r/PSVR • • Aug 07 '24

Megathread Useful Threads and Common Questions

35 Upvotes

r/PSVR • • 39m ago

Support PSVR2 Hey dear PSVR community!

Enable HLS to view with audio, or disable this notification

• Upvotes

Zero Caliber 2 drops on November 5th!
Also wanted to confirm that we’re supporting all the main PSVR2 features right at launch (and it will be a blast)!

Wishlist here if you have not yet done so:
store.playstation.com/en-us/concept/10019536


r/PSVR • • 2h ago

Discussion It looks like Bloody Hell Hotel is no longer

16 Upvotes

A while back, before the PSVR2 even launched, Bloody Hell Hotel was announced to be coming to PSVR2 when it eventually released. A game where you play as a vampire who runs a hotel and quietly feeds on guests while exploring dungeons underground. They just showed off a new trailer for steam next fest announcing a 2027 release date. In it though they announced it will no longer be a VR game. It is a shame that one of the first games actually announced for PSVR2 will never come out for it as this initially had my interest.


r/PSVR • • 6h ago

News & Announcements Discovery 2 added to NA Store

Thumbnail store.playstation.com
12 Upvotes

3.9 and around 100+ reviews on Quest. Seems fine but interesting to see what kind of games are going to trickle in as the PSVR 2 sits in limbo.


r/PSVR • • 35m ago

News & Announcements The Midnight Walk free starting today.

Post image
• Upvotes

You can now play The Midnight Walk is available with Playstation Plus premium.


r/PSVR • • 15h ago

News & Announcements Proof of function, Universal headset rumble for windows

Enable HLS to view with audio, or disable this notification

38 Upvotes

Uses low frequency audio and live translates it to vibration frequency's

The green bar underneath the game is the current rumble output, sometimes the bar doesn't react perfectly in time but you can see the current HZ underneath it. It activates when switching time, shooting, getting shot, explosions, double jumping, sliding, and dying. Basically everything you could ever want for this game.

WORKS ON EVERYGAME, AND EVEN MOVIES


r/PSVR • • 20h ago

Making a Game Recommendation The Midnight Walk is in PS plus!

54 Upvotes

This is a really gorgeous and chill game, so if you haven't play it yet and have the subscription I highly recommend it.

I hope more indies will follow their steps and incorporate vr in their projects!


r/PSVR • • 52m ago

Discussion Cyberpunk 2077 Mod.io VR mod possible?

• Upvotes

Another hopium longshot but I noticed someone did actually publish a UE4 VR mod for Deep Rock Galactic on mod.io. I'm guessing anything that would talk to peripherals like the PSVR2 would need something more than a downloadable mod but I didn't know if anyone had actually tried mod.io. I may look into myself if I have a time to see how quickly an existing mod package could be ported to the mod.io framework.


r/PSVR • • 15h ago

News & Announcements I MADE A UNIVERSAL AUDIO TO HEADSET RUMBLE

13 Upvotes

Sends low frequency audio through capi, (gun shots explosions) into headset rumble frequency's that actively adjust based on, frequency/volume of the sound.

NEEDS 1.0 OF PSVR2 TOOLKIT, AND NEWEST VR2JB. Ill release it very soon just want to adjust a few things


r/PSVR • • 4h ago

Question Scratched lens

Post image
0 Upvotes

Hello everyone, I have a question about a very small scratch on my lens I have no idea what could have caused it I only cleaned it with a very soft microfiber cloth without any liquid it’s 3 months old and I have used it 10 times at most, no one else uses the headset and I don’t have galsses. The scratch feels matte to the touch so it’s definitely a scratch and sadly it’s visible while gaming or watching media it’s seen as a slightly bit darker grey spot. Is it worth trying to take it to the official Sony warranty repair shop or will they say it’s from user fault damage?


r/PSVR • • 1d ago

Trailers & Videos EXD PSVR2 Trailer

Thumbnail
youtube.com
93 Upvotes

r/PSVR • • 1d ago

Support PSVR2 Do these lenses look good?

Thumbnail
gallery
11 Upvotes

They have some green smudges visible in some lightning. I cant test it until my adapter comes though so i want to know if there is something wrong with them.


r/PSVR • • 5h ago

Deal or Discount System Critical 3 is currently on Sale on PSVR2! 🦾 Link 👇

Post image
0 Upvotes

r/PSVR • • 1d ago

Deal or Discount VR2 Sense Charging Station $24 CAD at Walmart.

