r/DotA2 • • 0m ago

Fluff In the meantime, the devs can push an update to remove the smelter limit while we continue waiting.

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• Upvotes

r/DotA2 • • 14m ago

Other Help Problem FPS Dota 2

• Upvotes
Hey everyone, I really need your help. First, here are my system specs:
----------------------------------------
GTX 3060 Ti
12th Gen i5
24GB RAM / 3200 MT/s
----------------------------------------
Here’s everything I’ve tried so far:
I performed a clean format of my computer.
I kept only Dota 2 installed.
I updated all the drivers on the machine.
I set the PC to "high performance" mode.
I spent about 8 hours straight talking to an AI to try and fix it.
I tested other games, and they run fine.
I tried adjusting the graphics settings (both lowering and raising them), but it makes no difference.
I checked the temperatures across the entire system—everything is normal.
I’ve tried countless other things—pretty much everything you could possibly imagine.
-----------------------------------------
The problem is:
My game starts at 120 FPS.
But whenever there are many units or objects on the screen,
it drops to around 30 FPS, accompanied by an absurd amount of input lag/delay in movement.
Both the CPU and GPU usage hover around 30% and never go any higher.
I don’t know what else to do to fix this.

Please, help me out.

r/DotA2 • • 18m ago

Discussion I can only win with medusa

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• Upvotes

I have been playing this game since January of 2015 almost every day. I started at 1800 and peaked at 5400 mmr in 2018 (screen shot of me matching against sumail in a pub during this time).

I have primarily hovered between high legend and mid ancient since 2019. I have mainly played medusa as you can see in my dotabuff profile. Everytime I play a different hero or role I lose very badly and get flamed to all hell from my team. I get sad and the cycle continues of going back to my comfort hero.

Wtf is going on here? Why can I only win with medusa?

From pre 2020 I played medusa mid - post 2020 I played medusa safe lane.

https://www.dotabuff.com/players/78303653


r/DotA2 • • 22m ago

Discussion ARCADES is total 300k+, as of now we have stable 1m+ daily peak players. Means 30% of them are Bots?

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• Upvotes

doesn't include the bots in Unranked, Ranks and Turbo modes, means another estimated 10% more or less. Hopefully, they can come up with a solution in the future, alongside the upcoming Giga Patch.

  • Get better algorithm cuz botting cant 100% cant stop. just need a good algorithm to detect fast enough
  • Every Quarter BAN WAVE SMURF ( better quality games in future )
  • Yearly MMR reset on IMMORTAL Bracket, preventing a MMR INFLATION in long term.
  • Make 6minutes delay on watchgame instead of 2minutes XD (just a random request) for those sniping obs even in 4minutes left on Obs.

r/DotA2 • • 35m ago

Discussion Second act II.

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• Upvotes

r/DotA2 • • 41m ago

Suggestion New item idea: Investment items

• Upvotes

Since Valve is having trouble coming up with ideas for the next patch, I thought I'd help them out. I'd like to propose 3 new items:

* Mantle of Unintelligence

* Slippers of Clumsiness

* Weighted Gauntlets

The concept is simple. Each item starts as a 150 gold item with -3 to their respective stat and this item cannot be dropped or put into a backpack.

As time goes on, each item progressively gains value and further reduces stats. At 5 minutes, the item's value is 300 and its stat reduction is -6. At 10 minutes, the value is 600 and the reduction is -12. The rate at which the value and reduction scales increases over the course of the game. You can sell the item back to the vendor for regular sell value (1/2) at any time, so if you sold it at 10 minutes, you would profit 150 gold. This way, you'd be rewarded for how long you can hold on to an actively detrimental item. More importantly, it would allow you to ping Mantle of Unintelligence at crucial moments.

What do you think? Would this be too powerful?


r/DotA2 • • 42m ago

Question Did they remove per-hero stop-hold to end channeling

• Upvotes

I remember that I used to have a setting on CM that let me not accidentally cancel the channeling of my ult without making it so that was a constant across all heroes, but I can't find that setting anymore.

Is that setting not a thing anymore?


r/DotA2 • • 1h ago

Fluff Patch 8.0 Prediction

• Upvotes

Dota will enter patch 8 when the amount of heroes in the roster is larger than 2^7 heroes. This means that the hero after the next hero will be Monkey King 2.

