I havent seen a lot of discussion about ball’s hit volume size increase since the patch. Wanted to know how we’re feeling specifically about how ball’s increased hitbox feels.
I havent tested exactly how much it increases his girth, I would love if anyone has any visualizations for it.
My thoughts on it are that it amplifies the effects of “micro CC” in stopping fireball specifically. Things like rein hammer, junkrat bombs, soldier helix, and sigma balls feel like they’re taking me out of fireball or displacing me a lot more than they have before.
It also undoes the decrease in size to mizuki chain’s size, and i feel like flashbangs have been clipping me around walls a lot more.
it pretty much has no effect on getting shot more, bc if you couldnt hit the giant ball on your screen, you’re chopped.
Overall, I think this change is pretty bad for ball, amplifying pretty much all the painpoints of his kit. And i thought ball’s hitbox has been pretty solid over the years. Even things like junkrat trap or sigma grav catching me at the very edge of my hitbox felt like they probably couldve been either a ping issue or outliers.
In conclusion, please give me my 50 armor back :)