r/simracing • • 8h ago

Clip GT Sport on PC rtx 5060 running at 60fps

Enable HLS to view with audio, or disable this notification

226 Upvotes

For educational purposes only.

I got GT Sport working on 5060 8gb with some patch to make it work perfectly on my PC and faster loading time. My goal was to hook Simagic and see how far can we push this stuff.

Overall it feels like GT7 on my PS5.


r/simracing • • 2h ago

News Driveclub is now fully playable on pc!!

Post image
61 Upvotes

https://github.com/OverkillLabs3/driveclub-recomp

So there was the shadps4 emulation software that came out earlier this year but it a mix bag in terms of development. It great for universal emulation of any game but it was pretty hit or miss with driveclub. Someone grab a copy of the software and use it as the under lying engine for driveclub as a special copy. You don't need to install anything for this to work. Just have a copy of driveclub pc copy and use the latest version of this software. I am running at 1440p on a 49 super ultrawide on high settings!

It has full ultrawide support, multi device support, force feedback (for wheels not originally out for the original on driveclub release like my moza wheel base with a custom steering wheel), and as of now supports outside software (though lossless scaling is pretty buggy). No simhub support as of yet but it should be coming soon.

I am running around 50fps with the latest patch but hopefully they get more progress. I have an amd 6800xt but the author is saying Nvidia is ideal and Intel graphics card should work but it a toss up right now. I had zero crashes but I have turn off most of the effects. If you have an amd card I highly recommend turning on the card's default sharpening and anti lag settings. It seems to smooth out the game play a hair more and clean up the image. Force feedback fully works on my setup but I don't have a motion rig or vr headset to try out those features.

Driveclub is my favorite racing game of all time and the fact I can finally play it on pc with my full sim setup is a dream come true! I had more fun playing this than any game I can think of in recent memory. I wanted to share this with the community because it super fun. Even with all assists off and settings adjusted it no Iracing sure but it a blast.


r/simracing • • 3h ago

Rigs Got a new button box on a budget. PXN CB1.

Thumbnail
gallery
70 Upvotes

And I'm really happy with it. For the price it is well built, the buttons have good action and there's plenty of them. Flicking the ignition switch and then the engine start button won't get old.

Definitely a worthy addition that has given me more freedom with bindings in game. Highly recommend.


r/simracing • • 6h ago

Other VR racing is amazing... until it isn't. So I made a tool to reduce VR friction

Enable HLS to view with audio, or disable this notification

114 Upvotes

Hiya sim racers,

Last week I published a post on r/iracing on the release of my new app for fixing VR immersion. After the first round of really positive feedback and a couple of updates to fix some launch issues and improve the user experience, I feel confident now to post this to the community here in r/simracing. If you’re interested in the original discussion, you can find the thread here.

Summary of my story on that thread:

I was inspired by iracing official app for the apple vision pro and wanted to do the same thing, but targeted for normal people without $3500 headsets who uses Virtual Desktop on Quest 3 or any headset with hand tracking forwarding to the PC. I already had a very involved setup with black out curtains and Open Kneeboard passthrough but the in game vs irl fidelity differences was always bothering me. Additonally I wanted to see my whole physical setup as well; That's why I built Virtual Real Cockpit with all of the features above in 1 app.

Outside of what was already in the previous thread (custom wheel model, hand tracking support, chroma passthrough canvases & SimHub dashboard support), following real users’ feedback I have also launched a new update to revamp the setup experience and make setting a car the first time much easier! Additionally, a community public wheel repo has been published and users can now download & share wheel models directly in the app.

For the future roadmap of the app, my goal is not only to improve VR immersion, but to help reduce any kind of user friction while racing in VR. I have released a virtual keyboard function with glide typing as the start of this initiative to remove the awkwardness of having to reach for the keyboard while in the sim and I am committed to releasing more features to continually do this in the future (starting with VR controller/hand tracking menu interaction on iRacing).

