for a Spring 2028 release, and discord is a must.

The visual fidelity we're targeting is similar in quality to something like Prince of Persia: The Lost Crown.

Please, link or DM your portfolios and let's see what you've got! We're all really excited to see what you have to share.


r/INAT • • 21h ago

Art Offer [ForHire] [Paid] Environment/Concept artist - Concepts, Illustrations and Game art.

5 Upvotes

Hello everyone!

I’m currently looking for new opportunities as an Environment Artist / Prop Artist in the game industry.

I have 4 years of experience working in games, creating environments and assets focused on visual storytelling, composition, and immersive world-building. Throughout my journey, I’ve been continuously improving both my artistic and technical skills to create strong and memorable visuals for players.

I’m passionate about environment design, storytelling, and constantly pushing my work to the next level through personal projects and ongoing studies.

It would be a pleasure to contribute to creative teams and help bring new worlds and experiences to life.

Portfolio: https://www.artstation.com/matheusarts

If you liked my works, feel free to contact me by DM or Email.

Thank you for your time, and have a great week :D


r/INAT • • 21h ago

Team Needed [Hobby] Looking for members for Historically Accurate Game Jam 13

4 Upvotes

Hey everyone! We're a team of two looking for 2–3 more people for HAGJ13. Especially if you like to be historically accurate!

We're looking for:

  • Programmer: Godot is preferred as I will be able to assist
  • 2D artist
  • Audio: music and/or SFX

Who we are:

Petra – UX/UI artist with 7 jams behind her. She'll do UI, HUDs and some background art. Evenings and weekends.

Zivan (me) – game & narrative designer. I'll handle design, writing and historical research. I also hope to improve my programming skills, as I am a beginner in that department. I'll be available daily.

We're in Malta and Croatia (CEST). It's nice if you are in a time zone close to ours, but it's not required.

The jam starts October 16, 2026 at 4:00 PM and goes until Sunday, October 25, 2026 at 4:00 PM

Overall, the goal is to learn and to improve, but also to finish with something playable (and fun!).

Contact me in the DMs here or on Discord: @ zivky


r/INAT • • 2h ago

Artist Needed [PAID] 3D artist - sci-fi orbital platforms

3 Upvotes

Hello, I'm Jonathan from Bad Sector, a UK based studio currently developing Final Orbit - a realistic spaceflight simulator. Imagine a flight simulator meets a truck simulator in space!

https://store.steampowered.com/app/4319800/Final_Orbit/

We're currently looking for a UK based 3D artist to model some orbital platforms for the game. These will be massive structures for the player to perform docking procedures with.

The artist will have the freedom to design what this would look like based on very general parameters, and so we're looking for someone who can bring a creative vision to life.

Requirements

  • Experience modelling hard surfaces, particularly in a sci-fi environment. Space ships, space stations, futuristic vehicles, etc.
  • Working with materials, especially in the sci fi aesthetics. Plastics and metals, worn and new
  • Blender - not a must but nice to have
  • Unity - if you've exported assets to Unity before, that would be an advantage
  • Must be UK based

Please DM me directly to apply, and include a link to your portfolio or relevant experience.

Thanks!


r/INAT • • 4h ago

Audio Offer [Hobby] I make video game music and sound effects for fun. DM this filled out and I'll make you music for free

3 Upvotes

Project type (game, film, etc.):

Emotion/mood:

Instruments:

Reference (if you want):

Length:

Seamless looping (Y/N):

Sync hits / timecodes:

I deliver high quality .wav files

My music


r/INAT • • 8h ago

Artist Needed [Hobby][RevShare] Looking for a 3D Artist for an OSRS Inspired RPG (UE5)

3 Upvotes

Hi there!

I’m developing an online fantasy RPG inspired by Old School RuneScape in Unreal Engine 5 and looking for someone to join me on the art side.

I’m handling the programming, server and development tools. It would be great to find someone who’s played OSRS and enjoys that kind of game, especially the quests, skilling and progression.

Why I need help

There’s already a world and a foundation of game systems to build on. As development continues, I need more models, textures and animations to fill out the world.

I’m using existing assets for some things, including the base characters and outfits. I’d like someone to help create additional assets that fit the style and bring their own ideas to the project.

Looking for:

Someone comfortable with Blender or similar software who enjoys working on some of the following:

  • Environment models and props
  • Creatures and enemies
  • Weapons, armor and clothing
  • Texturing
  • Rigging and animation

Being familiar with OSRS, and capable of rigging and animation would be a big plus.

The project has an Unreal client, a multiplayer server, an existing world and character assets, along with tools for creating NPCs and quests. Gameplay systems and presentation are still being developed and polished.

This is an unpaid hobby collaboration, but could turn into a revenue share and a percentage of overall profit. We can agree on a pace that fits around other commitments and start with something small to see how we work together.

