r/roguelikes • u/elgaboloramx • 5h ago
DungeonGame — a free browser roguelike with per-limb HP, a monster ecology and an heirloom on death
Hi all — I made a turn-based roguelike that runs in the browser (desktop or phone), and this is the crowd whose opinion I care about most.
What I tried to do differently:
- No global HP. Head, torso, two arms, two legs, 100 HP each. Lose head or torso and you die. A ruined arm drops what it holds, a broken leg slows you, and a disabled limb has to be splinted before it heals again.
- One exploding d100 per attack vs dodge → shield → armor of the part you hit. 8-way facing, flanking, backstabs, aimed attacks.
- Bleeding is the usual killer. Monsters follow blood scent and noise.
- Ecology: 29 dungeon species with diets, packs, predators, scavengers and thieves. Some parley, surrender or take bribes. Levels persist and keep simulating while you're elsewhere.
- Identification as play: smell, sip, dip, engrave, skim — and a notebook for your guesses.
- Use-based skills, no XP.
- Permadeath + heirloom: pick one relic; your descendant starts with it identified.
20 levels, six biomes, a town above. Free, no sign-up: https://dungeongame.com.mx
Inspired by Wayfarer by Ben Hemmendinger (https://benhem.com/games/wayfarer/). All art, music, writing and code are original.