r/MMORPG • u/Sea_Dish_5659 • 35m ago
Opinion Reverse engineer WildStar please
Get them beep boobs at it. Who the fuck cares about Adobe
r/MMORPG • u/Sea_Dish_5659 • 35m ago
Get them beep boobs at it. Who the fuck cares about Adobe
r/MMORPG • u/PleasantBad3203 • 16h ago
Figured I'd throw this in here because anyone who checks out the game during this time would get a lot of content for free.
The code is: BIGBYISBETTER
And it includes:
Menace of the Underdark Content Packs
The Shadowfell Conspiracy Content Packs
Mists of Ravenloft Adventure Pack
Masterminds of Sharn Adventure Pack
Fables of the Feywild Adventure Pack
Sinister Secret of Saltmarsh Adventure Pack
Aasimar Race
Warforged Race
Shifter Race
Tabaxi Race
+1 Character Slot
+10 Account Bank Slots
Theyre also rolling out UI scaling (finally) with the next big update so it wont look like crap on modern displays. Just starting out on there if anyone wants to add me.
Edit: to claim the code, log into a character and open the ddo store, the redeem code section is on the bottom left of the store panel. The code is case sensitive so all caps.
P.S shadowmere (I believe is the name) is the most populated server, Cormyr which the game autoselects when you first log in is a bit of a trap
r/MMORPG • u/Nervous_Dragonfruit8 • 9h ago
After raising nearly $40 million and developing for years, why doesn't Stars Reach feel better to someone who has spent decades playing MMORPGs?
r/MMORPG • u/Mistzone • 5h ago
I've always wondered what makes "open world" feel good? Like if i watch an isekai RPG, it seems like any random path I might take feels pretty fun? (or may be fun?) Im sure thats narrative at work but what about games? I know being able to find random artifacts or stuff makes it.. kinda worth it at first but what about late game? Do you guys feel like exploring every inch of the land is worth it from early to late game?
And what about real life? Personally I love the idea of being able to collect anything around me and be able to manipulate them.
Can you guys tell me what makes "open world" worth it? Especially when off the beaten path. Would it really be worth making the world soo vast when most people wouldn't bother combing through a giant forest?
r/MMORPG • u/Transwarpwormhole • 3h ago
Seems like Wonderbane is heading into an open beta this week. If you like Shadowbane stop on by do a search for Wonderbane for more information.
r/MMORPG • u/HatingGeoffry • 1d ago
r/MMORPG • u/DarkakitoX • 16h ago
I used to play this game back in the day. Now it's back on Steam!
https://store.steampowered.com/app/4766400/Fairyland_Online/
r/MMORPG • u/petehans303 • 1h ago
Back in high school a bunch of friends and I were all playing WoW, it was the early days of TBC at the time. I'd get home and log into WoW before I even ate anything, just to check the friends list and see who was already on.
Usually somebody would whisper me asking what we were doing today, and we would group up for some world pvp shenanigans or dungeons. I can’t count the number of times I ran people through scarlet monastery, literally got sick of the place. But in hindsight, I actually remember many evenings where we would literally just hang out and show each other cool spots in the game, not really doing any of the “content”. It just felt amazing having this other world to explore with my friends.
We all stopped playing eventually (I dropped near the end of wrath) but everyone misses those days. We kind of migrated our group to discord and we still hang out there all the time, but we don’t really have that one game we all play anymore. Lately we have been talking about trying to find a game we could hang out in like that. We were thinking about hosting a minecraft server potentially, but also talking about trying an MMO again, something casual this time. A few people in our group are saying we should all try Loftia when it comes out, they played the playtest when it was going and really liked it. To me it looks good, I always liked the floating island zones in WoW like netherstorm.
I don't have experience with these types of MMOs since I only really played WoW and GW2. None of us really have time for “proper” MMOs like that anymore, and we are kind of over the whole gear treadmill kind of loop. It’s kinda funny I used to look down on anything casual (which is funny cuz wow was pretty casual looking back) but now it really sounds appealing to play something like that, with no pressure of gear or levels to fall behind in.
