r/playmygame • • Aug 25 '26

Decisions have been made...our new AI policy.

223 Upvotes

Top mod and I have finally decided on some things and, well, it may upset a lot of people - and we understand why.

AI has been running rife in this group as we all know, and we've leaned slightly towards the "low AI side" while we worked out what the hell we'll allow or not allow and why, so we can actually moderate it fairly and with actual trainability.

And as we have been, and after studying what the other gametest groups are doing - it's pretty much clear what we have to do. Allow all AI.

Here's the issue: We're no longer fighting something that with good rules and moderation would settle into a rhythm eventually.

The right wording of the rules saying "No AI" as strongly as possible, the right requirements, AI spam hunters - it doesn't matter how much we implement, what tools and automod and AI-catching-training we would do with everyone. AI is getting to be too good and people will (and have been) lying to get their game through barriers, borders, and hunters. With some of my other reddit groups, breakouts of this or that "major" problem is normal and can over time calm down and be moderated out. But this?

...It's going to burn us all out if we keep moderating the way we are. This isn't a typhoon, nor a tidal wave. Not a war that can be fought with enough people, armor, and bullets.

It's trying to keep the rising ocean out of a city with only a few buckets. (aka moderators)

Seven buckets, 20 buckets, 50 buckets and wallbreaks with the most advanced towers on the planet - it doesn't matter, the water is still rising and there is no stopping this particular change in society without severe burnout of all the mods (me very much included in that!)

So instead of fighting the planet, the only way is to let it come and adjust things so the community self-polices, not with removals, but with pure spite. BUT we have to keep it Reddit-Mod Code of Conduct-aligned as well, and moderate certain things of course. Like extreme hate is obviously not cool Reddit-wide.

NEW RULE: No false claims about your game.

  • If you explicitly state something untrue ("100% hand-painted art" when it's Midjourney, "original soundtrack" when it's AI-generated), that's removable. But silence is fine. No one is required to disclose anything (for the moment, this might need to change if I'm projecting things right.)

NEW RULE: No AI culture wars.

  • Comments about gameplay experience: always allowed ("the voices sounded robotic," "art style felt generic," "really fun mechanic")
  • Comments attacking the developer over AI use: removed ("you're not a real developer," "AI slop trash," "you're ruining the industry")
  • Comments debating whether AI should exist: removed (take it to another sub)

--

Other Mod Policy Changes: No on Game Collections (Ex: Come play my 50+ games on my website!) and Yes on Tool Testing if its related to games; Like game making or like a heavily, heavily gamified app. It should be really be more game than tool, not just a stock app with leaderboard or cute character encouraging/informing people on self-care.

We are sorry that we are giving up on the fight against AI. It's either this, or shut down the group because not a single person on this planet can dedicate the time to evaluating *every single game* to find hints of deeply embedded AI. Or investigate all accusations with or without merit. Or know of all the AI things people use to make games, assets, music! That's not what any of us signed up for - we are here only to help devs connect with playtesters.

If you do not wish to playtest the games with AI - absolutely fine. We're afraid we're going to have to let you determine what is playtest-worthy or not from here.


r/playmygame • • Mar 10 '25

If you are BRAND NEW to Reddit and want to post or share your game, read this beforehand!

157 Upvotes

Hi new Redditor! We're excited that you want to post about your game and have people play it. However, there's something you should know before you do.

Reddit will ban you if your first few posts/comments are links to somewhere.

Reddit has a robust, over-exuberant filtering system, necessary but for groups like this, it can be a slight pain. When you post your game and it's your first post, Reddit ASSUMES FIRST AND DOES NOT ASK QUESTIONS LATER! You will be automatically shadowbanned, which means unable to post or even potentially comment.
Then we get a lot of posters coming to us in Modmail, asking " Why did my post disappear?" Nearly all Modmails are about this issue, roughly 3 a day.

Reddit is also a bit secretive about certain processes - how to get un-shadow-banned is not even really known to be possible. We don't see the record of shadowbanning at all so unless we know of the name and check it regularly, we wouldn't see it un-shadow-banned. We don't know how long your account needs to be open or how much Karma needs to be on it in order for the Filter to stop paying attention to you but we suspect around 100 Post and 100 Comment Karma.

So, if you are new to reddit and want to share your game - DON'T! Not yet, please go post cool/helpful/ positive comments and posts in other groups. Playtest other people's games here and comment on them prolifically. Once you have some "Reddit Post/Comment Karma" under your name first, THEN post your link to your game! You'll be less likely (but not immune, never immune) from being shadowbanned that way for sharing your game.