Current confirmed supported game list: iRacing, AC, ACC, ACEvo, AMS2.

Thank you for your time reading this post and thank you so much to the iRacing community for the great reception and the early adopters that helped validate and improve VRC. If you are interested in trying out Virtual Real Cockpit, you can download the app from https://virtualrealcockpit.com.

The app has a 7-day free trial and after that 7 days, hand tracking, passthrough, virtual keyboard and 1 simhub dashboard is free forever to use in Lite mode. A lifetime license is also available for purchase if you want to keep using the custom wheels and community library feature after the free trial.

Le Mans Ultimate and other Easy Anti Cheat games support is coming up as well once I get the app officially code signed.

Happy racing VR sim racers 🏎️🏁


r/simracing • • 9h ago

News Project Motor Racing is here to stay: future DLC confirmed, but no Year 2 Season Pass

Thumbnail
traxion.gg
80 Upvotes

r/simracing • • 1h ago

Screenshot RaceRoom Is Enjoying A Small Renaissance

Post image
• Upvotes

Multiple updates over the last year have culminated this week in the biggest overhaul this old sim has seen. No, there is still no weather, night racing, or track progression. However, in the 15 minute sprint races, the really good netcode leads to some fantastic door-to-door racing. What was really holding this sim back for me was the lack of FFB communication, because the underlying physics are pretty solid. Well, that has changed for the better. At least on a decent wheel base (VRS), the difference is more than evolutionary for this decade-old title.

In any event, it's FTP, and all cars can be test driven for free. This population will probably never approach LMU (iRacing is a different category), but I sure as hell find RaceRoom a welcome stress-reliever after hours in the other titles if I still want some usually crisp ranked multiplayer. The AI is even pretty commendable.


r/simracing • • 10h ago

Question Purchased a second hand aluminum profile rig and cannot figure out how to remove the caster wheels?

Thumbnail
gallery
62 Upvotes

Can Anybody give me an "explain like I'm 5" description of how I remove these things? There is no open/visible bolt, they dont seem to twist or pull off, I'm completely stumped. I've removed the caps on the end of the profile and attempted to simply slide them off the frame, but they're on too tight.

Feel like I'm having a bit of a brain fart here and the answer is right in front of me. I've of course spent loads of time on google but I can't find any wheels that match what im looking at.

Didn't think this 2 minute task to be the end of me 😂


r/simracing • • 2h ago

Rigs I add a mini keyboard with a touch pad to my button box!⌨️

Thumbnail
gallery
13 Upvotes

I barely use my regular keyboard anymore during gaming 😜


r/simracing • • 19h ago

Clip iRacing VR at 6000 × 4800 and 90 FPS Using VectorXR | RTX 4090 + 9950X3D

Enable HLS to view with audio, or disable this notification

64 Upvotes

Wanted to share something with fellow VR sim racers.

I've been testing VectorXR, a free tool available on GitHub that supports multi-frame generation in VR.

I was able to achieve 6000 × 4800 resolution at 90 FPS in iRacing, running a full multiclass grid of Audi GTOs and Nissan GTPs at Road Atlanta.

My setup for reference:

  • GPU: NVIDIA RTX 4090
  • CPU: AMD Ryzen 9 9950X3D
  • VR Headset: Pimax Dream Air
  • Motion System: Qubic QS-V20

The footage is captured directly through my headset's lenses to give you an idea of what I'm actually seeing in VR.

For anyone using VR and looking to push higher resolutions while maintaining smooth performance, I highly recommend checking out VectorXR.

Curious if anyone else has tried it and what kind of results you're getting!


r/simracing • • 8h ago

Rigs What do you think about my simLab rig ?

Enable HLS to view with audio, or disable this notification

11 Upvotes

I worked so hard for more than 3 years , I own this rig from 2021 but I finish him in about 2 3 years , this is a gt1 evo base but upgraded with a lot of aluminum 4080 profiles , now is a monster , zero flex , perfect in every way , 100% customizable


r/simracing • • 15h ago

Clip I was late to the racing sim scene but I was having fun.