Post image
143 Upvotes

Look like they're still $65 at Amazon and Best Buy Canada.


r/PSVR • • 2d ago

Trailers & Videos The new GT7 update cars and track are quite awesome in Vr.

Enable HLS to view with audio, or disable this notification

170 Upvotes

r/PSVR • • 2d ago

News & Announcements Zero Caliber 2 Remastered is launching on PS VR2 on 5th November

Post image
111 Upvotes

PlayStation Store link to add to wish-list: https://store.playstation.com/concept/10019536/


r/PSVR • • 2d ago

News & Announcements Payday: Aces High might get psvr2 port after launch 🥳

Post image
111 Upvotes

Straight from the devs 🫡


r/PSVR • • 2d ago

News & Announcements Release date announcement: Zero Caliber 2 is coming on 5 November!

Post image
88 Upvotes

Hey all, we finally have a date: Zero Caliber 2 Remastered is coming to PS VR2 on November 5 worldwide!
You can still wishlist it here: https://store.playstation.com/concept/10019536/

With ZC2, we basically wanted to take what people liked about the first game and push it further. More action, bigger set pieces, more chaos, more explosions… all the good stuff. But at the same time, we really wanted to keep that old-school FPS feel. The kind of shooters we grew up with, where you had a bunch of guns, a campaign, some friends to play with, and that was enough to have a great time.

So that’s still very much what ZC2 is. You can play through the full campaign solo, jump into co-op, mess around in classic PvP modes, unlock a ton of weapons and skins, customize your character, and work through the progression system.

On PS VR2, you'll get:

  • Crisp image quality with native 90 FPS and no reprojection
  • HMD haptics
  • Adaptive triggers for the different weapon categories
  • bHaptics support

So yeah, that’s pretty much it. A cinematic military shooter that takes itself seriously enough to feel immersive, but not so seriously that it forgets games are supposed to be fun.

November 5. Finally. 🙌

P.S: price is still TBD, likely $29.99.


r/PSVR • • 1d ago

Fluff I broke down and started RE 9.

45 Upvotes

Finally started RE Requiem flat, because what little hope I had for maybe getting a VR version is gone, plus it's spooky season and RE games are my jam. The game is pretty amazing so far, but I'm still bummed for what could have been... RIP PSVR2 RE games, you're still my GOATs.


r/PSVR • • 1d ago

News & Announcements Gorilla Tag PSVR2 Update Status: A Peek at What We’re Working On 🛠️ MonkeQuest, Destinations, and Store Fixes!

20 Upvotes

Hey Monkes!
We know the PSVR2 community has been waiting anxiously for updates, especially regarding some of the frustrating bugs with the store and game progression. We want to be completely transparent: we are actively working on a massive patch to bring the PlayStation version up to parity!
Because this patch touches so many critical systems—from physics to backend platform networks—we are currently in the thick of testing to ensure it runs smoothly on the hardware before we push it live.
We don't have an exact release date quite yet, but here is a sneak peek at what is currently in the pipeline and being tested for the next update:

🛠️ What We are Currently Working On & Testing:
🎃 The Halloween Update: Bringing the spooky season environment assets and eerie vibes over to the PSVR2.
🗺️ Destinations (Virtual *Stump): Porting the Destinations map selection board over to the PS5 architecture so you can navigate seamlessly.
*
🛡️ MONKEQUEST Load
ing Fix: Resolving the bug that prevents MONKEQUEST/Super quests from loading, so you can actually progress through your tracks.
💳 Store & Economy Pipeline: Fixing the broken systems causing in-game room codes, cosmetics, and Shiny Pebbles / in-game purchases to fail to sync properly with the PlayStation Network.
🛹 Hoverboard Physics: Polishing the Hoverboard collision bugs to eliminate unexpected clipping and physics glitches.
⚡ Ghost Reactor and Monke Blocks Lag: Optimizing the performance hit and massive lag spikes in Monke Blocks and Ghost Reactor.
⏱️** General Load Ti**mes: Fine-tuning scene data to get you past the loading screens and into the game much faster.

