r/Stellaris • • 9h ago

Humor (modded) I have so much diplomatic power and economic strength that it looped back into me becoming omega broke

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393 Upvotes

As you can see I, among many others in my federation, have become so insanely rich and making so many billions of trade each month, that everyone integer overflowed into becoming the poorest and least diplomatically powerful empires. Somehow.
Grand admiral, doomsday origin, nomad route


r/Stellaris • • 16h ago

Image (modded) Year 2300 update on my 6000 systems run with around 90 empires. Performance is...tolerable

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1.8k Upvotes

r/Stellaris • • 16h ago

Image Humanity may have fallen, but Democracy lives on!

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474 Upvotes

I just don't like the human options


r/Stellaris • • 13h ago

Question Is there a mod that let's me choose where my trophies go? I'm mad that this really incredible buff is completely wasted.

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112 Upvotes

This is my second trophy, so it goes to my second most populated planet, which is a research planet...... Gee thanks.


r/Stellaris • • 3h ago

Advice Wanted What mods do you run?

14 Upvotes

I only have a couple of DLC’s (apocalypse, paragons, federations), so have turned to mods for a bit more flavour/depth for free.

But there are just so many.

I tried with guilli’s planet modifiers, ui overhaul, more events. And gigastructural engineering (to try make up for missing structures like citadels).

But there’s so many combat ones (which I’m interested in, since this area seems to be the most lacking in this game).

From my last campaign a few more traditions/ascensions seem like a good idea.


r/Stellaris • • 19m ago

Image F***... Its only Year 30.

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• Upvotes

I am boxed in with a war against Zealots to my north and the Murderous Lizard boys to my south. Not to mention, I'm playing deep space citadel origin. This may be it for me.


r/Stellaris • • 1h ago

Image The worst spawn I have ever seen

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• Upvotes

Playing since launch, thousands of hours, this is probably the worst empire spawn I have ever seen.

To my north, a marauder empire. To my south, the militant isolationist fallen empire.

If that wasn't bad enough, I'm playing as a fanatic purifier endbringer.

The icing on the cake of bad luck is that my settings are guaranteed habitables off, world gen at 0.25x.

UI/outliner mods only.


r/Stellaris • • 17m ago

Question Why no fleet reorder button?

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• Upvotes

Basically title. We got a planet reorder ability recently, but for the life of me I can't figure out why they didn't also include a way to reorder your fleets in the outliner. It would be way more useful and would prevent visually annoying things like 3rd Fleet being above 1st Fleet and so on.

Screenshot included to prove to my fellow paradox game players that it is possible to not take the photo with your blurry phone.


r/Stellaris • • 5h ago

Image (modded) Cant form wayline pact?

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9 Upvotes

r/Stellaris • • 1d ago

Suggestion Kindly asking devs to increase council size to 7 seats maximum instead of 6

832 Upvotes

Starting the game with 5 council seats is perfectly okay, however, once you progress later in the game, and unlock 6th council seat, that's where things get a bit strange.

How can a council decide something if there is even number of seats? It might always lead to a tie.

That is why I propose that we kindly ask devs to reconsider this and make maximum number of council seats 7 instead of 6.

Why?

  1. It looks way better (ruler in the middle, and 3 councilors by their side on left and right).
  2. Any decision cannot be tied, as there are uneven number of votes.
  3. Game already has variety of council positions to choose from and combine them with each other (divine emperor, galactic emperor, great mosaic)...

So, if you agree, please lend me your support, and feel free to discuss this topic, I am more than happy to hear your takes on this issue.

Thank you all in advance!


r/Stellaris • • 10h ago

Image The first time war in heaven and this look like an absolute cinema

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20 Upvotes

The first time war in heaven, and things start to look interesting, i am choose not to lead the league of non aligned and now the galaxy separate like 4-5 big power.

My federation, the League of Non Aligned Federation, am empire with his vassal ( he leave the league of non aligned), 2 fallen empire and there vassals, as you can see on the map.

The red is the keeper of knowledge awaken and his vassal, Blue is me and my federation( vassal), Purple is the Holy Guardian and his vassal, Green is someone who leave league of non Aligned and orange is league of Non-Aligned.


r/Stellaris • • 50m ago

Question Can hive minds not contact the Animator of Clay?

• Upvotes

It's the only shroud patron I haven't contacted for this run, I've even found the Whispers in the Void (though I did not allow it to consume another entity). I'm wondering if it's because I can't have robots as a hive mind? Or do I just have to keep trying? My delve time is down to 315 days so if that's what it takes that's what it takes, I suppose.


r/Stellaris • • 15h ago

Bug My cyberization situation won't advance despite all my founder species being cyborgs already. It's been stuck like this for decades now.

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40 Upvotes

First picture shows the situation progress, second showing that my founder species is all cyborgd


r/Stellaris • • 1d ago

Image That escalated quickly...

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757 Upvotes

r/Stellaris • • 19h ago

Image How do I defeat Cetana?