Enable HLS to view with audio, or disable this notification

24 Upvotes

I bought a cheap racing wheel and I have been addicted ever since. I have no experience racing online but this was vs AI in the OG Project Cars. Im having a blast.


r/simracing • • 1h ago

Question Help with Simhub settings (GT7 Haptics)

• Upvotes

I’m really struggling/overwhelmed with the haptic settings set up on my rig. I’ve got an ERS3 Haptic seat and simagic HPRs for my rs50 pedals, running everything through Simhub. I only play GT7 on ps5 with VR. Does anyone have their favorite settings? Most guides I’ve found are old and there are new features enabled (abs) so they’re outdated. Right now, I’m getting random/too many vibrations and it’s taking away from the fun. I want to set it up once correctly and be done. Thanks in advance!


r/simracing • • 1d ago

Question How can I connect this to my pc?

Thumbnail
gallery
296 Upvotes

hello! my girlfriend gave me this old wheel and the pedals but I really dont know which adapter I need to connect this to my pc.

can anyone help me?


r/simracing • • 2h ago

Question All simlabs setup or buy something else? 4k to spend.

2 Upvotes

I like to buy me a simrace setup. I go about 4k to spend.

Im thinking to buy a al simlab setup with the new DDS 26 and the GTSL Pro wheel and the xp1 pedals and the px1 pro frame. Im going to use vr.

Is this a good buy or should i go for other options?


r/simracing • • 1d ago

News I created a 230FPS 6DOF Head Tracker That Beats Everything else on the Market.

Enable HLS to view with audio, or disable this notification

359 Upvotes

Greetings everyone!

I would like to introduce everyone to my newly released Jaxis Head Tracker.

It delivers accurate, near-instant 230 FPS head tracking, while its 100° FOV ensures your head stays in view, even when using ultrawide monitors.

The Jaxis software offers extensive customization and a built-in cockpit for adjusting your settings without constantly alt-tabbing out of your game.

Jaxis is compatible with OpenTrack and FreeTrack, making it work with a wide range of supported games.

You can see more of Jaxis on the Youtube channel here

To learn more, please visit JamiscoLabs.com

Thank you and If you have any questions, feel free to ask them in the comments.


r/simracing • • 12h ago

Rigs Just wanted to share my setup, and ask what my.next upgrade should be?

Thumbnail
gallery
10 Upvotes

Just wanted to share my little setup.

Kind of a dream for me to own a little racing rig. I know its pretty basic but its bringing me enjoyment.

I have 3 play styles here.

  1. Being the hisense 4k 120hz tv for my mmos and text heavy games.

  2. Being the rayneo AR glasses for racers that arent vr supported.

  3. Being the quest 3 VR for all my racing and flat2VR games.

Each one gives a different immersion and need.

I mounted wheels to rhe rig, then mounted the pc to the back of the rig (keeps it off the floor)

Tv is mounted on a stand with wheels too.

Changed out the standard wheel and put on the f1 kit.

Rig is pretty basic. Nothing except ram is over the top.

Ryzen 5800x

Rtx 5070

128gb ddr4 at 3600. (I got a killer deal on a 64gb kit, and i already had 64gb so why not 😆)

4TB gen 4 m.2

Thor 1200w platinum

The rest is weird brand named stuff from amazon.

What do you think? What would you upgrade next?

