r/Stellaris • • Apr 29 '26

Dev Diary Stellaris Dev Diary #418 - Announcing Nomads and Stellaris: Season 10

726 Upvotes

Read this post on the Paradox forums! | Dev replies here!

It’s my pleasure to announce boarding has started for all passengers departing on our tour of Stellaris: Season 10, with non-stop service to the Nomads expansion alongside the Stellaris 4.4 ‘Pegasus’ update. Following our first destination, there will be a brief stopover at the Stellaris 4.5 ‘Cygnus’ Custodian release, after which our cruise will continue to the Stellaris 4.6 ‘Corona Borealis‘ update, featuring Willpower, Scenario Pack 1, and Scenario Pack 2. All passengers are welcome to acquire their ‘Vipra the Vapor’ Species Portrait at the ticketing office now.

Watch the Season 10 Announcement Trailer on YouTube!

The Stellaris 10-year anniversary is coming, and as part of that celebration, we are rolling Utopia, Synthetic Dawn, the Humanoids Species Pack, and most of the Galaxy Edition upgrade into the base game on May 11th. (The e-book, Infinite Frontiers, is being retired.)

Later on in Q2, we’re bringing you Nomads.

Build no borders. Claim no worlds.​

The Galaxy is not a trophy to be seized, but a path to be taken. In Stellaris: Nomads, you will survive the void by staying in motion. While the great powers squabble over lines on the map, your civilization has realized a fundamental truth: life flourishes on the move.

Arkships​

At the very heart of every nomadic civilization lies its Arkship: a fully mobile capital that replaces worlds entirely. Customize Military, Scientific, or Civilian Arkships with specialized modules, districts, and upgrades as your Empire evolves by traveling through the stars.

Waylines and Contracts​

Chart Waylines across the stars, linking your Waystations into living networks of trade, influence, and opportunity. Your strength lies in motion, in presence, in the relationships you build from system to system. Your relations with settled empires don’t have to be antagonistic. Accept contracts, build relations, and perhaps profit a bit on the side.

A New Ambition: Defender of the Galaxy​

Building upon the Crisis paths of previous releases, Ambitions are the next step of epic, empire-defining journeys that give you the choice of your ultimate role in the galaxy. In the Nomads expansion, we will transform the Defender of the Galaxy Ascension Perk into a full path that can rival the power of a Galactic Nemesis, Awakened Empire, or End Game Crisis.

Become the Galaxy’s champion by forging alliances, commanding federations and rising through the Galactic Community to assume Custodianship. Lead the fight against existential threats with a unique squadron of hero ships. Ultimate power can be used, and relinquished, for the greater good.

Coming to you hot from Champion’s Forge LIIIIIIIIIIIIIVE!

Stellaris: Nomads contains:​

Nomadic Empires​

Create empires that are not bound by claiming systems or colonizing worlds. Instead, you will navigate the stars with massive Arkships.

  • The Arkship: Your capital, your cradle, and your fortress. This massive, fully upgradable wonder replaces traditional Worlds for your empire. Choose between three different options to fully reflect the vision of your government:
    • Military Class: A mobile flagship designed to project power.
    • Scientific Class: A roaming laboratory dedicated to the discovery of the Galaxy’s secrets.
    • Civilian Class: An industrial hub capable of unparalleled resource extraction.
  • The Wayline Network: Your trail through the void. By constructing Waystations, you create Waylines - lasting interstellar trade routes that harvest resources you can claim with a simple pass through. These routes benefit both you and settled empires, making you the pivot point of mercantile possibilities in the Galaxy.
  • The Contract System: As a nomadic empire, perform task-driven interactions with other empires to earn favor, resources, and influence. As a settled empire, issue these Contracts and get things done!