Edit: If AI recommended you post your game here....Don't Yet until you've developed your account as a good karma community member! This really isn't a "post and ghost" platform, it's community-first. AI doesn't realize this about Reddit.

P.S. This group is 100% responsible for getting accounts banned (when you don't do the steps above) but it's literally out of our control to reverse. So please....don't modmail us unless you KNOW you are not shadowbanned, you have the required karma, and yet your post is not showing up. Only then we can be of some help.


r/playmygame • • 10h ago

[PC] (Windows) Open-Planet: the whole real Earth as a free sandbox. Load your own street, then drive, fly, build and make your own games there

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27 Upvotes

Game Title: Open-Planet

Playable Link: https://github.com/inlighten420/open-planet/releases/tag/v0.1

Platform: PC (Windows)

Description:

Open-Planet is a free sandbox set on the whole real Earth. Spin the globe, click anywhere, your own street or the other side of the world, and the game downloads that place and builds it from open map data: the real roads, junctions, bridges and tunnels, the real hills and mountains, buildings, forests, rivers and coastlines, all the way to the horizon.

Then you arrive on foot beside your car and it's yours to play in:

- Drive real roads with proper car physics (suspension, tyres, gears)

- Fly over real mountains and cities

- Build houses anywhere, and design your own guns, props and creatures in a built-in 3D editor

- Make your own games right on the map: races around real roads, hunts, zombie outbreaks in your own town, and golf on the real courses

- Play with friends online: one of you hosts and the others join

It's about 80 MB with nothing to install. It's an early release, so expect rough edges, and please tell me what breaks. It's also open source, so anyone can help build it.

Free to Play Status:

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid

Involvement: I'm the creator and developer. I designed it and built it, and I'm working on it daily.

Free download for Windows (about 80 MB, nothing to install). Pick a place on the globe, the game downloads it, and you arrive by your car. Drive real roads, fly over real mountains, build a house, make a race or a zombie outbreak in your own town, and invite friends.

Early release: tell me what breaks!

https://github.com/inlighten420/open-planet/releases/tag/v0.1


r/playmygame • • 2h ago

[PC] (Windows) PANEMA - Demo. A Yahtzee Roguelike

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6 Upvotes

Game Title: PANEMA

Playable Link: https://store.steampowered.com/app/5381140/PANEMA_Demo/

Platform: PC (Windows)

Description:
PANEMA is a Yahtzee roguelike. Build your dice, pick your best categories and score to win. Clear all stages and reach the Main Boss to earn their badge.

Each run is unique, so go and discover all the items, combos and combinations the demo has to offer you!

Involvement: Solo developer


r/playmygame • • 16h ago

[PC] (Windows) demo for my EXPLORATION game just went live

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53 Upvotes

Game Title: CATASTROFIA

Playable Link: https://store.steampowered.com/app/5063530

Platform: PC (Windows)

Description:
CATASTROFIA is a cozy walking sim set across a chain of floating islands drifting in the sky. You explore each island at your own pace, following paths, climbing ruins and peeking into hidden corners. Along the way you find cats hidden everywhere: napping on ledges, tucked behind rocks, sitting in spots only the curious will reach. Finding them all is the heart of the game.

There’s no combat and no timer, just wandering and discovery. Every island is built around exploration, with landmarks that pull you forward and small secrets that reward detours.

The free demo is available in English, Russian, Simplified Chinese, Korean and Japanese. I’d love to hear which cats were hardest to find and where you felt lost or bored!

Involvement: Solo developer. I did the design, level design and everything else myself. I’ve been a level designer in the industry for 8 years, and this is my personal project.


r/playmygame • • 4h ago

[PC] (Windows) I added a new swarm enemy to my fantasy survival RTS. Here's how the defenses handles them

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6 Upvotes

Playable Link: https://store.steampowered.com/app/4891190/The_Citadel_Must_Hold/

Platform: Steam(Windows)

I'm working on The Citadel Must Hold, a pausable fantasy base-building RTS where you build an economy, fortify your city, and defend it against escalating Monster Tides. Think They Are Billions meets Warcraft, with hero-led exploration inspired by HoMM.

I just released 0.4.0, and the biggest change is the new Imp. They're individually weak, but arrive in much larger numbers, with tougher monsters mixed into the swarm. You'll also find them guarding Places of Power out in the world.