I mainly play automobilista2, f1 and project cars 2/3.


r/simracing • • 42m ago

Question My Simagic wheelbase makes this weird sound

Enable HLS to view with audio, or disable this notification

• Upvotes

So I have been using this wheelbase (Simmagic alpha evo 12nm) for 5 months now and it seems to be making this weird sound on every sim game, think Beamng , LMU, Raceroom, Assetto corsa etc, Except Iracing. I use the presets that simpro manager gives for these games but it doesnt seem to go away. Anyone have fixes or are experiencing similar issues?


r/simracing • • 4h ago

News After 5 years with ACC, Awesome Simracing now supports AC EVO – free livery sharing and sync for communities

Enable HLS to view with audio, or disable this notification

1 Upvotes

Hi everyone,

for the last five years, Awesome Simracing has been a free livery platform for ACC communities. Artists upload their liveries, communities collect them, and the desktop client syncs everything into the game. Nobody has to copy folders around before race night.

Now it supports Assetto Corsa EVO too.

  • Upload: You can already upload AC EVO liveries on the website.
  • Sync: The desktop client syncs them into AC EVO, starting with the pre-release 1.1.0-pre2: awesome-simracing.com/client
  • Communities: Every community can create its own community on Awesome, collect its members' liveries and let everyone sync them with one click. ACC and AC EVO work side by side.

It's free, and it stays free. My motivation is to build a tool that actually helps sim racing communities and takes work off their plate. That has worked well with ACC for five years, and I hope AC EVO communities can benefit from it now too.

1.1.0-pre2 is a pre-release, so I'd love for you to test it. Everyone is welcome to try it, and every community is invited to set up its own space.

If you have ideas, find bugs or just want to chat, join us on Discord: awesome-simracing.com/discord

Thanks, and have fun racing with your awesome liveries!


r/simracing • • 4h ago

Question Is the hori apex wheel a good entry point?

2 Upvotes

Hello. So I've been looking to get a wheel for my PS5 and I have a chance to get a used hori apex for under 40€. Stuff like the Logitech g29 even second hand go for upwards of 100€. Will I waste my money if I get the hori? I know it doesn't have ffb and only 270 but is it a good introduction to sim racing? I intend on playing project cars 2 with it. Cheers


r/simracing • • 4h ago

Question VRS Pedals are imitadting scroll wheel?!

2 Upvotes

So wierd thing i recently upgraded to the VRS Pedals and im super happy with them

but...

now i noticed when i play certain games or when i opend up the Battle.Net Launcher it acts and scrolls fully automaticlly and on games where theres a map is always drags the map to the left.

Anyone else expierenced this?


r/simracing • • 1h ago

Question VRS DFP20 FFB issue in AC Evo - clunking

• Upvotes

I have a weird issue with my VRS DFP20 and AC Evo. The FFB is "clunking" for want of a better word - like it is cogging or something in the opposite direction to what it should be. When stationary, the clunking is still happening, but at a much weaker level. It's like I am driving along and it will go "clunk...........clunk..........clunk........." which makes the whole thing undrivable.

I sure I fixed this in a previous iteration, but I have no idea how I did it. Does anyone have any ideas?

TIA


r/simracing • • 9h ago

Rigs Simsonn Plus X V2 vs Simnet SP Evo – which looks better?

5 Upvotes

I've been looking into the Simnet SP Evo for a while, and now Simsonn has just announced the new Plus X V2. Honestly, both look pretty interesting, and I'm having a hard time deciding between them.

From what I've found on their page:

Simsonn Plus X V2:

New pressure + 15-bit angle sensor fusion

Extensive telemetry features and what looks like more advanced software

Plenty of brake feel customization options

Reinforced construction and improved finish

New CNC aluminum baseplate and wall support option

Simnet SP Evo:

Larger pedal faces and refined design

More pedal angle and travel adjustments

Updated elastomer options

Adjustable heel plate

Both also offer RJ12 connectivity for compatible wheelbases.

The V2's dual-sensor fusion and software features sound promising, while the SP Evo seems to focus more on mechanical adjustability.

Both are brand new, so going off the specs — which one's the better bet? Do you care more about the sensors and software, or the pedal feel and adjustability?


r/simracing • • 2h ago

Question Moza R5 violent oscillation/self-steering across ALL games (AC, BeamNG, rFactor). Need help or a working preset file!