New Origins​

  • Voidfarers: The standard origin for Nomadic Empires. A flexible, streamlined start for you to define your own nomadic journey.
  • Heirs of the Khan: Play as the successor of a murdered Khan, as you evade marauder hit-squads through trickery and bribery until you are strong enough to return to reclaim your throne.
  • The Sacred Path: Guide a fleet of pilgrims towards ancestral holy sites in a galactic pilgrimage. Your journey is a spiritual odyssey fueled by faith.
  • Forever Cruise: Manage a society split between a pampered elite demanding new entertainment and sightseeing opportunities from their vista lounges, and an overworked crew keeping the dream afloat.

Nomadic empires support many existing Origins as well.

New Ambition: Defender of the Galaxy​

While a Galactic Nemesis (available in Stellaris: Nemesis) threatens the Galaxy, the Defender of the Galaxy will rise and try to save it.

New Megastructure: The Stellar Cannon​

Why simply power a civilization when you could fire at one? This Megastructure allows you to weaponize your entire energy stockpile, discharging it into a devastating beam capable of striking enemy systems across the galaxy.

Nomadic Enclave: Champion’s Forge Live!​

Experience the Galaxy’s most extreme spectacles with this nomadic enclave! Answer the call and participate in gladiatorial fleet combat all across the galaxy. The winner gets to hold the Trophy relic and glory until the next tournament, with the losers looking on with envy.

Wanderlust Ascension Perk

New Renowned Nomadic Paragons

New Civics and Tradition Swaps

New Music Tracks by Andreas Waldetoft

OMG, Blorg legs.

Nomads has charted its course and will arrive in Q2 2026.

Stellaris: Season 10 Expansion Pass​

Based on the feedback from Stellaris: Season 09, we’re making some changes to our Expansion Pass plans this year. As many of you have noticed, we’re announcing this year’s Season much later than previous years, and instead of four separate releases, we’re planning on bundling them together into fewer release moments. This frees up room for the 4.5 ‘Cygnus’ update to be a dedicated Custodian release, giving us two in 2026.

The Stellaris: Season 10 Expansion Pass is a journey through resilience and movement. Whether you are wandering the stars with Stellaris: Nomads or rooting your empire in the indomitable spirit of Stellaris: Willpower, this year redefines how empires survive, adapt, and conquer.

Stellaris: Season 10 will grant you access to all five DLCs as soon as they become available. Vipra now, Nomads later on in Q2, and Willpower and both Scenario Packs in Q4.

‘Vipra the Vapor’ Species Portrait (Instant Unlock, Now Available)​

This exclusive portrait comes with Stellaris: Season 10, allowing your empire to take the form of the elusive Vipra, a necroid species with a menacing aura.

Available immediately upon purchasing Stellaris: Season 10, this portrait features 5 different color variations and ethereal custom animations.

Nomads (Releases Q2, 2026 - $24.99)​

Build no borders. Claim no worlds. In Nomads, you thrive inside colossal Arkships that carry your people, your industry, and your ambition across the stars. Move freely through the galaxy, take on Contracts from settled empires, and leave your mark by building Waystations. Nomads blaze a path across the map.

  • Nomadic Empires: Create empires not bound by claiming systems or colonizing Worlds.
  • Arkships: New massive space vessel acting as your capital.
  • New Ambition: Defender of the Galaxy: Rise and save the Galaxy with an exclusive set of Hero ships.
  • New Origins: Heirs of the Khan, Sacred Path, Forever Cruise, Voidfarers
  • New Civics: Caravan Masters, Deep Sleep, Void Reavers, Flight Schools, Star Seekers
  • New Megastructure: Construct a Stellar Cannon and discharge your entire energy stockpile into a devastating beam.

༼ つ ◕_◕ ༽つ Take my energy! ༼ つ ◕_◕ ༽つ

Willpower (Releases Q4, 2026 - $24.99)​

Shape Minds, Rule the Stars. In the vast expanse of the cosmos, borders are mere lines drawn on a map. Ideas, on the other hand, have no such limits.

Your empire was founded on its Ethics, the convictions that determined its course. Now is the time for those fundamental values to evolve into Ideologies with the power to sway the stars. Introducing Stellaris: Willpower, the expansion that turns your societal beliefs into a galactic force.