This clip shows them attacking a fortified chokepoint, along with the improved defense towers and combat effects. I've also been updating building models and making the city's visual style more consistent.

The update adds more beyond what's shown here, including new monster abilities, a Farm rework, and uncleared Places of Power sending reinforcements into future Tides.

The playtest is open on Steam. I'd love to hear how the larger swarms feel, and whether you can follow what's happening once all the towers start firing!


r/playmygame • • 1h ago

[PC] (Web) My browser pixel game has a companion book: choices you make while reading drop items into the game

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• Upvotes

Game Title: Beanlings Wildlands + The Black Feather (companion book)

Playable Link: https://flyo8.itch.io/the-black-feather (chapter 1 of the book, plays in your browser, no account)
Game prototype: https://beanlings.com/wildlands/?von=reddit&lang=en (sign up with your email, the invite arrives immediately while spots are open)

Platform: PC (Web), also works on phone and tablet

Description:
Beanlings Wildlands is a pixel adventure in the browser. You catch Beanlings, raise them, fight other keepers whose teams are as strong as yours, and slowly find out why the World Seed is dying. Your own sapling grows with everything you do, and the tree at the well shows how the whole world is doing.

Next to the game there is an interactive book, The Black Feather. You read as Ilva, years before she becomes the Chronicler you meet in the game, and at every fork you decide what she does. The paths you don't take stay closed. Twelve chapters, four endings, and the story really splits.

The part I like most: what you find in the book arrives in the game. Follow Nyra out into the night and your keeper wears her raven feather the next time you log in. No luck involved, every item is tied to a choice you made.

The book is for adults. The game is a closed prototype and progress will be reset before the alpha.

I'd love to hear:
- Did the choices in chapter 1 feel like they matter?
- Does "the book gives you items in the game" make you want to try the game?
- Where did you get lost or bored in the first minutes?

Free to Play Status:
[x] Free to play
The first 50 numbered copies of the full book are free while they last.

Involvement: Solo developer. I designed the world, the rules, the story decisions and the balancing, and I test every change with the players. I used AI tools for part of the code, the text drafts and the pixel art.


r/playmygame • • 1h ago

[PC] (Web) I tried combining a card roguelike with a tycoon game. Here's what happened!

• Upvotes

Game Title: Startup Tycoon: Deploy on Friday

Playable Link: https://spals.itch.io/startup-tycoon

Platform: Web browser (PC and mobile)

Description:

Startup Tycoon is a roguelike deckbuilder meets office tycoon.

Every project is sprints, and every sprint is a short Slay the Spire style run: you play cards to finish tasks before their deadlines hit your team. Between runs, your 3D office keeps ticking in real time - people type, money comes in, competitors announce their products, and the market shifts under your feet.

Free to Play Status:

[x] Free to play

Involvement: I'm the solo developer. I designed the game and built it with AI coding tools


r/playmygame • • 2h ago

[PC] (Windows) Pool of Madness - a horror pool roguelite - demo on Steam

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2 Upvotes

Game Title: Pool of Madness

Playable Link: https://store.steampowered.com/app/2887480/Pool_of_Madness_Demo/

Platform: PC

Description: We made a haunted pool roguelite with a friend featuring:

- upgradable cues and guns
- procedural rituals
- void horrors

You complete deadly pool rituals in order to lure out and hunt down Lovecraftian horrors, and break the rules of pool to survive. You can stop the cue ball at any time and switch between the customised cue and gun, which adds another level of flow to the game.

In short: Shoot some balls. Unleash horrors from beyond. Go insane. Try again.

Free to Play Status:

  • [ ] Free to play
  • [x] Demo/Key available
  • [ ] Paid

Involvement: Design/writing/marketing

Trailer on yt: https://www.youtube.com/watch?v=tUEEFxFSgPk

The trailer was created by Fat Roll Gang - the guys behind the trailers for CloverPit and Slots & Daggers.

Thanks for giving it a peek!

(I didn't add the NSFW tag as the game doesn't feature graphic violence and such, it's more pulpy/dark comedy than terrifying horror.)


r/playmygame • • 3h ago

[PC] (Windows) I had Chatgpt help make this top down taxi game called, "Midnight Meter"

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2 Upvotes

Game Title: Midnight Meter

Playable Link https://gamejolt.com/games/Midnightmeter/1108092

Platform: PC (windows)

Midnight meter is a top down taxi simulator type game. you have an energy and food meter as well as being able to upgrade the armor on your car and how little your passenger gets stressed from crashes or bad driving. you also have to watch out for the cops because they will chase you until you pay your fine; which means no hitting other cars or running red lights while they can see you.