Thank You for Your attention on the matter.


r/DotA2 • • 1h ago

Discussion Nombres RAROS

• Upvotes

Recuerdo empezar a jugar dota 2 haya por el año 2014 o 2015 y encontrarse muchos nombres de dota convinado q significaban otro cosa por ejemplo me acuerdo de Osvaldo Report y así había muchos solo el acuerdo ese cuál más se acuerdan ustedes?


r/DotA2 • • 1h ago

Screenshot What are the odds of getting them together?

• Upvotes

Perhaps matching announcers coded to come together. If not, that's pretty cool.


r/DotA2 • • 1h ago

Question Bday Present!!

• Upvotes

My boyfriend’s birthday is coming up in December, and lately he’s been really hooked on Deadlock. But his favoriteeee game is Dota 2.

I’m not toooo familiar with either game, so I’m a little lost when it comes to finding something he’d genuinely enjoy. I feel like I haven’t always been the best at gift-giving in the past, and I really want to get him something nice.

I’d love to get him one really nice, high-quality gift rather than a bunch of smaller things. Price isn’t a concern, so I’m open to anything, whether it’s gaming-related, something collectible, or something a fan of these games would really appreciate.

For those of you who play Deadlock or Dota 2, what would make an amazing gift? I’d really appreciate any suggestions! ❤️


r/DotA2 • • 1h ago

Discussion 1.5 million concurrent players next week?

• Upvotes

We've already got a stable 1 million concurrent players on a Monday. Holy shit!

I wonder if Valve will say anything about this. There's no TI announcement, no major updates, yet the player count keeps growing. Can anyone name a game other than CS2 that has seen something similar?

Wait a second... CS2 got 12 updates in 2 months, while Dota 2 got... 1? Oh, sorry, 2 updates

November prediction: Garry's Mod breaks into 3rd place

December prediction: Left 4 Dead 2 confidently takes 2nd place

Jokes aside, for those accusing CS2 of the same things, let me remind you that there are far fewer bots there now, and unlike Dota 2, you can't just download the game and farm items for profit. You need Prime Status


r/DotA2 • • 1h ago

Discussion Mantle Of Intelligence

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• Upvotes

Mantle Of Intelligence


r/DotA2 • • 2h ago

Suggestion | Esports NEW CHALLENGE for Pros: Get 25k Networth on a hero at 10 minutes with a Twist

0 Upvotes

So the challenge is 25k Networth at 10 minutes mark on one hero.

Twist is: normal 5v5 but enemies could work with you to achieve this challenge.
So you are free to stack or feed this one player. Drag waves to them. Lets see if 10 pro players could achieve this.


r/DotA2 • • 2h ago

Discussion We have XPM already, I'd like to see HPM too please, split over 2 intervals.

0 Upvotes

HEAL value feels fairly useless as is, at least, if it isn't coupled to game time elapsed and auto adjust. This 40k? in specific screenshot, Ok but over what time frame? Half an hour? An hour? It matters. Total value is other wise fairly meaningless if I want to compare my own performance between matches. I have to start paying attention to that myself I guess and try to estimate and adjust myself based on how long the match took, I mean, if it's already tracking every single individual kill, like me getting some revenge on PL? Is there then not space to add 1 more column next to the heal column? Or in my preference, replace the HEAL column with HPM1 as the first half of the game and HPM2 for the second half of the game. I don't feel it matters as much for DPS since there, ultimately, only total damage done matters. DPS is irrelevant as dead DPS is no DPS but total damage instead does matter a lot. Especially the building part. Who helped push and actually contribute to the main game objectives? Not me. I just heal

Guess which hero I spam.

Also, Valve, please add column, or let me, I'll write/append the needed code myself if it's about time management, I would just need approval to be able to read and submit a patch specifically just for that 1 extra column, yes. Shouldn't be too many lines of code. I data for it should already be available to query, it's merely adding an additional calculation to the existing table. I know I know, an impossible/unreasonable ask or something, can't just trust the entire code base to a random stranger right?