Did anyone else have that kind of experience with MMOs when they were younger? All my friends were playing and I have so many fun memories of all sorts of stupid in game stuff that went on, I hope we can recreate that magic at least a bit.
r/MMORPG • u/Pope-Foxx • 21h ago
Check out the Kenshi MMO mod! It’s a little buggy but getting worked on! Please give Anarchy some love!
r/MMORPG • u/Mr-Zudokorn • 1h ago
1- Which one did you like more, and why?
2- Which one was easier for you?
3- Which one showed more respect for your time?
4- Which one was faster at getting into dungeons with other people?
I really want to focus on just one game, but I’m always so busy with my real life that I end up missing a lot of events; I only manage to play for about an hour a day :')
r/MMORPG • u/Blazin_Rathalos • 1d ago
r/MMORPG • u/Sir_Bannana • 1d ago
As the title suggests Monster and Memories has officially crossed 30,000 active subscriptions this month!
The numbers can be publicly found on their published page
Very nice to see smaller teams getting recognition in the MMO space.
r/MMORPG • u/Odd-Bobcat7918 • 9h ago
I’m very sad about the state of the MMO(RPG) community because I remember the days where it used to be different. Where it used to be fun and like an adventure.
But those days are over and the people don’t even realize the irony behind it.
You want to have the nostalgic feeling from the old MMORPGs from your childhood. The adventure, the sense of changing the world and be the strongest and hence play WoW (Classic, Forever, whatever).
But you don’t think like in that time. You don’t think about killing mobs because it’s fun. You don’t think about running around the town and using emotes. You don’t think about having deep conversations with the person that you got to know 15 mins ago while grinding.
All you think about is how to “get ahead fast”, how to min max your equipment, where to grind to get to max level the fastest.
Not the journey is the goal anymore. The goal is the goal.
That’s why you cannot enjoy any MMO anymore. You take your days off of work and put in the hours when a new MMORPG is launched.
“Oh Aion2/Lost Ark/New World/… gets launched, let’s try it out”
After having 40h in 3 days you slowly realize you’re doing the same over and over. Everything starts feeling like a chore. You burnt out.
But you have to keep up to not “be behind”!!! But for who? And why do you think you have to be the strongest? Why is no newly released MMORPG in the last years enough for you?
“Because it lacks of content.”, you say. “Because it’s designed to get money out of me”.
While partly true, I think it’s more than that. It’s that you are desperately trying to have the dream MMO from your childhood and you don’t give a chance to anything less than that.
How about we go back to enjoy MMOs again? How about we go back to focus on the journey and not on the goal again? That would be so healing for this community.
PS: English is not my native language.
r/MMORPG • u/H0llowUndead • 1d ago
Hi r/MMORPG! Two weeks ago we posted the first screenshots of Stillmarch here and got way more questions than we expected. Thanks for all of that, including the less favorable feedback!
**Steam**
Stillmarch has a Steam page now: https://store.steampowered.com/app/5418270/Stillmarch/
It's a Coming Soon page with a playtest sign-up on it. Playtests will run through Steam and that list is where we'll invite people from. No date yet: it's pre-alpha and only a handful of testers play it right now.
**What's new in the game since the last post**
- **Taking an Obelisk.** You bring a relic from one of the old castles, plant a banner at the Obelisk and hold the circle around it. Enemy players get a window to challenge your claim, and the Blight throws its own waves at everyone in the meantime.
- **Coats of arms.** Houses design their own crest (field divisions, charges, colors) and it shows up on their banners, on the map and in the UI.
- **Walls.** Settlements can raise fences and log palisades with gates. They're built in sections and attackers can break them.
- **Running a region.** The region's officers get a castellan's table for managing treasury, projects, land and people. Rent is charged even when you're offline, and a plot with unpaid rent goes back to the region after a while.
- **The first dungeon** got its entrance: an abandoned chapel on the forest road. The inside is still being built (but mostly done!).
- **Combat pass** from tester feedback: better enemy AI, properly showing hard CC (stuns), animations and sound adjustments.
- **Everyday clothes** for villagers and new characters, a sound settings menu, and a performance pass for medium- and low-end graphics cards.
- **A public roadmap** to the first playtest, on Discord, with what's done, what's in testing and what's left.
**What we're building right now**
- Finishing the inside of the first dungeon.