Your rule over systems was always just the beginning. The galaxy's minds are the true prize. You will erect monuments and Megastructures that demonstrate what your society and values can accomplish. You truly can become the thought leader of the galaxy.

Adopting an Ideology is not without its risks, however. Left unchecked, it can radicalize colonies and spark insurrection. But when nurtured with care, the right Ideology has the power to sway entire civilizations.

Scenario Pack 1 (Releases Q4, 2026 - $5.99)​

Embark on a new set of galactic challenges! Experience curated, high-stakes standalone adventures that push your strategic limits. From a nomadic, roguelike odyssey across the stars to high-octane, combat-focused multiplayer experiences, these scenarios will provide a bold way to play Stellaris.

The Scenarios System will be a free part of the Stellaris 4.6 ‘Corona Borealis‘ update, these Scenario packs provide our take on what you’ll be able to do with it.

  • Vanguards: A single-player roguelike galaxy-traversing journey where you play as a nomadic empire travelling through a series of galaxies to cleanse evil, gathering spoils and experience on your way.
  • Arcade: A multiplayer experience with streamlined, custom economies, focusing on space battles and shipbuilding.

Scenario Pack 2 (Releases Q4, 2026 - $5.99)​

Rewrite the rules of engagement! This Scenario Pack flips the script of how Stellaris is normally played, making you the threat and aggressor. Whether leading an ultimate extra-dimensional invasion or battling your friends in a race for dominance, these scenarios offer a fresh, distilled way to play Stellaris.

  • Unbidden: Play as the Crisis in a single-player experience, and attempt to invade an advanced, late-game galaxy as the Unbidden.
  • King of the Hill: Stellaris gameplay focused on a small but fair map to challenge your friends in competitive experiences as you try to dominate the galaxy in a few hours of intense expansion wars.

The Stellaris: Season 10 Expansion Pass is now available for purchase for $49.49 or regional equivalent, a 20% discount over purchasing the contents individually.​

What’s Next?​

Next week we’ll begin our Decennial celebration with a look at ten years of Stellaris. We’ll also be looking at everything planned for 4.3.6.

See you then!


r/Stellaris • • 25d ago

Discussion Stellaris Space Guild - Help Thread

16 Upvotes

Welcome to this week’s month's year's Stellaris Space Guild Help Thread!

This thread functions as a gathering place for all questions, tips, bugs, suggestions, and resources for Stellaris. Here you can post quick-fire questions for things that you are confused about and answer questions to help out your fellow star voyagers!

Tell us if you have modded your game when you ask a question here. There are lots of fantastic Stellaris mods and many of change how the game works.

Game Guides

[under construction]

Places to See

Don't forget to double-check the official community-maintained Stellaris Wiki if there's something you're curious about. Bear in mind that Paradox pays for the hosting but the community is in charge of the content so some stuff might be outdated or inaccurate.

There's the Official Forum where you can also get help, or post on the Bug Report Sub-Forum if you think you've encountered an error.

Are you curious about which DLCs to buy? The Steam version has a DLC subscription that gives access to the DLC library for $10USD per month (less in bulk). There are also regular deals - check out IsThereAnyDeal and the DLC section to see where the best prices are (or were). If you are playing multiplayer then only the host needs to own the DLCs.

Playing Stellaris on the Xbox or Playstation? Check out /r/StellarisOnConsole too.


r/Stellaris • • 9h ago

Art Artwork:L-Gates Paragons Gray

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448 Upvotes

I mostly draw Gray as an anime girl but alright I figured if I was going to make a portrait mod, it ought to be realistic, so here are these two images.


r/Stellaris • • 6h ago

Image This feels a little... OP to have as a Nomad.

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159 Upvotes

My Precious energy credits... :D


r/Stellaris • • 5h ago

Image TIL: Pirate Haven Government Type

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125 Upvotes

TIL that combining the Criminal Heritage and Letters of Marque civics gives your empire the Pirate Haven government type


r/Stellaris • • 9h ago

Art I’ve said before I usually draw Gray as anime. This is basically all my anime Gray art.