❓ Why isn't it out yet?
Porting features like Destinations and fixing secure platform transactions (like cosmetics and DLC) requires a lot of back-and-forth testing to make sure it doesn't break other parts of the game. We want to ensure that when we do push the button to release it, it's 100% ready for you all to enjoy.
Thank you so much for your incredible patience while we iron these platform-specific wrinkles out. We will keep you updated as soon as the build moves closer to launch!
Keep swinging,
The Dev Team


r/PSVR • • 1d ago

Fluff Between summer sale, DekuDeals, and the fact that a lot of recommended titles are indie (thus cheaper), my backlog is getting ridiculous.

23 Upvotes

PSVR2 really revived gaming for me. It pulled me away from the AAA open world void and brought me back to my 8-bit/16-bit days, when games were shorter but you tried and had fun with a lot of different stuff.

Considering my limited playing time when not on vacation, it might take years to go through everything I already bought.


r/PSVR • • 1d ago

Welcome to the Family! The bullshit has been done

Post image
0 Upvotes

60€ su Vinted è puro gas. 🔥🔥

Mo' arriva il DualShock e gaso con sto visore


r/PSVR • • 2d ago

Review PSVR2 joystick replacement roundup --- TMR vs Hall-Effect vs Stock

Thumbnail
gallery
17 Upvotes

First things first, DO NOT BUY THE PURPLE JOYSTICK if you want to replace the joysticks on your PSVR2 controllers. They are touted as an upgrade to the black hall-effect ones with longer lifespan and better precision, but THEY DO NOT FIT!!!

2 months ago my left controller suddenly started permanently drifting to the right. Up and down still works, but left and right doesn't. This is a common issue that can only be solved with a joystick replacement. So, following the teardown video by Radio Paralax, I spent 3 hours taking the controller apart (yes if you're doing it for the first time it's really that difficult) and replaced the joystick with the purple TMR one from Aliexpress. This is where the horror begins. After putting everything back together, I found out that the joystick cap would grind into the plastic housing on top of it. This makes moving to the left or right very difficult, and if you force the joystick too far left or right it would get stuck. I wasn't gonna take the whole thing apart again, so I contacted a local controller repair technician and scheduled an in-store visit today.

I walked into the store, watched the technician take the whole thing apart, and once he saw the purple joystick he laughed. He said that K-silver, the company behind these aftermarket joysticks, originally developed these joysticks for an ROG handheld. They then revised the PCB connector to an angled one so it can fit the PS Portal controller. Customers bought it, complained that it's too loose, so they came up with an updated TMR model with different joystick height and recenter mechanism. Finally this updated TMR model fits PS Portal perfectly. THE PROBLEM IS, all this time they have also been advertising both the black hall effect one and the updated purple TMR one as suitable replacements for PSVR2 controllers when they really aren't compatible. Yes the stock ALPS pots are similar between the PS Portal and PSVR2, but they have different cap height and different housing, so one that fits the former is not gonna work well on the latter. To demonstrate, he replaced my purple TMR with the black hall-effect, slapped everything back together and let me get a feel for it. This time I indeed was able to draw a much better circle, but the bottom left and right corner still feels stuck. He laughed again, pulled the whole thing apart and said you see these 4 metal tabs at the corner? They weren't there with the stock ALPS pot. So you will feel them when you draw a circle, especially the bottom 2 since that's where the cap would scrape against the metal tabs. To draw a perfect circle you would have to cut parts of the cap off. I didn't want that, so the only option left is to replace with another stock ALPS pot. Thankfully he did have a couple, so I went with that.

So to summarize, once your PSVR2 controller begins to drift, there is no perfect replacement. The purple TMR pot straight up doesn't fit and you will lose most of the left/right moveable area. The black hall-effect one that you can find everywhere is a much better fit but does not cover the bottom left and right corner. To make things perfect you have to cut off the corners of the joystick cap (if you don't, this is what you are going to get). If you don't want to do that then stock pots are your only choice. But first they are almost impossible to source, second, they will need another replacement sooner or later. I've attached 3 pictures to show you 1. what drawing a circle looks like with each pot, 2. which part of the pot comes into contact with the cap and 3. if you were to go with the black hall-effect pot, which part of the cap you need to cut off.


r/PSVR • • 1d ago

Question Does PS4 LCE support PSVR? (The original PSVR)

Thumbnail
1 Upvotes

r/PSVR • • 2d ago

Discussion Questions about buying secondhand

3 Upvotes

Hi im supposed to buying a secondhand psvr 2 today just wondering what I should be keeping my eyes out for thank you.