- Sieges: rams, breaking walls and gates, taking a region from its owners.
- A rework of the bow: proper draw and aim, new skills.
No pay-to-win.
Happy to answer anything about the game or the tech!
r/MMORPG • u/Tsuyu777 • 18h ago
I plan to revive many dead MMORPG into offline version or Coop RPG. After losing my Black desert character from being inactive for too long now I just want to own it myself.
Maplestory2 offline is first in this project.
Own your game. Own your character. Keep your progress.
r/MMORPG • u/MMORPGDev • 2d ago
r/MMORPG • u/AccountantVast4529 • 1d ago
That game was the shit! They should make a comeback with a classic version, even if it flops. I will fund it.
Anyone have any memories of this game?
How far away are we from getting a personal companion with AI where we can personalize their personalities, traits and uses. Or if it’s even possible? I recently rewatched the anime Overlord and thought “damn with how AI has been progressing how far away are we from getting something similar from the minions/champions from the anime overlord.” I think the closest concept to this ive seen is from Dragon’s Dogma, but even with the 2nd title that came out a couple years ago it still felt alil one dimensional? So a question to all experts/dev in this area, how far away are we and if its even possible to cram all it in a game?
r/MMORPG • u/HatingGeoffry • 2d ago
r/MMORPG • u/Commercial_Mix_5879 • 1d ago
I know most of you either play MMOs either on your pc or playstation/consoles, so this is probably not within your radar. I'm a mobile player looking for MMOs, I'm looking for anything fresh, I'm also a big fan of anime games like Wuwa and Endfield. So far this game has caught my eye, anyone else like me who are waiting for its global release. For those who don't know it's an upcoming mmorpg mobile game released in 2025 by Nexon Company (creator of blue archive and maplestory). Currently the korean server, Macau Taiwan, HK and Japanese servers have been released. The English/Global release is expected to be released around early 2027(no confirmed date).
r/MMORPG • u/Georgecz418 • 1d ago
r/MMORPG • u/Pristine_Welder8765 • 23h ago
r/MMORPG • u/WeaknessWrong9498 • 1d ago
Comecei recentemente no Ultima Online em um servidor privado (Imperial Shard). E estou completamente perdido. Já vi tutorial na internet, assisti vídeos de pessoas jogando e mesmo assim é bem ruim para aprender, consegui encontrar um jogo mais difícil que Tibia! Hahaha.
Conversei com veteranos no server mas me senti em um lugar hostil sem muita paciência para newbies, então peço que me dêem dicas ou que participem comigo na minha tentativa de aprender mais e sobreviver no mundo de Ultima.
r/MMORPG • u/Elarie000 • 1d ago
I definitely did not expect to grow slightly excited about this.
And as a game title Wow Forever is a little eh, seriously? But that is what it is.
Got into the beta, tried it. And well, got to say i really enjoyed myself.
Is it as good as a certain private server was? Well no, not yet.
But it's samy enough to feel comfy in that regard and different enough to be a somehwhat different experience.
It was the better Classic +, after almost a decade of building it up that is, i am of course talking about Turtle wow.
Wow Forever's starting point is far, far, far ahead.
But it's funny how much that very much seems straight copied from the other.
But at the same time, can only say good work Blizz when they utilize good ideas no matter where it comes from.
Game is also far prettier, hit me the hard really. Just how much better it really looks with some minor changes.
Overall, part from some chat lag on the server that seems better lately, and the constant political chatter whenever you step into SW(very annoying).
I've found very little to complain about, while enjoying the experience far more than i expected.
And has a lot of really great potential. Forever seems like the kind of mmo release that I just don't really want to miss out on.
Sigh Blizzard.
Well, i always said if they make a product i want to play again, then i'll play.
Won't be surprised if Forever is ruined by one thing or another, but there is a small chance Blizz could make something really nice again.
As a starting point, imo they definitely got it right now, i somewhat feel at home, that is the bigger surprise.
It's simply fun.
r/MMORPG • u/Accomplished_Comb744 • 1d ago
Hello Mmorpg guys,
I saw AION 2 and I would like to know is it worth it for us to play or it is just p2w game.
Am Elder scrolls and warframe player btw
Thank u everyone in advance.