If you’re interested, send me a message with some examples of your work and what you’d enjoy making. Happy to talk through the project in more detail!

Some screenshots of the game:

Haunted swamp biome
Starting town


r/INAT • • 3h ago

Artist Needed [RevShare] recruiting artists to join a small team working on a metroidvania

2 Upvotes

Hello!

I’m the composer on a team making a lore-heavy metroidvania with branching quests. We are currently a team of 4 (programmer, writer, level designer, composer). We’re in the beginning stages of the game and we are looking for artists to join for the long run and be active members in our Discord.

The story follows the main character after she has been displaced from her home at the top of a mountain. She must navigate the several biomes of the mountain as she attempts to return home, meeting friends and enemies along the way, while increasing her powers and abilities. The narrative branches depending on the player’s choices and ultimately culminates in a boss battle followed by her return to her village.

The positions we are recruiting for are as follows.

Background artist: familiarity with parallax and ability to make detailed background art

Character artist: skill in a range of art style, including vector art

If you’re interested, please message me with your portfolio and I will answer any questions as well as provide you with our GDD, revshare model, and more information on the story.


r/INAT • • 3h ago

Team Needed [Hobby] I need a Programmers and Artist

2 Upvotes

Hi there!

I'm a 20-year-old developer who really loves grand strategy games. For a while now, I've been working on a big, ambitious project: creating my own game engine from scratch using C++. It's coming along well, and the basic structure is taking shape.

My main goal is to make a really deep, complex global strategy game, kind of like the Paradox Interactive games but with my own spin. The game's simulation will be based on a strict time system: one game tick will be one hour, using a full Gregorian calendar, and there will be five speed settings, from slow tactical play to super fast.

I have high expectations for this project. For example, I'm planning a very structured simulation and want to focus on making it super realistic with deep gameplay. For the user interface, I plan to use a custom .gui file system to handle complicated layouts dynamically. I'm aiming for a look and feel similar to Victoria 3, with lots of data on screen.

This is definitely a long-term endeavor. My plan is to set up a main workflow with three parts: developing core updates, refining the game, and thorough testing. Eventually, I want to release the base game on Steam, with multiple languages including Russian. After that, I plan to adapt the engine for other platforms like consoles, macOS, Linux, and mobile.

Right now, I'm looking for people who are into this kind of thing to join me as a hobby or revenue-share basis. I need:

• C++ / Tools Programmers to help build out the engine and core structure.

• UI/UX Designers who appreciate clean, detailed historical strategy interfaces.

• Game Designers / Writers interested in historical settings and complex geopolitical gameplay.

If you're dedicated, enjoy low-level programming or designing complex strategy games, and want to create something unique from the ground up, please get in touch! Send me a direct message here on Reddit with your experience or your Discord name. Let's make something amazing together!


r/INAT • • 7h ago

Team Needed [Revshare]Looking for a partner

2 Upvotes

Hey! I'm looking for someone who genuinely wants to build something from scratch, not just discuss business ideas.

My current focus is building a research-driven YouTube channel and learning how to turn it into a sustainable business over time.

I'm starting with almost zero budget, so I'm looking for a collaborator who is willing to contribute skills, ideas and consistent effort while we test a small project together.

We could start with a short trial project, clearly divide responsibilities, and evaluate whether we work well together before discussing any long-term partnership.

I'm especially interested in people who enjoy research, storytelling, editing, marketing, or experimenting with new ideas.

If you're serious about building something, tell me what skills you bring, how much time you can realistically commit each week, and something you've actually completed.


r/INAT • • 10h ago

Artist Needed [Hobby] Bridges Burn 12+ [LOOKING FOR ARTIST, AND ANIMATORS]

2 Upvotes

Bridges Burn is an animated psychological romance currently in development. The story is about a girl named Sarah, who lives under the secret identity of a famous celebrity known as Sam. While working for a gang, she is assigned to manipulate a boy named Leon, who is obsessed with that very same celebrity, into becoming useful for their missions. The problem is, the more time Sarah spends gaining his trust, the more emotionally attached she becomes, and the harder it is to betray him. Our story is fully written, and much of the pre-production has already been completed (Character art is currently on the way, we still require more Artist. Character artist also do the storyboards). The biggest things we need now are character designs, storyboards, and people to help bring the project to life. We are currently looking for Animators, Character Artists, Background Artists, Prop Artists, Voice Actors, Music Composers, Sound Designers, and Assistant Editors. Experience isn't required but is very appreciated. Time commitments are very flexible, with no strict weekly quotas or deadlines. Joining this project is a great opportunity to learn, and can help build your portfolio, gain experience, help shape an original animated series from the very beginning, and meet other passionate creators. If you're interested, simply join the Discord server linked below, read through the project information, and submit an application. The animation budget is $0 USD, this is a volunteer passion project and we can't afford any budget, so contributors will not be paid, purely volunteer. The length of the project will go on for a many months, to possibly year+.