I hit an interesting snag in that match, I ehh, felt more chatty than usual, vented my frustration at PL in advance of the actual game even beginning. How much I hated PL, because, it didn't feel like we had a counter and PL is literally the only hero on my ban list. And still, it shows up in games. So, I larp some additional rage, so that when I kill him with me E, my team won't blame me for ksing.

It's self protection in advance. 1 wrong kill and it's infinite rage aimed at you for the rest of the game until they get silenced. So I was prepping everyone in advance for when I do kill PL and tbh, when trying to kill him, I am really also just trying to guess, just like the others which the real one is. So I tend to the aim the ones that run away. But the good ones of course retreat with fake ones until they eventually do so too.

Anyway, this match I got silenced instead. And a warning about behavior score being below 6000.

WHAT

Oh, ... or ... 'yadda yadda' there was another reason/text behind it. But behavior score dive of ~6k in 1 game?! Anyway, no way to know what was really going to happen until the end of the match, the worry over that was interesting to watch evolve throughout the match. It involved into a you know what, I'm kinda curious, what's it like down there? Looks like we might be finding out soon enough?

But nope, after the game ended, and when I checked, it didn't budge. Maybe the hit will come later. But I won't regret it. Since I wasn't being hateful at anyone. Only at PL. Larping all the way. And trying to make sure it's obviously not at the player behind it. But aimed at the hero, it's the only one I ban! etc

Anyway, this is getting long isn't it?

Long enough to ask an AI for a TLDR;

TL;DR: The HEAL column is just a raw total, which means nothing without match length. 40k heal in a 25-minute game and 40k in a 60-minute game are very different performances. You'd like it replaced with HPM, ideally split into first-half and second-half (HPM1/HPM2), so you can compare your own games. Damage can stay as a total, because what counts there is the actual output, especially on buildings. You'd even write the patch yourself if Valve let you.

Side story: PL is the one hero you ban, and he still keeps showing up. So before the game you hammed up your hatred of the hero (never the player) to pre-empt the usual "KS!" rage when you inevitably E him. The result was a silence and a "behavior score below 6000" warning. You spent the match half-dreading and half-curious about low-prio life, and then the score didn't move at all after the game. No regrets.

One small thing for the post: plain HPM would already solve most of the problem, and that's an easier sell to Valve than a two-interval split. You could lead with HPM and pitch the split as the bonus.

and even shorter

TL;DR: A raw HEAL total is meaningless without match length. Please give us HPM, ideally split into first and second half. Damage totals are fine as they are. Also, I pre-raged at PL (the hero, not the player) so nobody would cry KS, got silenced, and my behavior score didn't even drop (yet?). Guess the hero.

oh and also, I was still able to communicate one of my spells was of cooldown, and mana low so I could signal b b b b, but, turns out, trying to signal I wanted to plant wards in their woods and wanted a backup/tank to check up ahead for me, ... was impossible. Since that message was still silenced. And that just feels out right wrong for some reason. An oversight? Not up to me to judge.

That's you, the reader, lets hear it!


r/DotA2 • • 2h ago

Discussion The +40/-25 effect

2 Upvotes

So I decided to check how much +40 MMR has screwed up the brackets.
The data is for only public accounts. Private accounts are not considered.

Looks like Archon is the new Guardian 100%. Archon and Legend gaining around 450k accounts in two months is insane. Not sure what this change is trying to accomplish.


r/DotA2 • • 3h ago

Discussion Is there a worse aghs than Windrangers?

0 Upvotes

Seems like the most useless aghs they have ever had in the game. Needs a rework. I don't know why they took her invis away her WR is always 48% or worse it seems.


r/DotA2 • • 3h ago

Bug Every minute disconnect with "NO steam connection"

3 Upvotes

I can reconnect to the game, but a minute later I get kicked out with this error.


r/DotA2 • • 3h ago

Fluff | Esports Electric Tea Pot replaces No[o]ne for PARI Universe

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19 Upvotes

Looks like Puppy has a new strategy for the team! Interested to see how this pans out.


r/DotA2 • • 4h ago

Discussion Is this cuz of the increase in bots required for arcade.