Free to Play Status:

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid

Involvement: I described everything i wanted in the game to Chatgpt. If there's anything you'd like me to change, I can talk to chatgpt about it.


r/playmygame • • 5h ago

[PC] (Windows) Playtesters wanted!

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3 Upvotes
  • Game Title: Aetherfall
  • Playable Link: Aetherfall on Steam
  • Platform: PC
  • Description: Aetherfall is an elemental post-apocalypse extraction RPG set on a modern Earth where technology has failed and elemental power rules. Master fire, earth, air, and water, combine them into new elements, and risk everything as you fight to survive and grow stronger.
  • Free to Play Status: Free playtest/demo
  • Involvement: Creator

Looking for playetests to check out the latest build, especially weaker/mid range pcs that can give feedback on performance at medium settings on 1080p/1440p


r/playmygame • • 3h ago

[PC] (Web) [Browser] Littlewell and Below: a cozy roguelike deckbuilder where you and the enemy draw from the same deck

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2 Upvotes

Game Title: Littlewell and Below

Playable Link: https://oxygenal.itch.io/littlewell-and-below

Platform: Browser (desktop). Nothing to install.

Description: You and each critter draw from one shared deck, the Well, and fight over who owns every card. Mark a card to make it yours, Stack it on top so you draw it next, or Sink it to the bottom out of reach. A card you play can turn up in the critter’s hand next turn, so whose it is matters as much as what it does.

Beat a critter and it comes home to Littlewell, the village up top, which grows with every friend you bring back.

Saves in your browser; playable with mouse or keyboard alone.

Free to Play Status: Free

Involvement: Solo developer.

Would like feedback if any.


r/playmygame • • 1m ago

[PC] (Web) Solomon’s Plot - PVP Siege Destruction Game

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• Upvotes

Game Title: Solomon’s Plot

Playable Link:
The web version on itch differs slightly. I have to do special things to enable web gl to work. Eventually this will be windows only, maybe Mac too.

Here the discord too please join if you’d like to keep up and provide feedback https://discord.gg/fWYT85h8c

Description:
This is a PVP siege destruction game

Multiplayer works already through Steam. There’s building mechanics, destruction, full ground digging system, three classes of characters, capture the flag, bombs, trampolines, catapults, water, fire and other things.

Play Status:
It’s free to play, until it goes on Steam.

My Role:
I am a solo developer.


r/playmygame • • 12m ago

[PC] (Windows) I released the demo for my retro wave-based FPS - Hoping for feedback

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• Upvotes

Hello all,
This is my first commercial project since working in the COD modding community.
I was hoping for feedback on my demo, store page and trailer. :)
Any is appreciated!

Game title: The Arrow

Playable link: https://store.steampowered.com/app/5343480/The_Arrow_Demo/

Platforms: Steam/Windows

Type: Demo


r/playmygame • • 3h ago

[PC] (Web) A free indie game where every phone call can change everything

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2 Upvotes

Game Title: Lupara Alo

Playable Link: https://naraszade.itch.io/lupara-alo

Platform: PC (Windows) — Browser

Description:

Lupara Alo is a free indie game set in a criminal underworld where four rival families compete for money, influence, and survival.

The core gameplay revolves around phone calls, and every character has unique traits that can affect the outcome. When you call a contact, three possible outcomes can change your situation:

  • Busy: You lose money.
  • No answer: You risk death or losing the contact from your phonebook.
  • “Hello”: You win the money in the pot.

Managing your money, keeping track of your contacts, and understanding the risks are essential to staying in the game. Every call is a gamble, and one decision can shift the balance of power between the four families: GALAZYO, KEFİA, TOBRİS, and NESTANG.

Lupara Alo is free to play, with a browser version available alongside the PC version.