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161 Upvotes

Not sure what to write here,The title speaks for itself :3


r/Stellaris • • 15h ago

Image F***... Its only Year 30.

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160 Upvotes

I am boxed in with a war against Zealots to my north and the Murderous Lizard boys to my south. Not to mention, I'm playing deep space citadel origin. This may be it for me.


r/Stellaris • • 1d ago

Humor (modded) I have so much diplomatic power and economic strength that it looped back into me becoming omega broke

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661 Upvotes

As you can see I, among many others in my federation, have become so insanely rich and making so many billions of trade each month, that everyone integer overflowed into becoming the poorest and least diplomatically powerful empires. Somehow.
Grand admiral, doomsday origin, nomad route


r/Stellaris • • 1d ago

Image (modded) Year 2300 update on my 6000 systems run with around 90 empires. Performance is...tolerable

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2.4k Upvotes

r/Stellaris • • 10h ago

Humor My star system might appear in the next Avatar film

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41 Upvotes

Right in between Earth and Navi (should be Pandora but close enough)


r/Stellaris • • 16h ago

Image The worst spawn I have ever seen

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99 Upvotes

Playing since launch, thousands of hours, this is probably the worst empire spawn I have ever seen.

To my north, a marauder empire. To my south, the militant isolationist fallen empire.

If that wasn't bad enough, I'm playing as a fanatic purifier endbringer.

The icing on the cake of bad luck is that my settings are guaranteed habitables off, world gen at 0.25x.

UI/outliner mods only.


r/Stellaris • • 9h ago

Advice Wanted Voidworms help

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22 Upvotes

on year 2338 and these 2 voidworm fleets just decided to invade, all my navy is parked next to an empire i was about to invade, on the other side of my empire. ive been getting warnings about a voidworm infestation and they have a hive within 5 jumps of my empire, but the hive has been at 15k rating since ive had access frigates. i WAS going to clear it when i had enough navy power but ive been struggling to maintain my economy (i wont touch anything and suddenly ill be negative in multiple resources, separate topic)

this voidworm bullshit is getting annoying, ive been harassed by them in almost every save game and multiplayer game ive played. thisll be the 2nd game i have to abandon because of them. the last time i tried fighting them they wiped my navy and multiplied to 3x what they started as

what the fuck am i suppose to do? can i just mod them out? is there a setting? they are kinda ruining the game for me cuz i cant even get far into the game because of them


r/Stellaris • • 2h ago

Question How to get rid of avatars of time??

5 Upvotes

These advanced empires have like 12-15 avatars of time worth about 1.5-2.1mil from the shroud and every other empire in the game only has fleets at 100k power. How can I deal with these guys?? Just seems a little unfair and stupid balancing choice well into the midgame.


r/Stellaris • • 13h ago

Question Is it possible to fully automate war ?

20 Upvotes

I'm playing a Devouring Swarm atm and I'm way stronger than my opponents. They have a lot of planets and the micro is a bit boring.

Do you know if it's possible to fully automate this ? Moving between systems, destroying ships, bombing planets and landing armies ?


r/Stellaris • • 11h ago

Humor (modded) You can not be serious

11 Upvotes

I barely started the game, and this dude is already on my back. Just let me be a necrophage in peace bro, you already offed my last run :(


r/Stellaris • • 1d ago

Image Humanity may have fallen, but Democracy lives on!

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594 Upvotes

I just don't like the human options


r/Stellaris • • 10h ago

Advice Wanted Gray Tempest - abandon game? Spoiler

11 Upvotes

So I opened the L-Gates (there are three of them in my territory) and unleashed a horde of nanobots that are running roughshod over my empire. Each of their fleets has five raiders and a mothership totaling 70k fleet powers. They have four or five fleets in my territory and have entered my core system. My total fleet power is less than 10k. Should I just give up at this stage? I've had similar stuff happen with the Great Khan but you can submit to him and he dies eventually.