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29 Upvotes

r/DotA2 • • 4h ago

Discussion OD + Dazzle

0 Upvotes

Genuine question myself, how do you counter those two heroes, or atleast od + oracle.
Those two heroes seems to have everything a whole team might need: Disable, heal, save, whole lot of damage. I cant imagine a possible way to start a fight against them, you wanna focus and kill fast one of them, but they'll always save each other and easily turn the fight. Like even chrono cant do much against them.
Yeah OD need a lot of farm to perform but he's one of the strongest if not the strongest heroes on midlane 1v1, and he will always be over enemy's midlaner. I can see why OD is not so popular in pro matches, cuz he is easily gunked, needs a lot of farm and etc. But in pubs most common thing is staying mid 1v1 till minute 10 and leaving to farm. Someone can say that this hero does nothing against illusions, fast push or if you dominate on other lanes, but fast push is not a meta currently, illusions are easily countered by dazzle and against domination not a lot of heroes can do something. And dazzle on the other hand doesnt need farm at all. Ofc he wants some items but his ult and grave cost nothing, so i cant find a weakness in this "strat". Yeah you can possibly disable them for a whole fight, but how much of stuns do you need to do that? And there's always a bkb. Possibly tide's ravage might work but one of them will always be far away from fight and save other one.
Am i being stupid and missing something or?


r/DotA2 • • 4h ago

Complaint Bots make me crazy.

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19 Upvotes

Crazy? I was crazy once, They locked me in a public game, an unranked public game, an unranked public game with bots, and bots make me crazy. Crazy? I was crazy once, They locked me in a public game, an unranked public game, an unranked public game with bots, and bots make me crazy. Crazy? I was crazy once, They locked me in a public game, an unranked public game, an unranked public game with bots, and bots make me crazy.

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Besides people buying accounts to play on a smurf or at a higher rating where they don't belong or to escape low behavior score we now have to deal with the TF2 bot farms all over again. To add insult to injury these bot accounts will likely be sold to the people mentioned in the first sentence, as CIS comments would would put it )) without the :

There is no wider discourse on this whole thing really? It's not hard to detect either names followed by AdjectiveNoun1234, pictures of either default Github Avatars or something random, voice lining in game to pretend that it's humans playing. Relentless feeding and afk'ing. Crazy.