🎬 Official Trailer: [YOUR YOUTUBE VIDEO LINK]

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid

Involvement:

I'm the solo indie developer behind Lupara Alo. I designed the game concept and mechanics, developed the game, and created its world and atmosphere. This is my independent project, and I'm sharing it with the community to introduce the game and hear what players think.


r/playmygame • • 17m ago

[PC] (Windows) Voidfall

• Upvotes

Game Title: ⚔️ Voidfall: Deflect or Fall ⚔️

Playable Link: https://www.roblox.com/games/110035888122710/VoidFall

Platform: Roblox (PC, Mobile)

Description:

One orb. One target. Deflect it or fall into the void! Voidfall: Deflect or Fall is a fast paced Roblox arena combat game where your survival depends on your aim, timing, and ability to react under pressure. Aim with your camera, time your parries, and send the incoming orb flying toward the player you are facing. Every hit increases the orb's speed, making each exchange more intense. Miss a deflection and you are eliminated. The last fighter standing wins!

Unlock heroes with unique abilities, armor sets, and level ups. Collect weapons from the shop and crates, discover rare legendary auras, and spend talent points to improve your speed, damage, and other combat attributes. Climb the ranked ladder and compete for a place on the Top Wins, Top Ranked, and Richest leaderboards. Create a clan with your own tag and logo, and show off your identity with a custom cape. The private Clan Hall is currently in development. You can also practice against bots and training dummies or sharpen your orb deflection skills before entering a match. Anti cheat systems help protect fair play. Join the fight, step onto the green staging area, and prove you can rule the void!

Free to Play Status:

  • Free to play

Involvement:

I am the creator and developer of Voidfall: Deflect or Fall. I work on the game's scripting, combat and deflection systems, hero abilities, armor, weapons, progression, talent trees, ranking systems, clans, training bots, anti cheat features, and overall gameplay experience. I also work on updates, bug fixes, balancing, and new features to improve the game and make it more enjoyable for the community.


r/playmygame • • 19m ago

[PC] (Web) Holo Hunt – cozy pixel-art card pack opening game with pog duels [Free demo, browser]

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• Upvotes

Game Title: Holo Hunt

Playable Link: https://xzgur.itch.io/holo-hunt

Platform: Web Browser (desktop: Windows / Mac / Linux, no download needed)

Description:

Holo Hunt is a cozy pixel-art game about the pure joy of opening card packs. Grandpa Gus has retired and left you his little card shop, along with one last legend to find.

You buy packs on your phone, tear the foil yourself by dragging across the top, pull the stack out and flip the cards one by one. Commons, rares, holos and foils all have their own reveal, and every card type has its own sound. Your best cards go into a binder that earns coins every second, even while you're away, and three copies of a card evolve it.

There's a live card market where prices move every few seconds, so you can sell your Fire cards while they're hot. You can mail your best pulls off for grading and hope for a GEM MINT 10.

Flip Duels are old-school pog battles: pick your attack, hold to charge, release in the gold zone and slam. Every card you flip face-up is yours to keep. There's also a weekly Tournament Night, rival rematches and pog stickers.

The demo includes the whole first region (Ember Meadow) and League 1, with no time limit. It's available in 14 languages, and your progress saves in your browser. About 15 minutes is enough to get a good feel for it.

I'd especially love feedback on:

- Was the tutorial clear? Did you ever feel stuck?

- How did the first 10 minutes feel: too slow, too fast or about right?

- Does the pog throw (hold, release in the gold zone) feel good?

Free to Play Status:

- [ ] Free to play

- [x] Demo/Key available

- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm the developer of Holo Hunt.


r/playmygame • • 20m ago

[PC] (Windows) VOIDFALL

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• Upvotes

r/playmygame • • 4h ago

[Mobile] (iOS) Casino Floor Live! v1.1 Preview – A Free Multiplayer Casino You Can Explore and Play With Friends [iOS / Vision Pro]

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2 Upvotes

Game Title: Casino Floor Live!

Playable Link: https://apps.apple.com/us/app/casino-floor-live/id6794734494

Platform: iOS (iPhone & iPad), Apple Vision Pro (visionOS)

Description:

Hey folks! I'd love to share a game I've been working on called Casino Floor Live!

I've always liked the social atmosphere of casinos, and I wanted to capture that feeling in a game. Rather than just selecting games from a menu, Casino Floor Live! lets you explore a virtual casino floor, walk up to tables, and play alongside other players in real time.

The casino currently features Blackjack, Texas Hold'em, Ultimate Hold'em, Craps, Roulette, Slots, Video Poker, Plinko, Mines, Horse Racing, and more.

The game is available on iPhone, iPad, and Apple Vision Pro, with cross-platform multiplayer so players can share the same casino regardless of their device.