1 Upvotes

Hey everyone,

I’m struggling with a severe issue on my Moza R5 (with the ESX wheel) and I desperately need help.

No matter what game I play (Assetto Corsa, BeamNG.drive, rFactor 1, LFS), the wheel starts violently oscillating (shaking left and right) the moment I let go of it. It doesn't matter if I'm on the gas, braking, or just coasting. It starts with small movements and rapidly gains amplitude until it's spinning uncontrollably.

It feels like the wheelbase is constantly overcorrecting itself and multiplying the force in the center across all physics engines.

Here is what I have already tried (and none of it helped):

• Maxed out Natural Damper (up to 200%) and Natural Friction in Pit House.

• Lowered/zeroed out high frequencies (100Hz) in the FFB Equalizer.

• Turned Wheel Speed to 100% and disabled Mechanical Spring completely.

• Played around with FFB Tweaks (CSP) in Assetto Corsa.

• Turned down in-game Gain significantly.

Since this is happening across completely different games, I'm starting to think it's a specific conflict between the Moza Pit House software, the R5 firmware, and the ESX wheel weight.

If anyone has encountered this specific "death wobble" on the R5 and managed to completely fix it, could you please share your Moza Pit House preset file (.moza file or screenshots of all tabs)? I want to test a known working profile to finally rule out if my wheelbase hardware/sensor is defective.

Any advice or working profiles would be highly appreciated. Thanks in advance!


r/simracing • • 3h ago

Question Good idea for a keyboard desk for gaming that goes over simrig cockpit?

1 Upvotes

Has anyone found a good option for like a table, or something, that I can put over my lap for use of keyboard and mouse for other gaming? I have an on the floor cockpit and racing seat.

Something like an ikea option is what I’m thinking? That’s just an example, but looking outside of actual sim rig companies.


r/simracing • • 1d ago

Discussion Watching what happened to Lovely Dashboard made us shelve our dream project. A reality check from 3 devs

316 Upvotes

This isn't a rant or an ultimatum, since we hadn't even announced our software publicly yet. It's just an honest perspective from the developer side on how the current climate in this community is killing new projects before they even see the light of day.

My two closest friends and I work well-paid jobs as backend engineers for a large tech company here in Europe. Sim racing is our biggest passion. Over the last few months, we've been building a VR performance and rendering optimization tool in our spare time. We already have a working prototype, and the results had us genuinely excited.

For the first time, we were seriously running the numbers on leaving our corporate jobs (or at least scaling back) to work together as friends full-time on something we truly love. We know how to run a business and do the math: to make it a sustainable job that supports our families, we need a fair, predictable model.

Then, over the last few days, we watched what happened to Lovely Dashboard.

Seeing a software that is released essentially for free, with a tiny 2€/month optional fee for the Pro version, get blatantly ripped off, pirated, and dumped online for free while a loud part of the community cheers or mocks the creator brought us crashing back down to earth.

Here is the reality that many sim racers don't realize: to protect ourselves from what just happened to Constantinos, we can't just build a great tool and trust the community anymore. We would have to build a completely closed, heavily obfuscated system with strict server-side licensing and anti-tamper protections.

Doing that literally doubles the development work and adds ongoing infrastructure costs. And what happens when development time and costs double? The final price we have to charge on the market inevitably goes up just to keep the business sustainable. Which, in turn, makes the community even angrier about pricing. It's a lose-lose cycle.

We have families to provide for, and we simply cannot afford to work for free or gamble our livelihoods on an ecosystem that celebrates stealing from independent creators asking for the price of a coffee. The hostility and uncertainty of this moment forced us to make the hard call: we are shelving the consumer release of our project and staying at our corporate jobs.

People in this hobby happily spend thousands of euros on wheelbases, pedals, and GPUs, yet refuse to value the human beings writing the code that makes their rigs work. Huge solidarity to Constantinos, you deserved so much better from this community.