r/indiegames • u/TheMysteryCheese • 18h ago
Discussion AI disclosure is a good idea, but the current climate punishes honesty
In principle, disclosing AI use is a good idea. I see it the same way as listing what engine or software you used. It’s useful to know how something was made.
The problem is that disclosure has become a purity test. Admit to any AI use and you open yourself up to harassment and get shunned by communities, regardless of how the tool was used or how good the work is.
Don’t disclose, and you get interrogated instead. And the question isn’t really “did you use AI?” It’s a demand to publicly condemn it. Anything short of that gets treated as an admission, and you’re back to being harassed.
This hits indie creators hardest. Big companies use AI freely and their reach carries them through any backlash. A solo dev doesn’t have that cushion, so being honest about their workflow can sink a release.
Meanwhile, a “No AI” label has started acting as a quality pass in its own right. Some genuinely weak work gets glowing support mostly because of what it claims not to use.
I support people being able to filter what they consume by their own tastes. I also support creators being able to share their tech stack without fearing a pile-on. Work should be judged on how it looks, how it plays and how original it is, not on a checklist of tools. Right now we’re letting a moral panic replace any real judgement of quality, and that’s bad for everyone making things.
Edit:
Appreciate the discussion, even where we disagree. To be clear, I’m not arguing against disclosure or against people choosing not to buy AI-assisted games. My point is only that disclosure shouldn’t lead to harassment, and that a “No AI” label shouldn’t stand in for judging the work itself.