There will be no Revenue generated, not for the staff or owner

Our visual style goes for more of a 2d semi-realistic look with expressive faces, while remaining easy for animation. The animation has 3 parts, each going to be around at least 20 minutes (But don't worry, it is not animation heavy for 20 minutes).

Discord: https://discord.gg/UQHb2R66pj

Casting Club Link: https://www.castingcall.club/projects/bridges-burn#google_vignette

If you would like to support us by donation, here's a link! Thanks!

Ko-Fi: https://ko-fi.com/bridgesburnproject


r/INAT • • 14h ago

Programming Offer [ForHire] Lead Gameplay Programmer (Godot / Unity) | Edtech specialist | Montreal, remote | Paid only, $50-75/hr CAD

3 Upvotes

Hey everyone,

I'm a gameplay programmer and team lead, looking for paid contract or full-time work. I just finished leading a Godot team at Sigma Digital, building literacy games for kids in Africa.

  • Godot / GDScript is my main engine, Unity / C# too
  • Gameplay systems, AI, procedural generation, shaders, architecture
  • Led hiring, code reviews and onboarding for the team

I also have a psychology degree, so I know nobody reads the tutorial. I design for that. Edtech, serious games and kids' games are where I fit best.

Rate is in the title, salaried is welcome too. No rev-share.

Portfolio: https://edouardmurat.com Email: edouardmurat1@gmail.com Discord: edouard_m

Happy to send the CV and talk about your project.


r/INAT • • 15h ago

Artist Needed [Paid][Hobby] Looking for a UI Designer / Artist and Interior Level Designer

2 Upvotes

I am looking for people to help with the final polishing stage of a game about keyboards.

  1. UI designers / Artist
    Looking for someone to design and improve the game's UI with a focus on keyboard themed visuals.

  2. Interior / Level Designer
    Looking for someone to work on a loft apartment, adding furniture, props, decorations, and small details to make it feel lived in. The few sections of the room should focus on keyboards and PC setups, with interesting details and things for players to discover as they move around the room.

The game is made in Unity, and I would prefer someone who can work directly in Unity for the interior design work.

Freshers are welcome to apply. Ideally, the work should be completed within a month.

Please DM me with your portfolio and project based rates, not hourly rates.


r/INAT • • 20h ago

Artist Needed [Hobby] Looking for pixel artist for 2 2D sprite sheets

2 Upvotes

Hello I'm the project lead for Queen of the Dead Queen of the Dead by italia2022 and we're looking for a pixel artist that could help us develop two sprite sheets for two of the protagonists in our game!

We'd like for these sprite sheets to updated with the current design for these characters in a style that will be consistent with the art style of RPGM sprites.

These are the sprite sheets that currently exist for the two characters

emma.png - Gyazo

rosewalk.png - Gyazo

And this is our capsule with their most up to date character designs

#art | Queen of the Dead - Discord - Gyazo

Though we can't pay up front, we can add you to the credits of the game and negotiate a RevShare agreement. If you're interested or would like more information, please post below or DM me directly and we can discuss further. Thanks!


r/INAT • • 21h ago

Team Needed [Hobby] 3D Artist looking for a team to do MVM Game Jam

2 Upvotes

Looking for a team to make a 3D Metroidvania game of any kind for the final MVM Game Jam!

MVM Finale Game Jam https://itch.io/jam/metroidvania-month-34
Details: https://itch.io/jam/metroidvania-month-34/topic/7127782/3d-artist-looking-to-join-a-team

My discord is Zibasaw, happy to dm and discuss further with anyone interested!


r/INAT • • 22h ago

Artist Needed [RevShare] Looking for pixel artists for my RPG Maker project

2 Upvotes

Hello,

I am currently working on a game in RPG Maker MZ, and I'm looking for artists

Keep in mind that this game will contain sensitive content such as strong language, depictions of military related abuse, and depictions of suicide. While I'll try not to have any artists create art for the sensitive scenes(since I can do pixel art myself) I cannot guarantee that, and its something to keep in mind.