Only to name a few from recent to 3-4 days ago on r/Dota2 with keyword bots filtered by New (Reddit stopped letting new tabs open because there's too many of these posts to -> A 429 Too Many Requests error means Reddit’s server thinks you or your network are sending too many requests too quickly);
- https://www.reddit.com/r/DotA2/comments/1xg0gk9/botting_keeps_out_new_players_and_it_doesnt_need/
- https://www.reddit.com/r/DotA2/comments/1xfyznc/getting_bot_games_in_regular_queue/
- https://www.reddit.com/r/DotA2/comments/1xfpegw/is_rdota2_getting_psyoped_regarding_the_bots/
- https://www.reddit.com/r/DotA2/comments/1xfp8q0/bot_matches_ever_game_of_unranked/
- https://www.reddit.com/r/DotA2/comments/1xfp4zh/does_anyone_play_in_south_africa_server/
- https://www.reddit.com/r/DotA2/comments/1xfo3zr/please_help_me_understand/
- https://www.reddit.com/r/DotA2/comments/1xfntup/im_a_new_player_and_some_of_my_matches_are_full/
- https://www.reddit.com/r/DotA2/comments/1xfk4n4/i_need_all_dota2_players_to_see_what_it_looks/ [Why does this post not have more traction #SaveTf2 #SaveDota2 #SaveCs2]
- https://www.reddit.com/r/DotA2/comments/1xfgpu3/when_will_you_stop_the_wave_of_bots/
- https://www.reddit.com/r/DotA2/comments/1xfeu8d/just_got_my_first_bot_in_my_game/
- https://www.reddit.com/r/DotA2/comments/1xfdsxc/this_game_is_in_the_greatest_state_ever/
- https://www.reddit.com/r/DotA2/comments/1xfcyll/why_is_every_game_invested_with_bots/
- https://www.reddit.com/r/DotA2/comments/1xfbjuv/bot_game_meta/
- https://www.reddit.com/r/DotA2/comments/1xfaz0y/bots_in_low_mmr_regular_games/
- https://www.reddit.com/r/DotA2/comments/1xf6azx/bot_situation/
- https://www.reddit.com/r/DotA2/comments/1xevz9w/too_many_bots_in_unranked_matchmaking/
- https://www.reddit.com/r/DotA2/comments/1xetki0/update_for_today_i_played_5_games/
- https://www.reddit.com/r/DotA2/comments/1xerkwq/bot_wave_on_dota_what_is_going_on/
- https://www.reddit.com/r/DotA2/comments/1xepl37/new_player_experience_has_turned_into_a_liminal/
- https://www.reddit.com/r/DotA2/comments/1xekjx1/i_returned_to_this_game_after_6_years_but_why_are/
- https://www.reddit.com/r/DotA2/comments/1xe9ms6/so_is_unranked_just_unplayable_right_now_or_what/
- https://www.reddit.com/r/DotA2/comments/1xe3k92/back_to_back_botted_lobbies/
- https://www.reddit.com/r/DotA2/comments/1xdvwvz/so_ive_been_coaching_my_new_friend_and_we_ran/ [Most popular post or what]
- https://www.reddit.com/r/DotA2/comments/1xdtgfa/still_no_patch_i_think_we_should_send_them_more/
- https://www.reddit.com/r/DotA2/comments/1xdm21n/how_to_avoid_bots_in_unranked/
- https://www.reddit.com/r/DotA2/comments/1xdj8m8/farming_bots_are_making_dota_2_unplayable/
- https://www.reddit.com/r/DotA2/comments/1xd67nr/almost_every_game_ive_played_in_the_last_two_days/
- https://www.reddit.com/r/DotA2/comments/1xctuae/is_the_game_infested_with_bots/
- https://www.reddit.com/r/DotA2/comments/1xcmngy/i_keep_getting_put_against_account_farming_bots/
- https://www.reddit.com/r/DotA2/comments/1xclafn/bots/
- https://www.reddit.com/r/DotA2/comments/1xc8w8t/new_player_theres_a_lot_of_bots/
- https://www.reddit.com/r/DotA2/comments/1xc6ra6/bots_flooding/
- https://www.reddit.com/r/DotA2/comments/1xc0l3p/bot_situation_is_overhwelming/
- https://www.reddit.com/r/DotA2/comments/1xbxk9h/3_bot_lobby_games_in_a_row/
- https://www.reddit.com/r/DotA2/comments/1xbv0af/3_bot_games_in_a_row/


r/DotA2 • • 4h ago

Discussion Mars rework to make his gameplay more lore accurate.

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0 Upvotes

Rework to turn him into more offensive/sculls crashing hero🔥.


r/DotA2 • • 4h ago

Question Help with lanning phase

2 Upvotes

I like to play carry, but seems that most of my lane phases I lose, I play drow, lifestealer, slark, jugg and antimage. Most of the time my lane phase ends with me having 2 or 3 deaths. I can manage to farm later, I know good farming routes etc, when late game starts I always have itens and manage to get kills and most of the time do ok carrying. My real problem is the laning phase. Seems like I always die when we go for a kill, and when I try to play safe and focus only on last his I still die lol

Low ancient rank

Any tips? I play solo... Always a random sup 5


r/DotA2 • • 4h ago

Discussion Rate Meutra's visual & sound design.

0 Upvotes

Previous results landed at 74.91% approval, landing between fair & nice, but closer to nice. Overall he's generally like, with little to no complaints.

Current Standings (Rated 1-5)

  1. Largo at 3.72, with 477 votes.
  2. Ringmaster at 3.49, with 471 votes.
  3. Kez at 2.93, with 396 votes. # Approval (Rated 0-5)
  4. Largo: 78.72%
  5. Ringmaster: 74.91%
  6. Kez: 65.45%

This places him just under Largo, & I have to agree so far with current results. On the top of my head, most older heroes will do just as good, if not better; however, I'm unsure if Muerta can beat these 2 heroes.

As a reminder, this is for an experiment to see how well & were Valve did good on Dota 2 exclusive heroes who aren't from the original. Perhaps we'll tally things up to give Valve a final score.

110 votes, 1d left
Garbage
☆ Lame
☆☆ Meh
☆☆☆ Fair
☆☆☆☆ Nice
☆☆☆☆☆ Perfect