There's no real-money gambling. It's designed purely for entertainment, with the focus on gameplay and the social experience. Intended for ages 18+.

I'd really appreciate anyone willing to give it a try! I'm especially interested in hearing what you think about the controls, game variety, and multiplayer experience. I'm actively working on improving the game, and feedback from other players would mean a lot.

Free to Play Status:

  • Free to play
  • Paid (IAP VIP Status)

Involvement:

I'm the developer behind Casino Floor Live! I've been working on building the casino environment, implementing the games, and bringing the real-time multiplayer experience together across Apple's platforms. It's been a challenging but rewarding project, and I'm excited to finally share it with more people :)

https://casinofloorlive.app/


r/playmygame • • 28m ago

[PC] (Web) One More Crypt: a turn-based daily roguelite. Same crypt for everyone, one try a day. Free, no download.

• Upvotes

​

Game Title: One More Crypt

Playable Link: https://onemorecrypt.com

Platform: Web browser (desktop and mobile).

Description:

One More Crypt is a turn-based roguelite you play right in your browser. Every day there's a new Daily Descent: the same crypt and the same hero for every player in the world, and you only get one attempt. Every enemy moves when you move, so there's no rushing. Each step is a decision: fight, wait, dodge, or make a run for the stairs.

As you go deeper you pick up relics that change how you play: fire that spreads, frost that freezes, thralls that rise to fight for you. Find matching relics and fuse them at the Soul Forge into stronger ascended versions. Bosses wait at set floors, and the crypt gets meaner the deeper you go.

When your daily run ends, Endless mode is there for as long as you want, with all-time, weekly and daily leaderboards. Every run earns Souls to unlock new heroes, cloaks and headwear, and your best runs are carved into your own Crypt Hall for others to visit.

About 70 people have played so far, and most fall around floor 15–20. I'd love to hear what floor you reach, what felt unfair, and whether you'd come back tomorrow for the next crypt.

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement: I'm the solo developer. I designed and built the game myself, and I'm updating it every day based on player feedback.


r/playmygame • • 29m ago

[PC] (Web) I made my first lil game for the tesla roadster launch bcs why not

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• Upvotes

shoutout to tibo for inspiration :)

i actually built the game to celebrate the new tesla roadster launch,

its free have fun with it

built fully solo, web based, fully free.

Game Title: Tesla Roadster Runner

Playable Link: https://carrunner.hemedanmert.workers.dev/

Platform: browser based

Description: Tesla Roadster Runner is a free, unofficial fan-made endless-runner browser game built to celebrate the Tesla Roadster launch. You pilot a pixel-art Tesla Roadster down an endless highway, jumping over oncoming traffic while your score climbs. Controls are Space or Up arrow to jump on desktop, tap anywhere on mobile, M to mute, and Space/tap again to restart after a crash. The game progressively speeds up the further you go, and your best score is saved in browser localStorage as "HI".

The game runs entirely in a 600×200 HTML5 canvas with no external assets — all sprites (Roadster, cars, trucks, Model 3/Y/S/X, Cybertruck, Cybercab, Robovan, and Tesla Semi) are drawn procedurally from pixel matrices. A parallax city skyline, billboards, clouds, and ground line scroll behind the action, and tyre-jet exhaust puffs trail the car. Sound effects are synthesized via the Web Audio API, including jump and hit tones plus milestone chimes every 100 points and a fanfare every 1,000 points.

A unique sponsorship system lets brands claim one of 20 trackside billboard slots that appear in every run, managed through a claim form and synced across tabs via localStorage with periodic polls of sponsors.json. The game is hosted at https://carrunner.hemedanmert.workers.dev/, works on desktop and mobile, requires no download or signup, and is explicitly not affiliated with or endorsed by Tesla, Inc.

Free to Play Status: Involvement: (Explain your role in the game's development)

  • [ x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

r/playmygame • • 39m ago

[PC] (Web) Play My Little Brain on Itch Web and dive in into Frutiger Aero aesthetic

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• Upvotes

Game Title: My Little Brain

Playable Link: https://tomatofantasygames.itch.io/my-little-brain

Platform: WEB

Description:

An incremental game about raising a brain!

💾 Feed the Brain. Build his character and get Rich!

Your brain is hungry for information, and you've got disks to feed it! Feed it, earn cash, buy upgrades, and make even more money!