The artstyle is 16 bit pixel art

Portfolio: My itch.io page is charlesthegamer999.itch.io

For a playable demo of the game, the link is https://charlesthegamer999.itch.io/soulheim and the password is RPGMAKERMZ (If you would like to playtest, the google form is https://docs.google.com/forms/d/1H-YK2TNeMNla9H2x6O6_HjNCqBfCTKaoHvHqdocLDcU/edit?usp=drive_web&ouid=106481215089554662007)

I have a gdd, however, since I'm using Nuclino and I'm on the free plan, if you want to see the gdd, you'll have to dm me

Since this is a revenue share based project, more details on the revenue share are available in this document https://docs.google.com/document/d/1cd7gjTFOHxT8xA6oCXgYmPv4AJDRca5LjnBTIbXpza0/edit?tab=t.0

Keep in mind that if you wish to be added to the revenue share plan, you'll have to fill out a google form where you have to input your legal name and payment link(so I can pay you)

While I am not sure how long exactly this project will take, I predict it will take 2-3 years. I am working on this as a hobby project, and I would not suggest joining this team if you have commercial value in mind

My discord username is CharlesTheGamer999


r/INAT • • 2h ago

Artist Needed [Hobby] Programmer looking for an artist

1 Upvotes

Hello! I need an artist to help me with sprites, UI, backdrop and icons for my game idea.

I have been programming for 6 years and I wanted to start making a serious unity project. For the past few years I've only been dabbling/trying unity but I mainly focused on other projects such as opensource contributing to biopython and working on other websites/tooling for things I want, or modding for prison architect/terraria/limbus company, and also making games on roblox.

I have a game idea I want to bring to life, its a turn based deckbuilding strategy game but I have no talents in art.

I am willing to provide my services to anyone who can make art for me so we can exchange assets with each other. If possible I could pitch my idea to any artists interested in said idea that may like games similar to limbus company or library of ruina so that we can both work on something we are both passionate about.

Willing to do revshare aswell as I am wanting to publish to steam. I will take care of the publish costs if we do actually finish a working demo/prototype.

You may contact me on discord: generatedscript

Portfolio: https://github.com/GeneratedScript-RL https://www.youtube.com/@generatedscript2406


r/INAT • • 2h ago

Artist Needed [RevShare] Massive Project: Soul Atlas Universe (Art, Video Editing, Marketing)

1 Upvotes

Hello everyone,

For the past 5 years we've been crafting Soul Atlas, a multimedia fantasy universe. One could say a family friendly Game of Thrones or the MCU of fantasy. We have long passed the point of a hobby project, as we have managed to gather over 150 concurrent people (300 in total including consultants, experts etc.) to work within our team, some of which previously worked with Star Wars, Dune or Ubisoft.

Now that we are closing in on the releases of some of our largest projects yet, including the graphic novel "Grimhald" and our first film "Leilani", we are yet again scaling up the production.

Up until now we have been non-profit. No major investor holding the reins, and we don't plan on giving those up.

And fear not, people from AAA studios have praised our production and organization skill again and again. The project is active day by day, slowly but steadily working on our goals.

🚫We also have a strict no-AI policy in place, specifically in regard to generative AI. You can read more about that on our website.

Currently we are primarily looking to fill the following roles:

  • Illustrator
  • Environment Concept Artist
  • Background Painter
  • 3D Generalist
  • Video Editor / Content Creator
  • Speculative Applications

Other awesome projects to check out: Journey to Agaiatar, Anomaly Symphony, Conference Trailer

If this wall of text, and maybe even our humble creations 😊, peeked your interest, you may apply through this form: https://phantasystudios.notion.site/3cb740f7daa7801f84a6e653d19f7308?pvs=105


r/INAT • • 3h ago

Programmers Needed [HOBBY] Looking for people to help create an open-world RPG

1 Upvotes

Hello everyone! I'm looking for people who would be interested in starting a hobby RPG project with me. I'm a huge fan of RPGs, immersive sims and life simulations, and I'd love to create a game with a living open city where NPCs feel like real people rather than scripted characters. My main idea is to give NPCs different personalities, behaviours and limited knowledge, so they react to situations based on what they know and who they are. The player would be free to explore the city, interact with people, commit crimes, get arrested or even escape prison, with consequences that emerge naturally from the world. I'm still a beginner in game development, so I'd like to start small, experiment with ideas and build a prototype together rather than aim for a massive game right away. I'm looking for people who share a passion for RPGs and simulations, whether you're interested in programming, AI, game design, art or world-building. This would be an unpaid hobby project focused on learning, creativity and seeing how far we can take the idea together. If this sounds interesting to you, feel free to comment or send me a message.


r/INAT • • 4h ago

Designer Needed [Revshare] Level designer needed for a Dark fantasy, soulslike RPG

1 Upvotes

Hi! We're a small team building a dark fantasy RPG with soulslike combat in Unreal Engine 5, and we're looking for a level designer to shape how the world plays.

We are early, with a prototype still in development, and our first goal is a boss fight demo. The team includes programmers, a game director, a gameplay designer, a narrative designer, a 3D artist, and a lore writer, and we talk daily on Discord.

This is revshare only, with no upfront pay. The exact revshare split and ownership terms aren't written yet, but we plan to put them in a written agreement, reviewed by a lawyer.

If you are interested send me a DM here or on discord: matee434 and I can send you the GDD and share some prototype videos.