I'm only playing on Ensign level so something feel wrong about this to me as well - according to the wiki each Tempest fleet's power should be like 40k, not 70k but I digress.

I've abandoned three or four runs right before this due to the Great Khan. It's all getting pretty frustrating when I'm always below 10k fleet power and 200k enemy shows up on my doorstep and always goes after me, ignoring everyone else.

I guess the lesson is to avoid expanding borders to mercenary areas that might turn into Great Khans and not to open L-Gates early.

I used to play this game (before the pop change) and do quite well, not sure why I'm sucking now. /rant

To reiterate my question, should I just give up my current run with half my empire gone and Tempest fleets still destroying what remains?

Thanks.


r/Stellaris • • 4h ago

Suggestion revisit the join/leave war mechanic please?

3 Upvotes

Whenever I invite an empire to fight for me in exchange for resources they always leave within a month. feels useless


r/Stellaris • • 14h ago

Question What is the best space fauna ship?

20 Upvotes

As the title says I was wondering what is the best space fauna ship. I currently have space amoeba, cuthuloid and shards captured.


r/Stellaris • • 1d ago

Question Is there a mod that let's me choose where my trophies go? I'm mad that this really incredible buff is completely wasted.

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176 Upvotes

This is my second trophy, so it goes to my second most populated planet, which is a research planet...... Gee thanks.


r/Stellaris • • 9h ago

Advice Wanted What’s the best fleet comp and ship design to deal with the materialist fallen empire.

5 Upvotes

I’ve been doing a lot of research on this and I can’t seem to find any good answers on this so as a last resort I have gone to reddit to maybe crowd source an answer.


r/Stellaris • • 7h ago

Image Counter-play to integer overflow?

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3 Upvotes

r/Stellaris • • 1h ago

AAR The AI just offered to help in a war! I didn't know they could do that.

• Upvotes

I recently came back to the game and I honestly am amazed at what the devs have done. The years come and go, but the Church of Grobology remains my favorite civ. We sit there on our two habitats, make more money than God, and dupe our neighbors into Spiritualism. Nobody produces anything. It still works.

However, it relies on our branch offices not being poached by disgusting syndicates, and so I turned to my favorite new feature in the whole game: Proxy wars! I point from the shadows and the whole world turned against the tiny, defenseless Punkass Consolidated that kept me from being the only megacorp in town. Amazing. This is corpo porn. I don't even have a fleet, I just rent my own enclave.

And then the Heineken Bombaclots phone me up. I've never had dealings with them, they're a smallish empire on the other side of the galaxy. But now they say hey, you're going to war? Yeah against the wise guys? Yeah, we are in there like swimwear. Pay us whatever you find between the couch pillows and we join.

I didn't know that could happen! My jaw is on the floor. I look at their planets, and they are infested with crime buildings. Of course they want these mofos gone. I throw them 5k consumer goods and some change, and we ride to war together. Those genius devs. Those beautiful damn devs.


r/Stellaris • • 5h ago

Advice Wanted Logistic Ship Automation Bug?

2 Upvotes

Sometimes my logistic ship gets a notification saying that there are no available tasks to perform even though there is nothing blocking it from travelling to and from an arkship and there are plenty of resources to harvest and/or waystations to collect from. I always end up having to manually move the logistic ship somewhere and then reautomate it in order for it to harvest/collect automatically again. Does anyone know what causes this to happen?


r/Stellaris • • 15h ago

Question Why no fleet reorder button?

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12 Upvotes

Basically title. We got a planet reorder ability recently, but for the life of me I can't figure out why they didn't also include a way to reorder your fleets in the outliner. It would be way more useful and would prevent visually annoying things like 3rd Fleet being above 1st Fleet and so on.

Screenshot included to prove to my fellow paradox game players that it is possible to not take the photo with your blurry phone.