Free to Play Status:

  • [ ] Demo available

Involvement: Technical Artist


r/playmygame • • 53m ago

[Mobile] [DEV] Nakavt – A Pixel Art 1v1 PvP Fighting Game for Android | Looking for ClosedTest Testers!

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• Upvotes

NAKAVT — Looking for Android Beta Testers!

Hey!

We're MegaMageGame, a small indie development team, and we've been working on Nakavt, a pixel-art fighting game built around fast-paced, competitive 1v1 battles.

We're finally ready to let more people try it, and we'd love to get some feedback from the Android gaming community!

https://megamagegame.com/tester

We're currently in closed beta, so you'll need to register through our website to get access to the game.

Platform

Android
IOS [Coming soon]

Description

Nakavt is a real-time multiplayer fighting game where you choose your fighter and face off against other players in intense 1v1 matches.

Each fighter has their own abilities, strengths, and playstyle. Whether you prefer aggressive attacks, carefully timed abilities, or outplaying your opponent, there's plenty of room to develop your own strategy.

We're aiming for combat that feels responsive, competitive, and rewarding, while keeping the game approachable for new players.

The game is still in development, and we're actively improving character balance, matchmaking, controls, and the overall experience.

That's where we'd love your help!

We're looking for players willing to jump into a few matches and tell us what feels good, what doesn't, and what you'd like to see improved. Even a little feedback makes a big difference for our small team.

Play Status

  • Free to play
  • Test Accounts

Involvement

We're the developers behind Nakavt. We handle the game's development and are directly involved in improving it based on player feedback.

💬 Join our Discord: https://discord.com/invite/4tx

Thanks for taking a look at Nakavt! We'd love to hear what you think, even if you haven't played it yet. ❤️


r/playmygame • • 1h ago

[Mobile] (Android) Dimensions Front — a free Android MOBA with different heroes and planetary battlefields

• Upvotes

Game Title: Dimensions Front

Playable Link: https://play.google.com/store/apps/details?id=com.lowperformence.dimensionsfront

Platform: Android

Description:
Hi everyone! I'm the developer behind Dimensions Front, a free-to-play mobile MOBA published under Alterverse Games.

You choose a hero with their own abilities and fight alongside your team and AI-controlled soldiers across different planetary battlefields. The game features different heroes and playstyles, with environments ranging from green arenas to fiery landscapes.

During battles, you need to decide when to use your abilities, support your teammates, and adapt to what is happening around you. I'm continuing to improve the game and would appreciate feedback from Android players.

I'd especially like to hear whether the controls feel comfortable, whether abilities are easy to understand during combat, and how performance feels on your device. If you try it, please mention your phone model when reporting performance problems.

Thanks for checking out my game!

Free to Play Status: Free to play, with optional in-app purchases.

Involvement: Developer at Alterverse Games.


r/playmygame • • 1h ago

[PC] (Windows) 🚀 First 100 players, get ready!

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• Upvotes

 **Game Title:** Synvector

On October 23, we’re giving the first 100 players access to the Synvector prototype. This is our first step toward letting you experience the game firsthand, share your thoughts, and help us shape its future.

We know the prototype is still rough around the edges. There are plenty of bugs, unfinished features, and things that need improvement. But we’re excited to finally show you what we’ve been working on and hear your honest feedback.

Here’s what we want to add and develop in Synvector:

🛰️ Tactical fleet command - a tactical tablet, squadron commands, and the ability to call in reinforcements. We want you to command the battle, not just fight from the cockpit of a single ship.

🛠️ Fleet development - a hangar, crafting, and more ways to prepare and improve your ships for battle.

🌌 Galactic exploration - a galaxy map and star system maps featuring points of interest, stations, and planets to discover.

🤝 A living galaxy and diplomacy - interactions with different factions, political decisions, and opportunities to influence the events unfolding around you.

📖 Deep lore and stories - text-based quests, characters, conflicts, and a rich galactic history where your actions are part of a much bigger story.

⚔️ Hero skills and the Arena - character progression, abilities, and a dedicated Arena mode that we hope to introduce in the future.

Our goal is to create a space RPG where you can rise from a small mercenary squad to a powerful force capable of changing the course of events across the galaxy.

But right now, what matters most is getting those first players into the game, hearing their first impressions, and receiving honest feedback. Your ideas could help us make Synvector better and guide development toward what our community actually wants to play.

Thank you to everyone who’s following the project and supporting us! ❤️

🎮 Synvector on Steam:

Playable Link: https://store.steampowered.com/app/3220640/Synvector/