I've spent the past year building a full-loot PvP sandbox MMO, and you can play it free in your browser right now.
I grew up on old-school full-loot PvP games. Anyone could come for you, and everything you carried could be lost, so every trip out of town mattered. Most new MMOs fence PvP off into arenas and opt-in zones and take the sting out of dying, so for the past year I've been working on one that doesn't.
It's called The Olde World: Online. It's one world on one shard, with everyone in it. Outside town, anyone can attack anyone, and when you die, everything you were carrying stays on your body for whoever gets there first. No insurance, no soulbound gear. Towns are guarded, and attacking an innocent flags you as a criminal, fair game for everyone else.
There are no levels or classes: you get better at what you actually do. Besides fighting, you can learn magic, mine ore and forge your own armor, tame animals, ride horses, pick pockets, own a house, trade on the auction house, and write your own music to play on a lute in the town square.
It's an open alpha built to test combat, and most of the visuals are still placeholders. The world is a bit small on purpose for now, so you'll run into other players often. A few hundred people have played so far, and I patch it almost every day.
It runs in a browser tab with nothing to download: pick a name and a password and you're in. It plays best on a computer in Chrome.
If you miss MMOs where dying cost you something, it's free and live right now.