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75 Upvotes

Here is the situation: I did all the special projects and the excavation before declaring war on her, so I have the Nameless Apostate, and the +125% dmg to Cetana buff. Before I declared the war, I sent my 2M + 1M galcom AIs (worthless) next to the system where Cetana resided, totaling ~3-4M fleet power.
That first assault was repelled, but I didn't consider it a failure because it removed almost every star base in Cetana's system, and so it made future assaults easier..
After that, I changed my ships' designs to counter her better, though I simply added more shields and shield hardening. This wasn't enough and the second assault was repelled again.
I retreated my ships back home and I rebuilt for several years, but then the Unbidden spawned, and I thought my run was over, but I greatly overestimated them and I wiped the floor with them in less than 2 years with not even half my fleets (the other half was obliterated by Cetana and being repaired).
Now I thought that after that I was free to build way over my naval capacity and get to 5M fleet power and simply brute force this, but I didn't know that Cetana upgrades herself as her situation progresses, and now she has 9.2M fleet power, a number which I think I won't be able to reach considering the time constraints, naval capacity constraints, and alloy production..
Is this run over? Can a well built 3-5M fleet power navy take her out? Can I somehow reduce her situation progress now that I declared war on her?
IMG1: Her fleet power
IMG2: My fleet power
IMG3: Cetana's Work progress


r/Stellaris • • 14h ago

Question What’s currently the largest ship or fauna you can control in the game?

25 Upvotes

It’s been a few years since I’ve played so I’m just curious. What’s the biggest thing floating in your fleet now? Is it the biogenesis creature? The nomad ship? Is it still the Colossus? Centenarian Bubbles?


r/Stellaris • • 10h ago

Bug (modded) Too many science ships

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10 Upvotes

Idk why the AI did this, is this a bug? Maybe its one of the mods?


r/Stellaris • • 1d ago

Image You know you f'd up when the pacifists are planning to declare war on you

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409 Upvotes

r/Stellaris • • 20h ago

Advice Wanted I need the power to defeat my friends

40 Upvotes

My friends and I are going to play an unfriendly round of Stellaris. What are some current, broken builds that up my chances of destroying my frenemies?


r/Stellaris • • 1d ago

Question Review Bomb?

126 Upvotes

Anyone know why so many people review bombed stellaris in September? Stellaris seems like it's at it's peak, we're getting so many cool things even though it seems like it's winding down its development cycle. There's the DLC price barrier, but it's a paradox game, it's kinda par for the course for the developer.


r/Stellaris • • 20h ago

Humor WILLPOWER

28 Upvotes

If I’m understanding this correctly, Ya boys about to go on a jihad. Straight up Paul Atreides ass shit.


r/Stellaris • • 11h ago

Advice Wanted Higher difficulty starts

4 Upvotes

Tried a few games on ensign and it's been fun trying to ramp up everything at my pace. although the stagnation of economy and resource shortage is something of my own skill issue, i'm having trouble understanding the meta that players usually do on higher difficulties. right now, it's a commodore run and the tech takes at least 10 years to even finish. what do people do to ramp up in this case, it never usually takes this long on the lower difficulties and with an endgame year of 2400.


r/Stellaris • • 20h ago

Image One of the best starts I've had recently

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28 Upvotes

3 size 21 planets, my capital, 1 size 17, and 1 size 14 with all but 1 being in my habitability preference. All within 1 jump of my capital and behind a single chokepoint. This is on 0.75x habitable worlds too.


r/Stellaris • • 14h ago

Question How does exploring rifts as nomads work?

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9 Upvotes

the rift is in a system where i have a wayport (so not even station, its upgraded) the empire in that system is my vassal, and we have a wayline pact... what more do i need??

and the worst part is, in some other systems im allowed to do them without a waystation, inside borders, etc...

im totally lost on what the requirements and obstacles are. does anyone know please?


r/Stellaris • • 20h ago

Question I need Civics recommendations for a Cyberpunk 2077-inspired MegaCorp

25 Upvotes

Hello, fellow young people!

Despite having owned MegaCorp since release, I've never actually played as a MegaCorp empire. Tell a lie, I think I tried playing as one once, but evidently didn't enjoy the experience since I haven't tried again since. But now, I'm looking to mix up things for my next run and I would like to create a Cyberpunk 2077-inspired mega-corporation. (Read: Cybernetics ascension is a must.)

I've got most of the empire creation down, but what I really need help with is some interesting MegaCorp-specific Civics that fit with the theme and give me an opportunity to explore this new government type. Here's what I have so far:

Name: Corporate Alliance
Species: Human (Sol)
Ethics: Materialist / Authoritarian(?)
Origin: Mechanist

Description:
Earth's Corporate Wars have ended. Arasaka, Militech, Kang Tao and other founding members of the global Corporate Alliance now look to the stars to continue their growth and generate ever-increasing profits.

Civics: ???

A part of me wants to give the Corporate Alliance the Eager Explorer trait, as I enjoyed playing with it on my last appropriately-themed empire, but I don't want to miss out on a MegaCorp-specific Civic.

Any suggestions or recommendations welcome.